UnknownShadow200
84fb814a35
3DS: Try to generate CIA file, swap cstick behaviour, double command buffer size
2024-04-05 18:30:32 +11:00
UnknownShadow200
521cc79dd0
PS3: Add working github actions workflow
2024-03-30 22:55:28 +11:00
UnknownShadow200
8c62223f90
3DS/GameCube/Wii: Increase max texture width/height for little bit faster world rendering
2024-03-30 09:51:57 +11:00
UnknownShadow200
ccc6802028
DS: Add github action workflow
2024-03-23 19:51:46 +11:00
headshot2017
9fd89c3073
add Switch port
2024-03-14 19:32:24 -04:00
UnknownShadow200
c74151e289
NetBSD github actions too
2024-02-19 20:56:06 +11:00
UnknownShadow200
c9e4ce31b2
FreeBSD workflow and update checkout action version
2024-02-18 21:11:40 +11:00
UnknownShadow200
ffc1626261
RPI build workflows
2024-02-18 09:03:04 +11:00
UnknownShadow200
e5eafc25a0
Nintendo 64 github actions build
2024-02-01 23:38:41 +11:00
UnknownShadow200
003542eef7
PS2 build on github actions
2024-02-01 20:22:16 +11:00
UnknownShadow200
936abbf453
Webclient: Set default stack size to 1 MB
...
Newer emscripten versions now only give a 64 KB stack by default (https://github.com/emscripten-core/emscripten/pull/18191 )
Older emscripten versions gave a 5 MB stack by default, so we can allocate 4 MB more for use by the game itself
2024-01-10 19:49:39 +11:00
UnknownShadow200
d9b01a0a11
Generate Wii homebrew zip
2024-01-07 12:34:58 +11:00
UnknownShadow200
78080bc9fc
Windows: Use custom http client instead of WinINet for http backend, hopefully this doesn't break anything
2023-12-26 12:26:17 +11:00
UnknownShadow200
42e6719241
Make debugging possible for console builds
2023-12-05 21:30:47 +11:00
UnknownShadow200
2a80bf833e
macOS: Fix launcher and icon colours being swapped when compiled with recent SDK versions
2023-12-02 13:20:17 +11:00
UnknownShadow200
a614100b0c
Add dedicated github actions workflows for Windows, Linux, and macOS
2023-12-02 12:13:37 +11:00
UnknownShadow200
67c7a486cd
PS3: Fix rendering and add actions workflow
2023-10-07 08:57:25 +11:00
UnknownShadow200
031da68c8e
Dreamcast: Fix build not working, also add classicube textures for default textures since Dreamcast build currently can't write any files
2023-09-30 15:22:23 +10:00
UnknownShadow200
2b34308d8d
Dreamcast: Hopefully get github actions build to work
2023-09-30 13:44:27 +10:00
UnknownShadow200
dd6fe33121
Try to return actual error code when socket I/O error occurs with a BearSSL read or write
2023-09-24 21:57:09 +10:00
UnknownShadow200
2c2f5d14fb
WIP dreamcast build using github actions
2023-09-23 19:19:57 +10:00
UnknownShadow200
33e2a270e3
iOS: Mostly annotate minimum required iOS version for various APIs
2023-09-18 19:25:44 +10:00
UnknownShadow200
4ed73bb708
Fix held block not rendering properly on some consoles when not in classic mode (3DS,PSP,Vita, probably more)
...
Also most common errors with BearSSL (certificate date failed to validate, certificate authority wasn't trusted) now show a description message to the user instead of just the error number
Also fix Xbox build not compiling (nor notifying on actions build failure)
2023-09-17 12:32:53 +10:00
UnknownShadow200
fbdac77bb2
Add Vita and PS3 instructions to readme, add actions workflows for Xbox and Vita
2023-09-16 22:50:22 +10:00
UnknownShadow200
f9c65faa0f
WIP on menu for switching between whether configuring controller or keyboard/mouse bindings
2023-09-01 20:10:30 +10:00
UnknownShadow200
ee12cd8ede
PSP: Generate EBOOT.PBP directly
2023-08-20 09:28:49 +10:00
UnknownShadow200
736d28946d
Split up IPT enum into CCKEY and CCMOUSE enums
...
Also start building GameCube build with github actions again
2023-07-31 18:44:45 +10:00
UnknownShadow200
8bf0e1aa87
3DS/Wii/PSP/GameCube: Some improvements
...
3DS: Now also supports using circle pad for moving camera
Wii/PSP/GameCube: Falls back to using default.png from texture pack for fonts in launcher, instead of never displaying any text at all
2023-07-26 23:56:59 +10:00
UnknownShadow200
2aa9e65262
Let's give Github Actions a go
2023-07-26 21:42:42 +10:00
UnknownShadow200
b27e078d95
Add Google Sans as a supported fallback system font
...
Seems that on some Android devices, the Droid Sans font has been renamed to Google Sans
2023-07-17 22:41:36 +10:00
UnknownShadow200
d10df783e8
Various build improvements for 3DS, GameCube, Wii, PSP, Haiku
...
Fix PSP build not compiling, and makefile not working due to not having -I and -L paths
Fix GameCube build not compiling
Change Haiku build to avoid using libexecinfo
Add github action workflows for 3DS, PSP, GameCube/Wii, Haiku
2023-07-16 16:56:11 +10:00
UnknownShadow200
cca8ff64a3
Fix isometric rendered blocks being slightly misaligned on OpenGL/Direct3D 11 (Thanks 123DMWM), fix sometimes not compiling on recent macOS due to CGDisplayBitsPerPixel no longer being defined
2023-06-12 18:59:22 +10:00
SpiralP
19b94877be
use make mac_x64
2021-11-14 00:07:31 -08:00
SpiralP
e9dee7d0aa
also convert unused 32bit mac step to use make
2021-11-13 23:15:34 -08:00
SpiralP
9d7f0bd587
convert to use make on linux
2021-11-13 23:13:01 -08:00
SpiralP
eb25dbed2b
add GitHub Actions ci workflow for test-building linux, windows, and mac
2021-11-06 17:37:18 -07:00