UnknownShadow200
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5f12a5b869
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C client: Fix skins using all 64 characters not working
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2018-09-10 14:00:32 +10:00 |
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UnknownShadow200
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da46329987
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simplify events
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2018-09-06 12:58:03 +10:00 |
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UnknownShadow200
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4e71444731
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Redesign plugin and events api. Events are now a static class, plugins now use an API version.
This means mismatched client and plugin versions won't cause a crash due to MissingMethod etc. Although this does break all current plugins
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2018-09-06 09:15:51 +10:00 |
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UnknownShadow200
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70734a4754
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C client: Implement Platform_SetWorkingDir on linux
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2018-09-03 08:08:04 +10:00 |
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UnknownShadow200
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9025c2fc8e
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CPE extension names are now case insensitive
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2018-08-24 00:56:37 +10:00 |
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UnknownShadow200
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36bf8548ce
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skip the next/prev window flags for vorbis, add function attributes for several functions
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2018-08-23 21:45:55 +10:00 |
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UnknownShadow200
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209fd2e37a
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Fix 'speed on' showing when pressing shift in a map with horspeed > 1 but -speed
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2018-08-18 17:38:14 +10:00 |
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UnknownShadow200
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97d8cede02
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use more named option keys
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2018-08-18 14:38:17 +10:00 |
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UnknownShadow200
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cabbbddeb5
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improve /client gpuinfo
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2018-08-04 21:35:20 +10:00 |
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UnknownShadow200
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c2ab0f8141
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simplify head model
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2018-08-04 18:57:22 +10:00 |
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UnknownShadow200
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91e707f03b
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C client should't reject inf tex terrain.png
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2018-07-31 21:57:40 +10:00 |
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UnknownShadow200
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90f15bc994
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Allow using mouse wheel to scroll through hotkeys/texture packs/levels list
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2018-07-23 02:32:04 +10:00 |
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UnknownShadow200
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026a448e32
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Cleanup stream API a bit in C client
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2018-07-22 22:14:27 +10:00 |
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UnknownShadow200
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9380fb71db
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detect whether item is png or zip from file contents, instead of from url ending
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2018-07-22 20:15:33 +10:00 |
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UnknownShadow200
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c4d1f2a2fe
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explicit error codes for C client png/zip
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2018-07-22 20:09:01 +10:00 |
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UnknownShadow200
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0ebec8142a
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more work porting C client to posix
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2018-07-16 22:19:37 +10:00 |
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UnknownShadow200
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fe3fd7396b
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Start adding POSIX backend
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2018-07-16 18:20:03 +10:00 |
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UnknownShadow200
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43b8a419cd
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fix crashing on invalid .zip files
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2018-07-09 20:26:13 +10:00 |
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UnknownShadow200
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5809bd13f6
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Simplify platform api a little bit
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2018-06-04 14:02:58 +10:00 |
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UnknownShadow200
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7e33e1b984
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Show a error message in chat when texture pack fails to download (e.g. 401, 404, other), instead of just silently failing.
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2018-06-02 22:22:52 +10:00 |
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UnknownShadow200
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76d93b1718
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fix animations for inf tex
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2018-06-02 13:30:04 +10:00 |
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UnknownShadow200
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cd285365c2
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fix crashing on higher than 16x
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2018-06-01 21:58:27 +10:00 |
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UnknownShadow200
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4618df5331
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Fix few bugs from last commit
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2018-06-01 19:45:49 +10:00 |
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UnknownShadow200
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ca5d0899fd
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inf tex
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2018-06-01 19:33:44 +10:00 |
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UnknownShadow200
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e80d3075ec
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optimise liquid animations a little bit
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2018-05-25 15:22:38 +10:00 |
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UnknownShadow200
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94795c876b
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Port TexPackOverlay and ConfirmDenyOverlay to C, minor code cleanup
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2018-05-13 18:15:11 +10:00 |
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UnknownShadow200
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6f27061871
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Simplify terrain atlas code
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2018-05-12 14:25:01 +10:00 |
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UnknownShadow200
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98791052cd
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Fix .zip archive with trailing comment bytes not loading
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2018-05-08 15:57:07 +10:00 |
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UnknownShadow200
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70a5c73854
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prefer explicit interface implementation for IGameComponent
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2018-04-26 18:06:44 +10:00 |
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UnknownShadow200
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adcc6fe861
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C client now actually shows a window and some 3d things and stuff
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2018-04-21 08:00:47 +10:00 |
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UnknownShadow200
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d9133affbe
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Mostly port Game.Init to C
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2018-04-20 15:24:47 +10:00 |
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UnknownShadow200
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7c674c4e82
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Port TexturePack to C
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2018-04-20 13:56:31 +10:00 |
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UnknownShadow200
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dfe3acb785
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Start porting EntryList and TextureCache to C, simplify mipmaps option
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2018-04-17 16:29:10 +10:00 |
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UnknownShadow200
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533cca344f
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redesign how file and directory methods work
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2018-04-14 15:37:20 +10:00 |
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UnknownShadow200
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12144741e6
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Reduce size of TextGroupWidget
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2018-04-13 13:42:55 +10:00 |
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UnknownShadow200
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59ca55a984
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Redesign overlays. Fix 'always no' to actually work.
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2018-03-26 19:03:19 +11:00 |
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UnknownShadow200
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20433f97ab
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Make TerrainAtlas and TerrainAtlas1D static for very minor performance increase
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2018-03-15 21:04:21 +11:00 |
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pawelsberg
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ac4a684548
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TerrainAtlas2D - Using tabs instead of spaces
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2018-03-13 13:59:27 +00:00 |
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Pawel Welsberg
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efd783e3f7
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Empty line removal
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2018-03-12 20:09:13 +00:00 |
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Pawel Welsberg
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c596e2df70
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Simple refactoring
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2018-03-12 20:03:22 +00:00 |
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UnknownShadow200
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0c0072025c
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Start porting CommandList to C
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2018-03-12 17:43:54 +11:00 |
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UnknownShadow200
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2436f26333
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Port texture animations to C.
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2018-03-12 12:27:29 +11:00 |
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UnknownShadow200
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4b155d9488
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Don't load etag/last modified if it exists in .txt file, but the cached texture pack file doesn't exist on disc
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2018-03-06 19:39:31 +11:00 |
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UnknownShadow200
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bc90eb9d52
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Fix external plugins changing game.Graphics causing issues
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2018-03-04 19:44:03 +11:00 |
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UnknownShadow200
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fd5427edb4
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don't use d3d9 managed pool for map border and sides textures
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2018-01-16 20:44:23 +11:00 |
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UnknownShadow200
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061628999e
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Fix crash when size of an animation frame is bigger than a tile in terrain.png (Thanks kingoscargames1)
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2018-01-13 09:45:27 +11:00 |
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UnknownShadow200
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5c4d42b490
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Fix game crashing with stack overflow when using 512x512 (or higher) animation frames. (Thanks Bot)
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2018-01-12 08:08:15 +11:00 |
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UnknownShadow200
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7dccf90f18
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Combine Event.h/Events.h
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2017-11-19 04:12:59 +11:00 |
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UnknownShadow200
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e787c45147
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ZipEntry doesn't need CompressedHeaderOffset
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2017-09-18 19:15:24 +10:00 |
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UnknownShadow200
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db4275f571
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Rewrite code to avoid usage of Dictionary
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2017-09-15 17:38:33 +10:00 |
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