Commit graph

6830 commits

Author SHA1 Message Date
UnknownShadow200
cdbe0d77f1
Merge pull request #1134 from camthehaxman/3ds
make the UI actually legible on 3DS
2024-01-19 20:47:57 +11:00
UnknownShadow200
c156484de2 Add audio backend function for allocating audio chunks
Also try to fix stick drift on 3DS (Thanks camthesaxman)
2024-01-19 18:33:55 +11:00
camthehaxman
4d2de70f45 increase stick deadzone to 16 2024-01-18 19:13:52 -06:00
camthehaxman
a41fda79da fix issue with 3DS music not playing after entering the game 3 times 2024-01-18 18:01:39 -06:00
camthehaxman
13965dbf2a get sound effects to play on 3DS 2024-01-18 16:10:02 -06:00
camthehaxman
82e547c256 fix music playback on 3DS 2024-01-18 14:51:18 -06:00
camthehaxman
7ec019cd45 make the UI actually legible on 3DS 2024-01-17 14:15:08 -06:00
UnknownShadow200
3945e4e938 iOS: Again try to improve older version compatibility 2024-01-17 22:40:23 +11:00
UnknownShadow200
67adc43433 N64: Reduce default view distance, add Z and cpad bindings, increase analog controller responsiveness 2024-01-16 20:44:13 +11:00
UnknownShadow200
258413124e iOS: Try to improve iOS 5.0 compatibility a little bit 2024-01-16 08:36:43 +11:00
UnknownShadow200
0ed3e8325d iOS: Try to fix compiling on older SDK 2024-01-15 20:42:29 +11:00
UnknownShadow200
9f1eeb4a20 Fix can't compile android/iOS projects due to PickedPosRenderer.c having been renamed to SelOutlineRenderer.c, less warnings when compiling with modern gcc 2024-01-15 18:19:59 +11:00
UnknownShadow200
6f41df9926 Consoles: Try to deinit some stuff on some consoles when exiting the game 2024-01-14 16:32:46 +11:00
UnknownShadow200
dda2f34523 Rename Window_Close to Window_RequestClose to better reflect what it does, also ignore game files in root directory for .gitignore 2024-01-14 15:25:12 +11:00
UnknownShadow200
936abbf453 Webclient: Set default stack size to 1 MB
Newer emscripten versions now only give a 64 KB stack by default (https://github.com/emscripten-core/emscripten/pull/18191)
Older emscripten versions gave a 5 MB stack by default, so we can allocate 4 MB more for use by the game itself
2024-01-10 19:49:39 +11:00
UnknownShadow200
1c4a3c067a Webclient: Stop relying on ccall and call interop functions directly 2024-01-09 20:47:46 +11:00
UnknownShadow200
85d0a980ec Webclient: Make it easier to change where default texture pack is downloaded from, and use ccall a little bit less
Also update buildbot scripts
2024-01-09 20:21:24 +11:00
UnknownShadow200
bb5ca6a957 Stop relying on positive infinity for a 'very large distance' value 2024-01-08 22:21:28 +11:00
UnknownShadow200
d9b01a0a11 Generate Wii homebrew zip 2024-01-07 12:34:58 +11:00
UnknownShadow200
7d26562277 N64: Try to avoid crash when although width * height * pixel size of a texture fits within 4096 bytes, after aligning each row to 8 bytes, row pitch * height does not fit within 4096 bytes 2024-01-06 11:07:55 +11:00
UnknownShadow200
df7a5eefd4 Don't show resources download screen on Dreamcast and N64 builds 2024-01-06 10:12:55 +11:00
UnknownShadow200
5f96ca2eac Windows: Less warnings when compiling 2024-01-04 22:31:48 +11:00
UnknownShadow200
9cc6ae25da Fix when using http client backend, sometimes unable to join servers from the server list and the game would start in singleplayer instead
This was because only 256 bytes were allocated to store response headers, however the session Set-Cookie response header was sometimes longer than that
2023-12-29 09:57:21 +11:00
UnknownShadow200
53de5363c3 And fix the same sort of issue for BearSSL too 2023-12-28 20:19:15 +11:00
UnknownShadow200
2dc6834e0b Windows: Fix getting errors when downloading something, waiting several minutes, then trying to download from that same address again 2023-12-28 19:15:38 +11:00
UnknownShadow200
efb8de3e69 Optimise http client to avoid unnecessary memcpy when reading most of body/chunk response data 2023-12-26 13:57:17 +11:00
UnknownShadow200
78080bc9fc Windows: Use custom http client instead of WinINet for http backend, hopefully this doesn't break anything 2023-12-26 12:26:17 +11:00
UnknownShadow200
c82ec9e4b9 Add support for resolving domains to IPv6 addresses on Windows, also support IPV6 addresses for host component of a URL in HttpClient http backend 2023-12-24 14:17:55 +11:00
UnknownShadow200
fefc2c5ff4
Merge pull request #1115 from UnknownShadow200/SocketAddrRewrite
Rewrite address parsing to support resolving hostnames to multiple IP addresses
2023-12-24 12:39:58 +11:00
UnknownShadow200
12fc36890a 3DS: Fix due to last commit that attempting to resolve domains that had IPv6 addresses would crash in Citra 2023-12-24 10:57:11 +11:00
UnknownShadow200
4e05f3626f Move consoles to use new socket parsing API, also improve PS3 input support
3DS seems to be broken though, not sure why yet
2023-12-23 23:29:59 +11:00
UnknownShadow200
d2a43e4f0e Fix keyboard camera movement having a large jump in rotation if a camera movement key is held down when exiting a menu that held input lock
Also
- Fix the launcher main menu showing 'Checking..' afer going to Updates menu, waiting a bit, and then going back to main menu
- The centre box in the check/fetch resources menu is now appropriately coloured based on the launcher theme background
2023-12-22 22:02:09 +11:00
UnknownShadow200
39d582a88c Start rewriting sockets backends to supporting resolving a hostname to multiple IP addresses 2023-12-22 12:57:55 +11:00
UnknownShadow200
0d24afb9b8 Webclient: Fix L/R and ZL/ZR being swapped 2023-12-21 20:47:32 +11:00
UnknownShadow200
dbbd448168 Make more screens use new max vertices calculation, fix macOS and Haiku OS builds 2023-12-18 21:12:22 +11:00
UnknownShadow200
f5d8b44b8f Change X/Y/Z to lowercase in structs 2023-12-18 20:33:13 +11:00
UnknownShadow200
893e6612c0 PS3: Fix can't connect to multiplayer servers, fix crashing when trying to extract a texture pack zip on real hardware 2023-12-17 15:46:04 +11:00
UnknownShadow200
9f583dd486 Start moving chat screen towards using a screen specific vertex buffer 2023-12-17 11:27:03 +11:00
UnknownShadow200
0def08bfd4 Make in-game a GUI a bit simpler to work with by reducing the need to manually calculate max vertices for screens 2023-12-16 14:42:06 +11:00
UnknownShadow200
83e331c500 BlockEdit: Also allow changing whether a block emits and/or stops light
Also set an actual proper file version for the android APK
2023-12-14 19:32:29 +11:00
UnknownShadow200
d04327c5e7 Expand /client blockedit to also allow editing sounds, try to fix crashing on PS3 2023-12-12 22:51:02 +11:00
UnknownShadow200
df57b9f5fc PS3: Implement keyboard support, try to fix networking 2023-12-10 21:07:01 +11:00
UnknownShadow200
0473b89e7f Vita: Fix attempting to connect to servers usually immediately failing 2023-12-10 13:10:45 +11:00
UnknownShadow200
ce125de895 Compiles with less warnings 2023-12-10 10:49:11 +11:00
UnknownShadow200
740c2416d7 Vita: Add proper left/right circle pad support and fix 'some resources missing' menu always appearing 2023-12-09 12:42:07 +11:00
UnknownShadow200
e6f897dbf3 Vita: Sorta works on real hardware 2023-12-09 11:58:46 +11:00
UnknownShadow200
315f8debee Add option for adjusting scale of scrollbar in inventory 2023-12-08 20:10:57 +11:00
UnknownShadow200
19038d55a4 Vita: Try to fix networking, take 3 2023-12-08 07:18:38 +11:00
UnknownShadow200
0532bef3b3 Consoles: Add icon for Vita, try to fix blocking network sockets for PS3 build, try to fix crash with Xbox build on actual hardware 2023-12-07 19:54:35 +11:00
UnknownShadow200
e582ca1f87 Vita: Try to fix networking, take 2 2023-12-07 07:52:18 +11:00