UnknownShadow200
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b7d07f03a6
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very minor cleanup
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2017-04-28 07:44:33 +10:00 |
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UnknownShadow200
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b9fdc37928
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Don't hardcode font size in TextAtlas to 16
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2017-04-23 17:27:58 +10:00 |
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UnknownShadow200
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3428a48869
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add way in options.txt to not log chat (Thanks Pear)
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2017-04-23 10:36:35 +10:00 |
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UnknownShadow200
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d0a85c7975
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Bugfixes for last commit
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2017-04-22 15:19:39 +10:00 |
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UnknownShadow200
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747e3183d6
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Modularise lighting more
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2017-04-22 15:03:06 +10:00 |
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UnknownShadow200
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08d38fd348
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Optimise block updating when weather is used
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2017-04-22 14:11:50 +10:00 |
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UnknownShadow200
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0d927dfe2e
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Move code out of World.SetBlock
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2017-04-22 13:53:31 +10:00 |
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UnknownShadow200
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f9c825f78e
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External code can refresh particular chunks now.
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2017-04-22 13:49:15 +10:00 |
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UnknownShadow200
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af44329f1e
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x
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2017-04-21 19:47:48 +10:00 |
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UnknownShadow200
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6397940396
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Fix changing 'blocks light' of a block not refreshing lighting state, fixes #413, fixes #139, fixes #241
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2017-04-21 19:40:57 +10:00 |
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UnknownShadow200
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5f3bd8336c
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make lighting api consistent
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2017-04-21 17:59:53 +10:00 |
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UnknownShadow200
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cb28f4cb03
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x
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2017-04-20 11:53:01 +10:00 |
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UnknownShadow200
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d1d0493970
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Fix double colour code in classic mode
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2017-04-20 11:07:10 +10:00 |
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UnknownShadow200
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381a460fa3
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fix a crash
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2017-04-18 17:26:47 +10:00 |
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UnknownShadow200
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dccef50a90
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Fix SetPermission sent before Handshake crashing client
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2017-04-17 12:56:07 +10:00 |
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UnknownShadow200
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f96b767314
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Fix buttons in others menu being lower. (Thanks fam0r)
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2017-04-16 19:23:47 +10:00 |
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UnknownShadow200
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f71d88c699
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Use sides offset instead. (Thanks goodlyay)
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2017-04-16 15:16:34 +10:00 |
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UnknownShadow200
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e3582a8dff
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fix
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2017-04-16 14:21:50 +10:00 |
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UnknownShadow200
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2b3b99d03d
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Allow changing sides height separately
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2017-04-16 14:00:06 +10:00 |
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UnknownShadow200
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a7c6dcfb14
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Comment, start work on platform behaviour
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2017-04-15 13:40:36 +10:00 |
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UnknownShadow200
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5fbbdc5987
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Update HacksComponent.cs
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2017-04-15 08:48:12 +10:00 |
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UnknownShadow200
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10a0364a89
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oops
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2017-04-14 18:14:52 +10:00 |
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UnknownShadow200
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19e6f9c003
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negative reach distance doesn't make sense
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2017-04-14 17:18:28 +10:00 |
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UnknownShadow200
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b90090d6b5
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Implement extended player positions
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2017-04-14 17:17:26 +10:00 |
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UnknownShadow200
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913e98926e
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name now rotates with rotated entity
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2017-04-14 16:33:29 +10:00 |
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UnknownShadow200
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96c9222c65
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Fix sitting model with two-layer skins (Thanks Daeslender) and fix sitting model not being in /client models list (Thanks Brett)
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2017-04-14 08:02:01 +10:00 |
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UnknownShadow200
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32d86b2c5f
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Remove last of msvc bloat
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2017-04-13 17:21:19 +10:00 |
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UnknownShadow200
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e2342e3918
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fix vcxproj line endings
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2017-04-13 08:22:58 +10:00 |
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UnknownShadow200
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99733d2ab3
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2017-04-13 07:55:51 +10:00 |
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UnknownShadow200
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100e09b004
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Fix UpdateUserType packet not resetting ophax permissions (Thanks Vexyl)
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2017-04-13 07:55:25 +10:00 |
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UnknownShadow200
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0a904793ee
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Port more of NotchyGen
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2017-04-12 13:51:32 +10:00 |
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UnknownShadow200
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ed18aba80a
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use 32 bit floats for slightly faster perf
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2017-04-12 09:38:23 +10:00 |
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UnknownShadow200
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d6e80fcf37
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Declare notchygen as C exported funcs
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2017-04-11 19:42:33 +10:00 |
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UnknownShadow200
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e4bbe8876f
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more stuff
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2017-04-11 19:35:51 +10:00 |
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UnknownShadow200
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2f533727fa
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ignore VS debug stuff
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2017-04-11 18:28:31 +10:00 |
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UnknownShadow200
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c8a088e3c7
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2017-04-11 17:52:08 +10:00 |
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UnknownShadow200
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3f65b6ccb4
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Initial work on C stuff
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2017-04-11 17:51:09 +10:00 |
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UnknownShadow200
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2647dfa2df
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fix scaled sit model (thanks goodlyay)
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2017-04-10 20:34:39 +10:00 |
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UnknownShadow200
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787a6a2a5a
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Initial work on larger player positions
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2017-04-10 16:49:07 +10:00 |
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UnknownShadow200
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f9d011af6e
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2017-04-10 10:46:30 +10:00 |
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UnknownShadow200
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3136fc5c12
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less foreach usage
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2017-04-10 10:45:41 +10:00 |
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UnknownShadow200
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9044b14bb5
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fix -hax +fly being extremely slow flying (Thanks fam0r)
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2017-04-09 22:30:01 +10:00 |
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UnknownShadow200
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feed58a2c7
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Fix BlockModel (Thanks goodlyay)
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2017-04-09 22:21:35 +10:00 |
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UnknownShadow200
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c0e90d2a57
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tidy up PhysicsComponent
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2017-04-09 21:56:43 +10:00 |
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UnknownShadow200
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eaab271d08
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we need to be more public about things
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2017-04-09 17:19:27 +10:00 |
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UnknownShadow200
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19e2ff846c
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better var names
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2017-04-09 12:35:31 +10:00 |
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UnknownShadow200
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27c8512100
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better model animation, fix sitting model
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2017-04-09 10:18:29 +10:00 |
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UnknownShadow200
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04cef2f247
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Fix last commit
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2017-04-09 08:40:06 +10:00 |
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UnknownShadow200
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20f638fb67
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Make model system more flexible, less hardcoding in sitting model
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2017-04-09 08:21:12 +10:00 |
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UnknownShadow200
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0f472741ff
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Increase map volume limit from 800^3 to int.MaxValue in singleplayer. (Thanks Pear)
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2017-04-09 07:31:13 +10:00 |
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