Commit graph

2022 commits

Author SHA1 Message Date
UnknownShadow200
b7d07f03a6 very minor cleanup 2017-04-28 07:44:33 +10:00
UnknownShadow200
b9fdc37928 Don't hardcode font size in TextAtlas to 16 2017-04-23 17:27:58 +10:00
UnknownShadow200
3428a48869 add way in options.txt to not log chat (Thanks Pear) 2017-04-23 10:36:35 +10:00
UnknownShadow200
d0a85c7975 Bugfixes for last commit 2017-04-22 15:19:39 +10:00
UnknownShadow200
747e3183d6 Modularise lighting more 2017-04-22 15:03:06 +10:00
UnknownShadow200
08d38fd348 Optimise block updating when weather is used 2017-04-22 14:11:50 +10:00
UnknownShadow200
0d927dfe2e Move code out of World.SetBlock 2017-04-22 13:53:31 +10:00
UnknownShadow200
f9c825f78e External code can refresh particular chunks now. 2017-04-22 13:49:15 +10:00
UnknownShadow200
af44329f1e x 2017-04-21 19:47:48 +10:00
UnknownShadow200
6397940396 Fix changing 'blocks light' of a block not refreshing lighting state, fixes #413, fixes #139, fixes #241 2017-04-21 19:40:57 +10:00
UnknownShadow200
5f3bd8336c make lighting api consistent 2017-04-21 17:59:53 +10:00
UnknownShadow200
cb28f4cb03 x 2017-04-20 11:53:01 +10:00
UnknownShadow200
d1d0493970 Fix double colour code in classic mode 2017-04-20 11:07:10 +10:00
UnknownShadow200
381a460fa3 fix a crash 2017-04-18 17:26:47 +10:00
UnknownShadow200
dccef50a90 Fix SetPermission sent before Handshake crashing client 2017-04-17 12:56:07 +10:00
UnknownShadow200
f96b767314 Fix buttons in others menu being lower. (Thanks fam0r) 2017-04-16 19:23:47 +10:00
UnknownShadow200
f71d88c699 Use sides offset instead. (Thanks goodlyay) 2017-04-16 15:16:34 +10:00
UnknownShadow200
e3582a8dff fix 2017-04-16 14:21:50 +10:00
UnknownShadow200
2b3b99d03d Allow changing sides height separately 2017-04-16 14:00:06 +10:00
UnknownShadow200
a7c6dcfb14 Comment, start work on platform behaviour 2017-04-15 13:40:36 +10:00
UnknownShadow200
5fbbdc5987 Update HacksComponent.cs 2017-04-15 08:48:12 +10:00
UnknownShadow200
10a0364a89 oops 2017-04-14 18:14:52 +10:00
UnknownShadow200
19e6f9c003 negative reach distance doesn't make sense 2017-04-14 17:18:28 +10:00
UnknownShadow200
b90090d6b5 Implement extended player positions 2017-04-14 17:17:26 +10:00
UnknownShadow200
913e98926e name now rotates with rotated entity 2017-04-14 16:33:29 +10:00
UnknownShadow200
96c9222c65 Fix sitting model with two-layer skins (Thanks Daeslender) and fix sitting model not being in /client models list (Thanks Brett) 2017-04-14 08:02:01 +10:00
UnknownShadow200
32d86b2c5f Remove last of msvc bloat 2017-04-13 17:21:19 +10:00
UnknownShadow200
e2342e3918 fix vcxproj line endings 2017-04-13 08:22:58 +10:00
UnknownShadow200
99733d2ab3 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-04-13 07:55:51 +10:00
UnknownShadow200
100e09b004 Fix UpdateUserType packet not resetting ophax permissions (Thanks Vexyl) 2017-04-13 07:55:25 +10:00
UnknownShadow200
0a904793ee Port more of NotchyGen 2017-04-12 13:51:32 +10:00
UnknownShadow200
ed18aba80a use 32 bit floats for slightly faster perf 2017-04-12 09:38:23 +10:00
UnknownShadow200
d6e80fcf37 Declare notchygen as C exported funcs 2017-04-11 19:42:33 +10:00
UnknownShadow200
e4bbe8876f more stuff 2017-04-11 19:35:51 +10:00
UnknownShadow200
2f533727fa ignore VS debug stuff 2017-04-11 18:28:31 +10:00
UnknownShadow200
c8a088e3c7 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-04-11 17:52:08 +10:00
UnknownShadow200
3f65b6ccb4 Initial work on C stuff 2017-04-11 17:51:09 +10:00
UnknownShadow200
2647dfa2df fix scaled sit model (thanks goodlyay) 2017-04-10 20:34:39 +10:00
UnknownShadow200
787a6a2a5a Initial work on larger player positions 2017-04-10 16:49:07 +10:00
UnknownShadow200
f9d011af6e Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-04-10 10:46:30 +10:00
UnknownShadow200
3136fc5c12 less foreach usage 2017-04-10 10:45:41 +10:00
UnknownShadow200
9044b14bb5 fix -hax +fly being extremely slow flying (Thanks fam0r) 2017-04-09 22:30:01 +10:00
UnknownShadow200
feed58a2c7 Fix BlockModel (Thanks goodlyay) 2017-04-09 22:21:35 +10:00
UnknownShadow200
c0e90d2a57 tidy up PhysicsComponent 2017-04-09 21:56:43 +10:00
UnknownShadow200
eaab271d08 we need to be more public about things 2017-04-09 17:19:27 +10:00
UnknownShadow200
19e2ff846c better var names 2017-04-09 12:35:31 +10:00
UnknownShadow200
27c8512100 better model animation, fix sitting model 2017-04-09 10:18:29 +10:00
UnknownShadow200
04cef2f247 Fix last commit 2017-04-09 08:40:06 +10:00
UnknownShadow200
20f638fb67 Make model system more flexible, less hardcoding in sitting model 2017-04-09 08:21:12 +10:00
UnknownShadow200
0f472741ff Increase map volume limit from 800^3 to int.MaxValue in singleplayer. (Thanks Pear) 2017-04-09 07:31:13 +10:00