UnknownShadow200
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c5bf202336
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Use same block ordering as vanilla in classic mode.
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2016-05-16 19:07:14 +10:00 |
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UnknownShadow200
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be28a782f5
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Don't show CPE blocks unless the server supports them.
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2016-05-16 18:04:42 +10:00 |
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UnknownShadow200
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fe6dccc944
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Reduce shadow alpha slightly (Thanks goodlyay).
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2016-05-16 15:22:28 +10:00 |
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UnknownShadow200
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c6d087f3e8
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Quick fix for rain/snow.
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2016-05-15 22:33:19 +10:00 |
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UnknownShadow200
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a34ed8abfb
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Release 0.99.0
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2016-05-15 21:14:32 +10:00 |
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UnknownShadow200
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619fd5ded4
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Implement partial default.zip updates.
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2016-05-15 20:44:32 +10:00 |
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UnknownShadow200
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babf253b59
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Add resources list class for launcher.
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2016-05-15 19:31:37 +10:00 |
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UnknownShadow200
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664fb536c5
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Implement rain/snow mirroring. (Thanks goodlyay)
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2016-05-15 17:34:11 +10:00 |
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UnknownShadow200
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ae50dbd614
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Remember that switching to another map does not raise EnvVarChanged event, fixes colour applied to skybox not being reset. (Thanks goodlyay)
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2016-05-15 16:52:21 +10:00 |
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UnknownShadow200
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a9172905cd
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Separate ResourceFetcher into ResourceFetcher and ResourceChecker.
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2016-05-15 16:29:07 +10:00 |
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UnknownShadow200
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f05fba36de
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Can change skybox colour (Thanks goodlyay).
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2016-05-15 13:17:07 +10:00 |
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UnknownShadow200
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3546d165df
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Fix skybox rendering in forward third person mode. (Thanks 123DMWM)
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2016-05-15 13:06:32 +10:00 |
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UnknownShadow200
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6ab5dbc3ae
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Separate LauncherTableWidget into LauncherTableWidget and LauncherTableView.
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2016-05-15 11:50:16 +10:00 |
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UnknownShadow200
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f7dafcde0e
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Make 'edit hotkey' menu nice, and consistent with rest of gui.
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2016-05-15 00:04:45 +10:00 |
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UnknownShadow200
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5c0df54013
|
Separate 'hotkeys list' code from 'edit hotkey' gui code.
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2016-05-14 23:21:21 +10:00 |
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UnknownShadow200
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83ce2cbe75
|
For select texture pack and load level screen, disable left/right arrows when we can no longer advance left/right.
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2016-05-14 22:20:17 +10:00 |
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UnknownShadow200
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088d939e1c
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Perform coordinate validation for animations (Thanks silly texture pack creators).
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2016-05-14 22:05:52 +10:00 |
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UnknownShadow200
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ea7b4d743d
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Fix orientation of top/bottom faces (thanks goodlyay), closes #186.
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2016-05-14 21:23:06 +10:00 |
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UnknownShadow200
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66e9329eb4
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Read skybox.png from the texture pack if given.
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2016-05-14 20:51:26 +10:00 |
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UnknownShadow200
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8f8ae2f36f
|
Initial work on texture packs.
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2016-05-14 20:37:07 +10:00 |
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UnknownShadow200
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9c2b40146e
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Fix https texture packs not working on older mono versions. (Thanks hemsindor)
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2016-05-14 13:06:38 +10:00 |
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UnknownShadow200
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109e5fc1a8
|
Render rain/snow in correct order.
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2016-05-13 19:49:39 +10:00 |
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UnknownShadow200
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8417a42973
|
Fix rain/snow not fading out on Direct3D 9 backend.
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2016-05-13 19:36:52 +10:00 |
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UnknownShadow200
|
2d7cf38a52
|
Final pass of optimising isometric block drawing.
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2016-05-13 19:06:49 +10:00 |
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UnknownShadow200
|
ce4d050c73
|
Second pass of optimising isometric block drawing.
|
2016-05-13 18:26:49 +10:00 |
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UnknownShadow200
|
e9ea36a03c
|
First pass of optimising isometric block drawing.
|
2016-05-13 18:06:20 +10:00 |
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UnknownShadow200
|
21e8a34b36
|
Make ParticleManager an IGameComponent, remember to release native textures.
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2016-05-13 16:26:31 +10:00 |
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UnknownShadow200
|
03fab9182e
|
Fix sprite mirrroring not being used for block models (thanks goodlyay), closes #195.
|
2016-05-12 23:53:12 +10:00 |
|
UnknownShadow200
|
e7410673e9
|
Fix client crashing on mono when taking a screenshot, but the client was started from a different directory.
|
2016-05-12 21:31:44 +10:00 |
|
UnknownShadow200
|
d73dd33ba3
|
Allow changing rain/snow speed client side.
|
2016-05-12 18:17:54 +10:00 |
|
UnknownShadow200
|
05a8f5f598
|
Finish EnvMapAppearance v3 (now EnvMapAspect to avoid breaking backwards compatibility.)
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2016-05-12 17:50:45 +10:00 |
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UnknownShadow200
|
5498c5e4fa
|
Use icons.png crosshairs if given, partially addresses #187.
|
2016-05-12 16:56:13 +10:00 |
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UnknownShadow200
|
e05c1a14ed
|
More work on EnvMapAppearance v3.
|
2016-05-12 16:13:08 +10:00 |
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UnknownShadow200
|
d0caf51a90
|
Indent tab list items and make tab list group use italic instead of underline, also use same back colour as classicube, closes #199.
|
2016-05-12 14:55:59 +10:00 |
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UnknownShadow200
|
d01f39df87
|
Fix tab list issues with group names not being accounted for when limiting to 20 per column.
|
2016-05-12 11:26:33 +10:00 |
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UnknownShadow200
|
67395247f2
|
Initial work on EnvMapAppearance version 3.
|
2016-05-12 09:40:02 +10:00 |
|
UnknownShadow200
|
4401823fab
|
Rain speed / Snow speed / Weather falloff are not hardcoded.
|
2016-05-12 09:34:00 +10:00 |
|
UnknownShadow200
|
febad36b60
|
Fix issue with empty line in options.txt (Thanks goodlyay)
|
2016-05-12 08:06:50 +10:00 |
|
UnknownShadow200
|
244a1a8e6d
|
Fix issue with skins not being downloaded anymore on Mono after first 404 on a skin (Thanks Odd0002) and closes #198, also temp fix for sprite blocks in hand (thanks MrGoober).
|
2016-05-11 22:05:25 +10:00 |
|
UnknownShadow200
|
e8bd5033f3
|
Reduce code duplication for particles.
|
2016-05-11 19:37:31 +10:00 |
|
UnknownShadow200
|
2717458067
|
Move everything to WorldEnv class.
|
2016-05-11 19:29:59 +10:00 |
|
UnknownShadow200
|
e59b2b4c2b
|
Fix Z-fighting and incorrectly not drawing issues for translucent blocks.
|
2016-05-11 18:59:37 +10:00 |
|
UnknownShadow200
|
0ab4014001
|
Fix non-water translucent back faces disappearing when not in same chunk as the player even though the player may be able to see its back faces.
|
2016-05-11 17:50:32 +10:00 |
|
UnknownShadow200
|
91cfde2fca
|
Fix sound playing at top of now bottom of leg animation cycle. (Thanks goodlyay)
|
2016-05-11 17:10:16 +10:00 |
|
UnknownShadow200
|
e9a717e226
|
Skip rendering entities that we can't see.
|
2016-05-10 21:57:55 +10:00 |
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UnknownShadow200
|
d02d56d01b
|
Textures array should be bytes not ints.
|
2016-05-10 15:08:12 +10:00 |
|
UnknownShadow200
|
37273895dc
|
Properly reset CPE state on server reconnection.
|
2016-05-09 23:35:44 +10:00 |
|
UnknownShadow200
|
1ac2e63f13
|
Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150.
|
2016-05-09 12:26:07 +10:00 |
|
UnknownShadow200
|
7271985f13
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
|
2016-05-09 10:37:12 +10:00 |
|
UnknownShadow200
|
bd8d8d3ef9
|
Initial work on being able to use Model|Scale to draw entities at various scales. (Thanks 123DMWM)
|
2016-05-09 09:34:01 +10:00 |
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