UnknownShadow200
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d28cef938e
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Classic mac stuff
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2024-06-02 20:17:56 +10:00 |
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UnknownShadow200
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bd878f464a
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macOS: Add xcode project
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2024-05-29 20:53:48 +10:00 |
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UnknownShadow200
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0e993ff6d4
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Move autogenerated header files out of src directory
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2024-05-26 18:04:17 +10:00 |
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UnknownShadow200
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48c5c0dc88
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Start making scroll wheel bindable
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2024-05-20 21:55:39 +10:00 |
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UnknownShadow200
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dfe2ae1dd1
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Increase default map size in classic mode to match original classic
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2024-05-20 20:51:09 +10:00 |
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UnknownShadow200
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99c3c07988
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PS2: Really fix this time
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2024-05-20 20:01:16 +10:00 |
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UnknownShadow200
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e91fff6f85
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TNT shouldn't blow up in singleplayer when in classic mode
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2024-05-19 22:31:48 +10:00 |
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UnknownShadow200
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a5dfd2ef8b
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All graphics backends can now see if in 2D mode or not
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2024-05-16 21:28:10 +10:00 |
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UnknownShadow200
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29859ca9ab
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Dreamcast: Unify assembly
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2024-05-15 22:00:24 +10:00 |
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UnknownShadow200
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9a69e3fac6
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Fix order of buttons in PauseScreen to work better for gamepad input
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2024-05-15 20:17:06 +10:00 |
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UnknownShadow200
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8621415f50
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Dreamcast: Move clipflag calculation into vertex transform code
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2024-05-14 17:52:02 +10:00 |
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UnknownShadow200
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6b089ccb22
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Xbox: Use proper way of infinite timeout when waiting for a signal
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2024-05-13 21:10:49 +10:00 |
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UnknownShadow200
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5bd2d6848a
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Saturn: Try to fix chunk building insta crashing the game
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2024-05-09 20:53:46 +10:00 |
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UnknownShadow200
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137705c51d
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360: Untested analog controller support
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2024-05-08 18:30:11 +10:00 |
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UnknownShadow200
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0b8f07f307
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Add right version of last commit
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2024-05-03 23:07:41 +10:00 |
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UnknownShadow200
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72ea074fa4
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WiiU: Add onscreen keyboard
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2024-05-01 07:35:07 +10:00 |
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UnknownShadow200
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0bc1b1c971
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Xbox: Add splitscreen too
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2024-04-26 07:51:18 +10:00 |
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UnknownShadow200
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ade1769719
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Saturn build for github actions
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2024-04-24 08:00:56 +10:00 |
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UnknownShadow200
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d0172cbada
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Merge pull request #1171 from josch1710/master
Support for opening URLs
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2024-04-20 13:34:49 +10:00 |
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UnknownShadow200
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ce7d07944a
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Saturn: Black screen that doesn't work
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2024-04-18 19:18:05 +10:00 |
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UnknownShadow200
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cc2a8f4cb7
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Xbox 360: Maybe in-game works, completely untested
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2024-04-16 18:27:58 +10:00 |
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josch1710
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56c88cab57
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Merge branch 'ClassiCube:master' into master
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2024-04-14 09:46:39 +02:00 |
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UnknownShadow200
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873899d676
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DS: Boost idle FPS from 40 to 60 in melonDS at least by disabling texture animations
Also boots FPS from 0.5 to 10 in PS1 build
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2024-04-13 22:32:12 +10:00 |
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Jochen Schfer
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aa6643370a
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Added support for opening URLs
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2024-04-11 09:17:26 +02:00 |
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UnknownShadow200
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c147500fc6
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WiiU: Rendering mostly works
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2024-04-09 22:59:00 +10:00 |
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UnknownShadow200
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8149621985
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WiiU: Something renders now
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2024-04-09 21:11:27 +10:00 |
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UnknownShadow200
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d43693f3dd
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WiiU: WIP graphics stuff, doesn't actually work though
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2024-04-09 20:34:58 +10:00 |
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UnknownShadow200
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4c21c1c072
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Non-working Wii u shader test
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2024-04-09 19:29:11 +10:00 |
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UnknownShadow200
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781103feda
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DS: Fix crashing in DS mode with last commit
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2024-04-07 18:09:11 +10:00 |
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UnknownShadow200
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d8e24b0f21
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DS: Try to fix not running in DSi mode when an SD card is readable, also fix network requests taking 15 seconds when can't connect to wifi
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2024-04-07 17:55:18 +10:00 |
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UnknownShadow200
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bde97e4076
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Makefile compiled builds have the icon now
Also fix flatpak .xml file, inventory shouldn't be closed when B is pressed in classic mode
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2024-04-07 16:57:06 +10:00 |
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UnknownShadow200
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b27f86384f
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Classic mode should preserve selected block in inventory across inventory menu opens
Also remove older versions from flatpak yml that caused problems for me when trying to build it
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2024-04-07 16:45:44 +10:00 |
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UnknownShadow200
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efa38fe4f4
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3DS: Embed citro3d source directly into the graphics backend
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2024-04-07 09:06:34 +10:00 |
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UnknownShadow200
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a03a5a9b78
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3DS: Fix movement being stuck, crash when going into texture pack, extra logged line in citra logs
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2024-04-05 22:26:33 +11:00 |
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UnknownShadow200
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2e902da2c8
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Merge pull request #1168 from josch1710/master
Initial OS/2 support
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2024-04-05 20:20:43 +11:00 |
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UnknownShadow200
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5dc6976d93
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Try to fix CIA file generation
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2024-04-05 18:46:07 +11:00 |
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UnknownShadow200
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84fb814a35
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3DS: Try to generate CIA file, swap cstick behaviour, double command buffer size
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2024-04-05 18:30:32 +11:00 |
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Jochen Schfer
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69d4a3f0ff
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Added OS/2 icon
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2024-04-04 08:03:04 +02:00 |
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Jochen Schfer
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f88700e84c
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Merged upstream. Added File Dialogs for OS/2
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2024-04-03 22:28:21 +02:00 |
|
Jochen Schfer
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a8142fc624
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OS2 port
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2024-04-03 19:41:15 +02:00 |
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Jochen Schfer
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7ca1219356
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Initial OS/2 support.
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2024-04-01 19:23:30 +02:00 |
|
Dexter Reed
|
13c8e223b1
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misc/linux: Upstream Flatpak files from https://github.com/sungsphinx/ClassiCubeFlatpak
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2024-04-01 12:35:15 +01:00 |
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UnknownShadow200
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0ff916fbfc
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SDL3: Try to centre window and fix compiling error
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2024-04-01 14:39:34 +11:00 |
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UnknownShadow200
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a7488f2a0b
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PS1: WIP on texture support
PSP: Fix faces not being culled
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2024-03-30 21:43:28 +11:00 |
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UnknownShadow200
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eff5ddabd2
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Broken PS1 port
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2024-03-27 16:31:01 +11:00 |
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headshot2017
|
910ade826f
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add audio backend for GC/Wii
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2024-03-26 02:53:43 -04:00 |
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UnknownShadow200
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6d8a0fb933
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DS: World rendering sort of works better now
|
2024-03-22 23:36:30 +11:00 |
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UnknownShadow200
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5c4b85abf9
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macOS: Fix app icon code only working on 10.6 and later
|
2024-03-21 08:57:36 +11:00 |
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UnknownShadow200
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0991c0707e
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Xbox: Fix stack overflow when downloading resources, fix textures not being deleted, try to increase deadzone
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2024-03-17 17:19:16 +11:00 |
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UnknownShadow200
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329d927dac
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OpenGL ES: Enable proper mipmaps when device supports 3.2 or later
|
2024-03-17 11:30:43 +11:00 |
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