Commit graph

1701 commits

Author SHA1 Message Date
UnknownShadow200
d2a54ce93d Style: Split InputWidget into abstract InputWidget and ChatInputWidget. 2016-10-27 21:17:42 +11:00
UnknownShadow200
50e45963b1 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-10-27 21:08:37 +11:00
UnknownShadow200
bd12b17e8c Start modularising chat input widget out. 2016-10-27 21:07:59 +11:00
UnknownShadow200
793dd93f0a Remove myself from credits.txt 2016-10-23 20:47:27 +11:00
UnknownShadow200
71799ba86c Survival: add basic structure for a healthbar 2016-10-20 16:52:37 +11:00
UnknownShadow200
ae5b73993d Core: Fix mushroom and flower physics in singleplayer. (Thanks McBean56545) 2016-10-20 12:42:37 +11:00
UnknownShadow200
6abc7d1660 Client: Fix issue with backface of water not being drawn when below water horizon outside the map, closes #268. 2016-10-19 17:06:50 +11:00
UnknownShadow200
2a06c0fda8 OpenTK: Make Key enum much more concise 2016-10-19 16:39:55 +11:00
UnknownShadow200
17d948d33b Client: Use simpler form of changing key bindings 2016-10-19 15:38:11 +11:00
UnknownShadow200
4c5da9047e Survival: Add basic 'game over' screen' 2016-10-19 13:53:04 +11:00
UnknownShadow200
cc4f284591 Client: Fix 'always yes' not working (Thanks Daeslender), fix sprite blocks loading wrongly from .cw files. 2016-10-19 07:52:18 +11:00
UnknownShadow200
33aff91cf3 Client: Fix /client without any args (Thanks Fam0r) 2016-10-18 19:45:14 +11:00
UnknownShadow200
62f01431ba Client: Remove client clock in top right. 2016-10-18 18:12:20 +11:00
UnknownShadow200
03a8c27deb Client: Modularise out TextAtlas part of FPSScreen 2016-10-18 18:09:36 +11:00
UnknownShadow200
fafd087292 Client: Giant model is now just an alias for bigger humanoid model, instead of separate model class. 2016-10-18 17:03:55 +11:00
UnknownShadow200
92c9f2e8eb Release 0.99.4 2016-10-18 11:13:49 +11:00
UnknownShadow200
c0865c4be0 Client: Add head model. 2016-10-18 10:57:42 +11:00
UnknownShadow200
5c71517f1d Client: Fix text scaling from few commits ago 2016-10-18 10:00:32 +11:00
UnknownShadow200
764fea65cb Release 0.99.3 2016-10-18 09:11:57 +11:00
UnknownShadow200
a69309e12d Client: Fix backspacing of colour codes not working properly (Thanks FabTheZen).
Launcher: Move options button to bottom, clicking on a mode sends you back to the main screen.
2016-10-18 08:40:01 +11:00
UnknownShadow200
a64c3a6075 Client: Don't recreate the HudScreen when resizing the window. 2016-10-18 08:15:48 +11:00
UnknownShadow200
eea433b7e3 Style: Use less modern syntactic shortcuts. 2016-10-17 23:48:18 +11:00
UnknownShadow200
3078d63667 Style: Use less modern syntactic shortcuts. 2016-10-17 23:22:06 +11:00
UnknownShadow200
5591f0a40e Gfx: Remove unnecessary CreateIb code. 2016-10-17 21:34:55 +11:00
UnknownShadow200
f0047be63c Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures 2016-10-17 17:15:24 +11:00
UnknownShadow200
d24a929267 Core: Allow building up to 16 chunks per frame. 2016-10-17 16:42:38 +11:00
UnknownShadow200
d1d31e8db1 Style: Reduce parameters in WarningScreen 2016-10-17 16:17:07 +11:00
UnknownShadow200
6912b7a75c Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-10-17 09:48:32 +11:00
UnknownShadow200
fcc443fbcf Style: reduce hardcoding 2016-10-17 09:47:55 +11:00
UnknownShadow200
1342b92d8b Style: Allow adding more Camera classes. 2016-10-17 09:37:41 +11:00
UnknownShadow200
dcf4f4c364 Style: Use ContextLost() in more places 2016-10-17 09:32:06 +11:00
UnknownShadow200
8d994e7c08 Core: Chunks should unload/load based on user's view distance, not map fog. 2016-10-16 14:09:15 +11:00
UnknownShadow200
0b7b5e3a83 Core: Fix model scale not working when computer is set to a language that doesn't use . as its decimal point. (Thanks Daeslender) 2016-10-15 10:25:25 +11:00
UnknownShadow200
390f3acd09 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-10-15 08:58:02 +11:00
UnknownShadow200
dfd654cdb3 CPE: fix not implementing TextHotkey action correctly. (Thanks Hetal) 2016-10-15 08:57:36 +11:00
UnknownShadow200
cbad171dfa style: fix wrong comment 2016-10-13 16:45:51 +11:00
UnknownShadow200
7f92161077 Gfx: IGraphicsApi is no longer responsible for managing dynamic vertex buffers. Simplify dynamic vertex buffer code. 2016-10-12 19:28:00 +11:00
UnknownShadow200
2452cc93a7 Style: Use gfx consistently everywhere, instead of mixing api and graphics. 2016-10-12 12:25:12 +11:00
UnknownShadow200
603cb9fdce Gui: Reduce code duplication in NostalgiaScreen 2016-10-10 15:30:28 +11:00
UnknownShadow200
f9c0f75208 Client: Move searcher for block collisions into separate class. 2016-10-10 14:42:05 +11:00
UnknownShadow200
faa89144dd Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-10-10 10:05:38 +11:00
UnknownShadow200
273b3b32e2 Gfx: Remove unnecessary parameter from UpdateDynamicIndexedVb 2016-10-10 09:13:32 +11:00
UnknownShadow200
f10cd336eb Get rid of unneeded SetRenderState call. 2016-10-09 09:40:42 +11:00
UnknownShadow200
5891d8dc81 Launcher: Better error messages at main menu. 2016-10-07 18:20:59 +11:00
UnknownShadow200
9944e4b8bc Launcher: Use button for options, use much nicer checkbox. 2016-10-07 18:12:31 +11:00
UnknownShadow200
8098ebdc1d Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-10-07 10:31:16 +11:00
UnknownShadow200
b40f97374e Launcher: rgb sliders 2016-10-07 10:17:12 +11:00
UnknownShadow200
aecfc85583 Launcher: Start work on RGB sliders. 2016-10-07 10:06:06 +11:00
UnknownShadow200
3d30c2b3b7 Launcher: Avoid evil misuse of EventArgs classes. 2016-10-07 09:41:38 +11:00
UnknownShadow200
bda732e21c Launcher: Tidy up spacing, fix updates view redrawing twice. 2016-10-06 22:45:03 +11:00