camthehaxman
5b8a8bc091
fix positioning of highlighted buttons
2024-01-24 11:28:27 -06:00
camthehaxman
c1adccb0aa
simplify 3DS touch handling and make it behave more like the Android port
2024-01-24 10:50:27 -06:00
camthehaxman
e66e99c048
don't emulate a mouse click with the 3DS touch. doing so causes unintentional block removal when touch screen buttons are clicked
2024-01-24 10:04:24 -06:00
camthehaxman
0932dfc6f8
fix annoying flicker when resizing window on X11
2024-01-24 09:26:28 -06:00
UnknownShadow200
959f00cc46
Dreamcast: Fix couldn't sign in due to SSL certificate valid period time validation failing, fix couldn't connect to servers on real hardware
2024-01-23 23:09:46 +11:00
UnknownShadow200
1814fdc286
Dreamcast: Fix can't sign in due to SSL support not actually being enabled
2024-01-23 11:47:36 +11:00
camthehaxman
4e53ea0ab5
put Tablist on top screen
2024-01-22 16:41:40 -06:00
camthehaxman
b6f1c6728e
Merge branch 'master' into 3ds-dualscreen
2024-01-22 15:30:01 -06:00
UnknownShadow200
4ac860ad34
Merge pull request #1135 from camthehaxman/3ds-audio
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fix audio on 3DS
2024-01-23 07:08:13 +11:00
camthehaxman
65217e4529
Merge branch 'master' into 3ds-audio
2024-01-22 10:48:34 -06:00
UnknownShadow200
eedea7446d
Only load top parts of gui.png and icons.png into GPU textures
2024-01-22 19:55:43 +11:00
UnknownShadow200
cc35e79766
N64: Change controls, default to flatgrass, add more blocks in default textures
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Also switch to dynamically allocating memory for vorbis decoder when converting .ogg sounds to .wav
2024-01-21 18:41:13 +11:00
UnknownShadow200
3dd9b32f22
N64: Change movement keys to c buttons, change mipmaps grahics option to filtering option
2024-01-20 22:23:16 +11:00
camthehaxman
aaeac485a4
make screens go on 3DS bottom screen by default
2024-01-19 21:44:28 -06:00
UnknownShadow200
12c952a02a
Rename WindowInfo to Window_Main
2024-01-20 11:57:23 +11:00
camthehaxman
96c098bd43
fix layout of some more menus, and put crosshair back on top screen
2024-01-19 16:32:58 -06:00
UnknownShadow200
0efa11390e
Redesign audio chunk allocation for music
2024-01-20 08:52:56 +11:00
camthehaxman
d46428592b
initial dual-screen support for 3DS
2024-01-19 15:52:39 -06:00
camthehaxman
f9550ff6a3
don't error if LightEvent_WaitTimeout times out
2024-01-19 08:42:34 -06:00
camthehaxman
c2f2f9570a
Merge branch 'master' into 3ds-audio
2024-01-19 08:19:24 -06:00
UnknownShadow200
81b56f76ce
Move Display_ScaleX/Y to Window.h and ignore build results for other consoles too
2024-01-19 22:03:20 +11:00
UnknownShadow200
cdbe0d77f1
Merge pull request #1134 from camthehaxman/3ds
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make the UI actually legible on 3DS
2024-01-19 20:47:57 +11:00
UnknownShadow200
c156484de2
Add audio backend function for allocating audio chunks
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Also try to fix stick drift on 3DS (Thanks camthesaxman)
2024-01-19 18:33:55 +11:00
camthehaxman
4d2de70f45
increase stick deadzone to 16
2024-01-18 19:13:52 -06:00
camthehaxman
a41fda79da
fix issue with 3DS music not playing after entering the game 3 times
2024-01-18 18:01:39 -06:00
camthehaxman
13965dbf2a
get sound effects to play on 3DS
2024-01-18 16:10:02 -06:00
camthehaxman
82e547c256
fix music playback on 3DS
2024-01-18 14:51:18 -06:00
camthehaxman
7ec019cd45
make the UI actually legible on 3DS
2024-01-17 14:15:08 -06:00
UnknownShadow200
3945e4e938
iOS: Again try to improve older version compatibility
2024-01-17 22:40:23 +11:00
UnknownShadow200
67adc43433
N64: Reduce default view distance, add Z and cpad bindings, increase analog controller responsiveness
2024-01-16 20:44:13 +11:00
UnknownShadow200
258413124e
iOS: Try to improve iOS 5.0 compatibility a little bit
2024-01-16 08:36:43 +11:00
UnknownShadow200
0ed3e8325d
iOS: Try to fix compiling on older SDK
2024-01-15 20:42:29 +11:00
UnknownShadow200
9f1eeb4a20
Fix can't compile android/iOS projects due to PickedPosRenderer.c having been renamed to SelOutlineRenderer.c, less warnings when compiling with modern gcc
2024-01-15 18:19:59 +11:00
UnknownShadow200
6f41df9926
Consoles: Try to deinit some stuff on some consoles when exiting the game
2024-01-14 16:32:46 +11:00
UnknownShadow200
dda2f34523
Rename Window_Close to Window_RequestClose to better reflect what it does, also ignore game files in root directory for .gitignore
2024-01-14 15:25:12 +11:00
UnknownShadow200
936abbf453
Webclient: Set default stack size to 1 MB
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Newer emscripten versions now only give a 64 KB stack by default (https://github.com/emscripten-core/emscripten/pull/18191 )
Older emscripten versions gave a 5 MB stack by default, so we can allocate 4 MB more for use by the game itself
2024-01-10 19:49:39 +11:00
UnknownShadow200
1c4a3c067a
Webclient: Stop relying on ccall and call interop functions directly
2024-01-09 20:47:46 +11:00
UnknownShadow200
85d0a980ec
Webclient: Make it easier to change where default texture pack is downloaded from, and use ccall a little bit less
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Also update buildbot scripts
2024-01-09 20:21:24 +11:00
UnknownShadow200
bb5ca6a957
Stop relying on positive infinity for a 'very large distance' value
2024-01-08 22:21:28 +11:00
UnknownShadow200
d9b01a0a11
Generate Wii homebrew zip
2024-01-07 12:34:58 +11:00
UnknownShadow200
7d26562277
N64: Try to avoid crash when although width * height * pixel size of a texture fits within 4096 bytes, after aligning each row to 8 bytes, row pitch * height does not fit within 4096 bytes
2024-01-06 11:07:55 +11:00
UnknownShadow200
df7a5eefd4
Don't show resources download screen on Dreamcast and N64 builds
2024-01-06 10:12:55 +11:00
UnknownShadow200
5f96ca2eac
Windows: Less warnings when compiling
2024-01-04 22:31:48 +11:00
UnknownShadow200
9cc6ae25da
Fix when using http client backend, sometimes unable to join servers from the server list and the game would start in singleplayer instead
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This was because only 256 bytes were allocated to store response headers, however the session Set-Cookie response header was sometimes longer than that
2023-12-29 09:57:21 +11:00
UnknownShadow200
53de5363c3
And fix the same sort of issue for BearSSL too
2023-12-28 20:19:15 +11:00
UnknownShadow200
2dc6834e0b
Windows: Fix getting errors when downloading something, waiting several minutes, then trying to download from that same address again
2023-12-28 19:15:38 +11:00
UnknownShadow200
efb8de3e69
Optimise http client to avoid unnecessary memcpy when reading most of body/chunk response data
2023-12-26 13:57:17 +11:00
UnknownShadow200
78080bc9fc
Windows: Use custom http client instead of WinINet for http backend, hopefully this doesn't break anything
2023-12-26 12:26:17 +11:00
UnknownShadow200
c82ec9e4b9
Add support for resolving domains to IPv6 addresses on Windows, also support IPV6 addresses for host component of a URL in HttpClient http backend
2023-12-24 14:17:55 +11:00
UnknownShadow200
fefc2c5ff4
Merge pull request #1115 from UnknownShadow200/SocketAddrRewrite
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Rewrite address parsing to support resolving hostnames to multiple IP addresses
2023-12-24 12:39:58 +11:00