ClassiCube/ClassicalSharp/Network
2017-02-06 17:54:39 +11:00
..
Protocols Add Initial SetEntityProperty 2017-02-06 17:54:39 +11:00
Utils make sure input bitmaps are 32bpp everywhere 2017-01-24 09:11:47 +11:00
CPESupport.cs Add Initial SetEntityProperty 2017-02-06 17:54:39 +11:00
Enums.cs Add Initial SetEntityProperty 2017-02-06 17:54:39 +11:00
IServerConnection.cs extract entry from texcache before doing async resource check. avoids 1-2 seconds of pink textures 2017-01-30 14:47:38 +11:00
NetworkProcessor.cs initial entity rotation. breaks multiplayer. 2017-01-25 21:16:11 +11:00
NetworkProcessor.Helpers.cs don't bother fetching skins for entities with block models. 2017-02-01 16:34:49 +11:00