ClassiCube/Launcher2/Drawing/BitmapDrawer.cs
2016-11-27 14:50:45 +11:00

73 lines
No EOL
2.6 KiB
C#

// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
using System;
using System.Drawing;
using ClassicalSharp;
namespace Launcher.Drawing {
public unsafe static class BitmapDrawer {
public static void DrawIndexed(byte[] indices, FastColour[] palette,
int size, int x, int y, FastBitmap dst) {
int* argb = stackalloc int[palette.Length];
for (int i = 0; i < palette.Length; i++)
argb[i] = palette[i].ToArgb();
for (int i = 0, yy = 0; yy < size; yy++) {
if ((y + yy) < 0) { i += size; continue; }
if ((y + yy) >= dst.Height) break;
int* row = dst.GetRowPtr(y + yy);
for (int xx = 0; xx < size; xx++) {
int col = argb[indices[i]]; i++;
if (col == 0) continue; // transparent pixel
if ((x + xx) < 0 || (x + xx) >= dst.Width) continue;
row[x + xx] = col;
}
}
}
public static void DrawScaled(FastBitmap src, FastBitmap dst, Size scale,
Rectangle srcRect, Rectangle dstRect, byte scaleA, byte scaleB) {
int srcWidth = srcRect.Width, dstWidth = dstRect.Width;
int srcHeight = srcRect.Height, dstHeight = dstRect.Height;
int srcX = srcRect.X, dstX = dstRect.X;
int srcY = srcRect.Y, dstY = dstRect.Y;
int scaleWidth = scale.Width, scaleHeight = scale.Height;
for (int yy = 0; yy < dstHeight; yy++) {
int scaledY = (yy + dstY) * srcHeight / scaleHeight;
int* srcRow = src.GetRowPtr(srcY + (scaledY % srcHeight));
int* dstRow = dst.GetRowPtr(dstY + yy);
byte rgbScale = (byte)Utils.Lerp(scaleA, scaleB, (float)yy / dstHeight);
for (int xx = 0; xx < dstWidth; xx++) {
int scaledX = (xx + dstX) * srcWidth / scaleWidth;
int pixel = srcRow[srcX + (scaledX % srcWidth)];
int col = pixel & ~0xFFFFFF; // keep a, but clear rgb
col |= ((pixel & 0xFF) * rgbScale / 255);
col |= (((pixel >> 8) & 0xFF) * rgbScale / 255) << 8;
col |= (((pixel >> 16) & 0xFF) * rgbScale / 255) << 16;
dstRow[dstX + xx] = col;
}
}
}
public static void DrawTiled(FastBitmap src, FastBitmap dst,
Rectangle srcRect, Rectangle dstRect) {
int srcX = srcRect.X, srcWidth = srcRect.Width, srcHeight = srcRect.Height;
int x, y, width, height;
if (!Drawer2DExt.ClampCoords(dst, dstRect, out x, out y, out width, out height))
return;
for (int yy = 0; yy < height; yy++) {
// srcY is always 0 so we don't need to add
int* srcRow = src.GetRowPtr(((yy + y) % srcHeight));
int* dstRow = dst.GetRowPtr(y + yy);
for (int xx = 0; xx < width; xx++)
dstRow[x + xx] = srcRow[srcX + ((xx + x) % srcWidth)];
}
}
}
}