ClassiCube/Utils
2015-06-19 20:12:29 +10:00
..
Camera.cs Optimise allocations of cursor get/set calls, optimise allocations in PauseScreen. 2015-05-12 19:16:04 +10:00
FastBitmap.cs Simplify FastBitmap. 2015-04-10 08:42:52 +10:00
FastColour.cs Slightly reduce OpenTK even further, fix indention of FastColour. 2015-04-10 08:05:30 +10:00
TerrainAtlas1D.cs More work on gui shader, still not working as of yet. 2015-06-19 20:12:29 +10:00
TerrainAtlas2D.cs More work on gui shader, still not working as of yet. 2015-06-19 20:12:29 +10:00
TextureRectangle.cs Cleanup in TextureAtlas2D, rename TextureAtlas2D to TerrainAtlas2D, move Vector3I to own file. 2015-05-27 17:57:39 +10:00
UnsafeString.cs Use UnsafeString in BlockSelectScreen, fix not disposing Bitmap in TerrainAtlas2D.LoadTextureElement. 2015-05-27 18:36:23 +10:00
Utils.cs Use CaselessEquals or CaselessStarts in Utils class. 2015-06-08 11:41:45 +10:00
Vector3I.cs Cleanup in TextureAtlas2D, rename TextureAtlas2D to TerrainAtlas2D, move Vector3I to own file. 2015-05-27 17:57:39 +10:00