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171 lines
8.8 KiB
Markdown
171 lines
8.8 KiB
Markdown
Listed below are all of the options supported in options.txt
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# Global options
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### HTTP options
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|Name|Default|Description|
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|--|--|--|
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`http-no-https`|`false`|Whether `https://` support is disabled<br>**Disabling means your account password is transmitted in plaintext**
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`https-verify`|`false`|Whether to validate 'https://' certificates returned by webservers<br>**Disabling this is a bad idea, but is still less bad than `http-no-https`**
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### Text drawing options
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|Name|Default|Description|
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|--|--|--|
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`gui-arialchatfont`|`false`|Whether system fonts are used instead of default.png for drawing most text
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`gui-blacktextshadows`|`false`|Whether text shadow color is pure black instead of faded
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`gui-fontname`||Name of preferred system font to use for text rendering
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### Window options
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|Name|Default|Description|
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|--|--|--|
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`landscape-mode`|`false`|Whether to force landscape orientation<br>**Only supported on Android/iOS**
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# Launcher options
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### General options
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|Name|Default|Description|
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|--|--|--|
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`autocloselauncher`|`false`|Whether to automatically close the launcher after the game is started
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`launcher-cc-username`||Account username
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`launcher-cc-password`||Encrypted account password
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`nostalgia-classicbg`|false`|Whether to draw classic minecraft.net like background
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### Web options
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|Name|Default|Description|
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|--|--|--|
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`server-services`|`https://www.classicube.net/api`|URL for account services (login and server list)
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`launcher-session`||Encrypted session cookie<br>Valid session cookies avoids MFA/2FA check
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### Theme colors
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|Name|Description|
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|--|--|
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`launcher-back-col`|Background/base color
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`launcher-btn-border-col`|Color of border arround buttons
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`launcher-btn-fore-active-col`|Color of button when mouse is hovered over
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`launcher-btn-fore-inactive-col`|Normal color of buttons
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`launcher-btn-highlight-inactive-col`|Color of line at top of buttons
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### Direct connect
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|Name|Description|
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|--|--|
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`launcher-dc-username`|Username to use when connecting
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`launcher-dc-ip`|IP address or hostname to connect to
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`launcher-dc-port`|Port to connect on
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`launcher-dc-mppass`|Encrypted mppass to use when connecting
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### Resume
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|Name|Description|
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|--|--|
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`launcherserver`|Name of server to connect to<br>Hint for user, not actually used for connecting
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`launcher-username`|Username to use when connecting
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`launcher-ip`|IP address or hostname to connect to
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`launcher-port`|Port to connect on
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`launcher-mppass`|Encrypted mppass to use when connecting
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# Game options
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### Audio options
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|Name|Default|Description|
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|--|--|--|
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`soundsvolume`|`0` for webclient<br>`100` elsewhere|Volume of game sounds (e.g. break/walk sounds)<br>Volume must be between 0 and 100
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`musicvolume`|`0` for webclient<br>`100` elsewhere|Volume of game background music<br>Volume must be between 0 and 100
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`music-mindelay`|`120` (2 minutes)|Minimum delay before next music track is played <br>Delay must be between 0 and 3600
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`music-maxdelay`|`420` (7 minutes)|Maximum delay before next music track is played <br>Delay must be between 0 and 3600
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### Block physics options
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|Name|Default|Description|
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|--|--|--|
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`singleplayerphysics`|`true`|Whether block physics are enabled in singleplayer
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### Chat options
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|Name|Default|Description|
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|--|--|--|
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`chat-logging`|`false` for mobile/web<br>`true` elsewhere|Whether to log chat messages to disc
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### HTTP options
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|Name|Default|Description|
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|--|--|--|
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`http-skinserver`|`http://classicube.s3.amazonaws.com/skin`|URL where player skins are downloaded from
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### Map rendering options
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|Name|Default|Description|
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|--|--|--|
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`gfx-smoothlighting`|`false`|Whether smooth/advanced lighting is enabled
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`gfx-maxchunkupdates`|`30`|Max number of chunks built in one frame<br>Must be between 4 and 1024
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### Camera options
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|Name|Default|Description|
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|--|--|--|
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`mousesensitivity`|`40` for Windows<br>`30` elsewhere|How sensitive camera rotation is to mouse movement<br>Sensitivity must be between 1 and 200
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`hacks-fov`|`70`|Field of view<br>Must be between 1 and 179
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`hacks-cameraclipping`|`true`|Whether third person camera is clipped to not go inside blocks
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`invertmouse`|`true`|Whether vertical mouse movement direction is inverted
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`camera-smooth`|`false`|Whether smooth camera mode is enabled
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`cameramass`|`20`|How smooth the smooth camera is<br>Value must be between 1 and 100
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### Game options
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|Name|Default|Description|
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|--|--|--|
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./Game.c: Game_ClassicMode = Options_GetBool(OPT_CLASSIC_MODE, false);
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./Game.c: Game_ClassicHacks = Options_GetBool(OPT_CLASSIC_HACKS, false);
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./Game.c: Game_AllowCustomBlocks = Options_GetBool(OPT_CUSTOM_BLOCKS, true);
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./Game.c: Game_UseCPE = Options_GetBool(OPT_CPE, true);
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./Game.c: Game_SimpleArmsAnim = Options_GetBool(OPT_SIMPLE_ARMS_ANIM, false);
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./Game.c: Game_ViewBobbing = Options_GetBool(OPT_VIEW_BOBBING, true);
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./Game.c: Game_ViewDistance = Options_GetInt(OPT_VIEW_DISTANCE, 8, 4096, 512);
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./Game.c: Game_BreakableLiquids = !Game_ClassicMode && Options_GetBool(OPT_MODIFIABLE_LIQUIDS, false);
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./Game.c: Game_AllowServerTextures = Options_GetBool(OPT_SERVER_TEXTURES, true);
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### Hacks options
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|Name|Default|Description|
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|--|--|--|
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`hacks-hacksenabled`|`true`|Whether hacks are enabled at all<br>Has no effect in 'classic only' game mode
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`hacks-speedmultiplier`|`10.0`|Speed multiplier/factor when speedhacks are active<br>Multiplier must be between 0.1 and 50.0
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`hacks-pushbackplacing`|`false`|Whether to enable pushback placing mode
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`hacks-noclipslide`|`false`|Whether to still slide for a bit after a movement button is released in noclip mode
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`hacks-womstylehacks`|`false`|Whether to enable WoM client style hacks (e.g. ludicrous triple jump)
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`hacks-fullblockstep`|`false`|Whether to automatically climb up 1.0 (default is only 0.5) tall blocks
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`hacks-jumpvelocity`|`0.42`|Initial vertical velocity when you start a jump<br>Velocity must be between 0.0 and 52.0
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`hacks-perm-msgs`|`true`|Whether to show a message in chat if you attempt to use a currently disabled hack
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## General rendering options
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|Name|Default|Description|
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|--|--|--|
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`gfx-mipmaps`|`false`|Whether to use mipmaps to reduce faraway texture noise
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`fpslimit`|`LimitVSync`|Strategy used to limit FPS<br>Strategies: LimitVSync, Limit30FPS, Limit60FPS, Limit120FPS, Limit144FPS, LimitNone
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`normal`|`normal`|Environmental effects render mode<br>Modes: normal, normalfast, legacy, legacyfast<br>- legacy improves appearance on some older GPUs<br>- fast disables clouds, fog and overhead sky
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## Other rendering options
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|Name|Default|Description|
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|--|--|--|
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`nostalgia-classicarm`|Classic mode|Whether to render your own arm in classic or modern minecraft style
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`gui-blockinhand`|`true`|Whether to show block currently being held in bottom right corner
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`namesmode`|`Hovered`|Entity nametag rendering mode<br>None, Hovered, All, AllHovered, AllUnscaled
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`entityshadow`|`None`|Entity shadow rendering mode<br>None, SnapToBlock, Circle, CircleAll
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### Texture pack options
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|Name|Default|Description|
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|--|--|--|
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`defaulttexpack`|`default.zip`|Filename of default texture pack
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### Window options
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|Name|Default|Description|
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|--|--|--|
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`window-width`|`854`|Width of game window<br>Width must be between 0 and display width
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`window-height`|`480`|Height of game window<br>Height must be between 0 and display height
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`win-grab-cursor`|`false`|Whether to grab exclusive control over the cursor<br>**Only supported on Linux/BSD**
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./Gui.c: Gui.Chatlines = Options_GetInt(OPT_CHATLINES, 0, 30, Gui.DefaultLines);
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./Gui.c: Gui.ClickableChat = !Game_ClassicMode && Options_GetBool(OPT_CLICKABLE_CHAT, !Input_TouchMode);
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./Gui.c: Gui.TabAutocomplete = !Game_ClassicMode && Options_GetBool(OPT_TAB_AUTOCOMPLETE, true);
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./Gui.c: Gui.ClassicTexture = Options_GetBool(OPT_CLASSIC_GUI, true) || Game_ClassicMode;
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./Gui.c: Gui.ClassicTabList = Options_GetBool(OPT_CLASSIC_TABLIST, false) || Game_ClassicMode;
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./Gui.c: Gui.ClassicMenu = Options_GetBool(OPT_CLASSIC_OPTIONS, false) || Game_ClassicMode;
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./Gui.c: Gui.ClassicChat = Options_GetBool(OPT_CLASSIC_CHAT, false) || Game_PureClassic;
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./Gui.c: Gui.ShowFPS = Options_GetBool(OPT_SHOW_FPS, true);
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./Gui.c: Gui.RawInventoryScale = Options_GetFloat(OPT_INVENTORY_SCALE, 0.25f, 5.0f, 1.0f);
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./Gui.c: Gui.RawHotbarScale = Options_GetFloat(OPT_HOTBAR_SCALE, 0.25f, 5.0f, 1.0f);
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./Gui.c: Gui.RawChatScale = Options_GetFloat(OPT_CHAT_SCALE, 0.25f, 5.0f, 1.0f);
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./Gui.c: Gui.RawTouchScale = Options_GetFloat(OPT_TOUCH_SCALE, 0.25f, 5.0f, 1.0f);
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./Gui.c: Gui._onscreenButtons = Options_GetInt(OPT_TOUCH_BUTTONS, 0, Int32_MaxValue,
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./Input.c: mapping = Options_GetEnum(name.buffer, KeyBind_Defaults[i], Input_Names, INPUT_COUNT);
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