ClassiCube/misc/style.md

3.4 KiB

Types

  • Integers generally use plain int, floating point numbers use float or double.
  • Explicit integer types are also provided in Core.h.
  • There are a few typedefs of integer types to provide better context in some functions
  • A few common simple structs are typedef-ed, but are rarely otherwise.
  • bool is an alias for 8 bit unsigned integer
  • GfxResourceID is not constant type - can be pointer or integer, depending on underlying 3D graphics API
  • PackedCol field order differs depending on the underlying 3D graphics API

As such, your compiler is required to support:

  • explicit 8/16/32/64 bit signed and unsigned integers
  • 32 and 64 bit floating point numbers

I may not have defined the appropriate types for your compiler, so you may need to modify Core.h

Strings

Strings are one of the most troublesome aspects of C. In this software, strings consist of:

  • Pointer to 8 bit characters (unsigned code page 437 indices)
  • Number of characters currently used (length)
  • Maximum number of characters / buffer size (capacity)

Although this makes substrings / concatenating very fast, it also means STRINGS ARE NOT NULL TERMINATED (and are not in most cases).

Thus, when using or implementing a per-platform API, you must null-terminate and convert characters to native encoding. You should implement the Platform_ConvertString function and use that.

Note: Several functions will take raw char* for performance, but this is not encouraged

String arguments

String arguments are annotated to indicate storage and readonly requirements. These are:

  • const String* - String is not modified at all
  • String* - Characters in string may be modified
  • STRING_REF - Macro annotation indicating a reference is kept to characters

To make it extra clear, functions with STRING_REF arguments usually also have _UNSAFE_ as part of their name.

For example, consider the function String Substring_UNSAFE(STRING_REF const String* str, length)

The input string is not modified at all. However, the characters of the returned string points to the characters of the input string, so modifying the characters in the input string also modifies the returned string.

In general, use of const String* is preferred when possible, and STRING_REF as little as possible.

String formatting

An API is provided for formatting strings similiar to printf in C or String.Format in C#. The functions for formatting strings are in String.h:

void String_Format1(str, format, a1);
void String_Format2(str, format, a1, a2);
void String_Format3(str, format, a1, a2, a3);
void String_Format4(str, format, a1, a2, a3, a4);

Formatting specifiers

Specifier Type Example
%b uint8_t %b of 46 = 46
%i int %i of -5 = -5
%f[0-9] float %f2 of 321.3519 = 321.35
%p[0-9] int %p3 of 5 = 005
%t Boolean %t of 1 = true
%c char* %c of "ABCD" = ABCD
%s String %s of {"ABCD", 2, 4} = AB
%r char %r of 47 = \
%x uintptr_t %x of 31 = 2F
%h uint32_t %h of 11 = B