FSOMonoGame/.gitignore
2018-02-21 10:51:13 +00:00

101 lines
1.6 KiB
Text

#OS junk files
[Tt]humbs.db
*.DS_Store
#Output Linux Installer
Installers/Linux/tmp_deb/
Installers/Linux/tmp_run/
*.run
*.deb
#Visual Studio files
*.pidb
*.userprefs
*.[Oo]bj
*.exe
*.pdb
*.user
*.aps
*.pch
*.vspscc
*.vssscc
*_i.c
*_p.c
*.ncb
*.suo
*.tlb
*.tlh
*.bak
*.[Cc]ache
*.ilk
*.log
*.lib
*.sbr
*.sdf
*.csproj.csdat
ipch/
obj/
[Bb]in
[Dd]ebug*/
[Rr]elease*/
Ankh.NoLoad
.vs/
project.lock.json
/MonoGame.Framework/MonoGame.Framework.Net.WindowsUniversal.project.lock.json
/MonoGame.Framework/MonoGame.Framework.WindowsUniversal.project.lock.json
artifacts/
# JetBrains Rider
.idea/
#Tooling
_ReSharper*/
*.resharper
[Tt]est[Rr]esult*
#Visual Studio Rebracer extension, allows the user to automatically change the style configuration by project
rebracer.xml
#Subversion files
.svn
# Office Temp Files
~$*
#monodroid private beta
monodroid*.msi
#Unix temporary files
*~
# Output docs
Documentation/Output/
# Protobuild Generated Files
MonoGame.Framework.Content.Pipeline/*.csproj
MonoGame.Framework/*.csproj
Tools/2MGFX/*.csproj
Tools/MGCB/*.csproj
Tools/Pipeline/*.csproj
Tools/MonoGame.Build.Tasks/MonoGame.Build.Tasks.*.csproj
ThirdParty/Lidgren.Network/*.csproj
Test/*.csproj
!Test/MonoGame.Test.XNA.csproj
/*.sln
*.speccache
*.ncrunchproject
*.ncrunchsolution
#Mac Package Files
*.pkg
*.mpack
**/packages
#Nuget Packages
**/*.nupkg
#Zip files
*.zip
Installers/MacOS/Scripts/Framework/postinstall
IDE/MonoDevelop/MonoDevelop.MonoGame/templates/Common/MonoGame.Framework.dll.config