mirror of
https://github.com/OpenRCT2/OpenRCT2.git
synced 2025-01-23 19:02:04 -05:00
Merge Localisation/master into OpenRCT2/develop.
This commit is contained in:
parent
963128d424
commit
800dc83951
3 changed files with 401 additions and 27 deletions
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@ -2337,7 +2337,7 @@ STR_2329 :{WINDOW_COLOUR_2}Distance and Speed:
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STR_2330 :{WINDOW_COLOUR_2}Temperature:
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STR_2331 :{WINDOW_COLOUR_2}Height Labels:
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STR_2332 :Units
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STR_2333 :Sound
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STR_2333 :Sound effects
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STR_2334 :Pounds ({POUND})
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STR_2335 :Dollars ($)
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STR_2336 :Franc (F)
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@ -2807,7 +2807,7 @@ STR_2794 :{WINDOW_COLOUR_2}Completed by: {BLACK}{STRINGID}{NEWLINE}{WINDOW_CO
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STR_2795 :Sort
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STR_2796 :{SMALLFONT}{BLACK}Sort the ride list into order using the information type displayed
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STR_2797 :Scroll view when pointer at screen edge
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STR_2798 :{SMALLFONT}{BLACK}Select whether to scroll the view when the mouse pointer is at the screen edge
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STR_2798 :{SMALLFONT}{BLACK}Scroll the view when the mouse pointer is at the screen edge
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STR_2799 :{SMALLFONT}{BLACK}View or change control key assignments
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STR_2800 :{WINDOW_COLOUR_2}Total admissions: {BLACK}{COMMA32}
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STR_2801 :{WINDOW_COLOUR_2}Income from admissions: {BLACK}{CURRENCY2DP}
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@ -3468,6 +3468,7 @@ STR_5572 :Add To Favorites
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STR_5573 :Remove From Favorites
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STR_5620 :Corkscrew Follies
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STR_5730 :Nearest neighbor
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STR_5818 :{SMALLFONT}{BLACK}[Requires hardware display]{NEWLINE}Use nearest neighbor scaling{NEWLINE}when window scaling factor set{NEWLINE}to integer values (1, 2, 3, etc)
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STR_5821 :{SMALLFONT}{BLACK}Changes the color of the construction marker when building rides,{NEWLINE}paths, shops, scenery, etc.
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STR_5827 :{SMALLFONT}{BLACK}Sets the color scheme used for the GUI
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@ -2813,7 +2813,7 @@ STR_2794 :{WINDOW_COLOUR_2}Completed by: {BLACK}{STRINGID}{NEWLINE}{WINDOW_CO
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STR_2795 :Sort
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STR_2796 :{SMALLFONT}{BLACK}Sort the ride list into order using the information type displayed
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STR_2797 :当鼠标位于屏幕边缘时滚动视图
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STR_2798 :{SMALLFONT}{BLACK}选择当鼠标位于屏幕边缘时是否滚动视图
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STR_2798 :{SMALLFONT}{BLACK}当鼠标位于屏幕边缘时滚动视图
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STR_2799 :{SMALLFONT}{BLACK}查看或改变控制按键分配
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STR_2800 :{WINDOW_COLOUR_2}Total admissions: {BLACK}{COMMA32}
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STR_2801 :{WINDOW_COLOUR_2}Income from admissions: {BLACK}{CURRENCY2DP}
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@ -3512,13 +3512,13 @@ STR_5162 :日/月/年
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STR_5163 :月/日/年
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STR_5164 :Twitch频道名称
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STR_5165 :以关注者的用户名命名游客
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STR_5166 :{SMALLFONT}{BLACK}将会以Twitch频道的关注者命名游客
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STR_5166 :{SMALLFONT}{BLACK}用Twitch频道的关注者来命名游客
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STR_5167 :跟踪'关注者'游客
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STR_5168 :{SMALLFONT}{BLACK}将会开启跟踪关注者用户名的游客信息
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STR_5168 :{SMALLFONT}{BLACK}启用跟踪关注者用户名的游客信息
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STR_5169 :以Twitch聊天中的名字命名游客
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STR_5170 :{SMALLFONT}{BLACK}将会以Twitch聊天中的名字命名游客
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STR_5170 :{SMALLFONT}{BLACK}用Twitch聊天中的名字来命名游客
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STR_5171 :跟踪'聊天'游客
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STR_5172 :{SMALLFONT}{BLACK}将会开启跟踪参与聊天用户名的游客信息
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STR_5172 :{SMALLFONT}{BLACK}启用跟踪参与聊天用户名的游客信息
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STR_5173 :将Twitch聊天的内容以新闻的方式推送
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STR_5174 :{SMALLFONT}{BLACK}将Twitch聊天中所有标'!news'的内容以通知的方式推送
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STR_5175 :请输入你的Twitch频道名称
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@ -3787,7 +3787,7 @@ STR_5437 :暂无存档被选中
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STR_5438 :Can't make changes while command editor is open
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STR_5439 :A wait command with at least 4 seconds is required with a restart command
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STR_5440 :当焦点失去时最小化全屏幕的游戏
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STR_5441 :{SMALLFONT}{BLACK}根据轨道类型区分游乐设施,{NEWLINE}使得车辆类型可以在建造后更改{NEWLINE}就像过山车大亨1(RCT1)一样.
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STR_5441 :{SMALLFONT}{BLACK}根据轨道类型区分游乐设施{NEWLINE}使得车辆类型可以在建造后更改{NEWLINE}(过山车大亨1行为).
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STR_5442 :Force park rating:
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STR_5443 :速度{MOVE_X}{87}{STRINGID}
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STR_5444 :速度:
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@ -3854,7 +3854,7 @@ STR_5505 :Unable to connect to server.
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STR_5506 :Guests ignore intensities
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STR_5507 :清洁工默认会修剪草皮
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STR_5508 :允许读取校验失败的文件
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STR_5509 :{SMALLFONT}{BLACK}允许读取校验失败的剧情和存档文件, 例如试玩版的剧情或损坏的存档.
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STR_5509 :{SMALLFONT}{BLACK}允许读取校验失败的剧情和存档文件,{NEWLINE}例如试玩版的剧情或损坏的存档.
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STR_5510 :默认音频设备
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STR_5511 :(UNKNOWN)
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STR_5512 :另存游戏
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@ -3932,7 +3932,7 @@ STR_5583 :{COMMA1DP16}ms{POWERNEGATIVEONE}
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STR_5584 :SI
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STR_5585 :{SMALLFONT}{BLACK}Unlocks ride operation limits, allowing for things like {VELOCITY} lift hills
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STR_5586 :自动开放商店和摊位
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STR_5587 :{SMALLFONT}{BLACK}当选中此设定时, 商店和摊位将在建造好后自动开放
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STR_5587 :{SMALLFONT}{BLACK}商店和摊位将在建造好后自动开放
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STR_5588 :{SMALLFONT}{BLACK}与其他玩家一起玩
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STR_5589 :Notification Settings
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STR_5590 :Park awards
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@ -2315,9 +2315,9 @@ STR_2307 :選擇{STRINGID}的設計
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STR_2308 :{STRINGID}的設計檔案
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STR_2309 :安裝新的軌道設計
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STR_2310 :建造自訂設計
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STR_2311 :{WINDOW_COLOUR_2}興奮度: {BLACK}{COMMA2DP32} (approx.)
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STR_2312 :{WINDOW_COLOUR_2}刺激度: {BLACK}{COMMA2DP32} (approx.)
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STR_2313 :{WINDOW_COLOUR_2}噁心度: {BLACK}{COMMA2DP32} (approx.)
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STR_2311 :{WINDOW_COLOUR_2}興奮度: {BLACK}{COMMA2DP32} (大約)
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STR_2312 :{WINDOW_COLOUR_2}刺激度: {BLACK}{COMMA2DP32} (大約)
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STR_2313 :{WINDOW_COLOUR_2}噁心度: {BLACK}{COMMA2DP32} (大約)
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STR_2314 :{WINDOW_COLOUR_2}軌道長度: {BLACK}{STRINGID}
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STR_2315 :{WINDOW_COLOUR_2}建造費用: {BLACK}約{CURRENCY}
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STR_2316 :{WINDOW_COLOUR_2}需要空間: {BLACK}{COMMA16} x {COMMA16}格
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@ -2805,7 +2805,7 @@ STR_2794 :{WINDOW_COLOUR_2}完成目標者: {BLACK}{STRINGID}{NEWLINE}{WINDOW
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STR_2795 :排序
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STR_2796 :{SMALLFONT}{BLACK}將遊樂設施以不同類別列出
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STR_2797 :當滑鼠遊標放置於邊緣時, 捲動檢視範圍
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STR_2798 :{SMALLFONT}{BLACK}選擇到底當滑鼠游標放置於邊緣時, 捲動檢視範圍
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STR_2798 :{SMALLFONT}{BLACK}當滑鼠游標放置於邊緣時, 捲動檢視範圍
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STR_2799 :{SMALLFONT}{BLACK}檢視或改變控制按鍵佈局
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STR_2800 :{WINDOW_COLOUR_2}總進園人數: {BLACK}{COMMA32}
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STR_2801 :{WINDOW_COLOUR_2}樂園門票所得收入: {BLACK}{CURRENCY2DP}
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@ -3504,15 +3504,15 @@ STR_5162 :日/月/年
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STR_5163 :月/日/年
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STR_5164 :Twitch頻道名稱
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STR_5165 :以追隨者的用戶名命名遊客
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STR_5166 :{SMALLFONT}{BLACK}會以Twitch頻道的追隨者命名遊客
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STR_5166 :{SMALLFONT}{BLACK}以Twitch頻道的追隨者命名遊客
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STR_5167 :追蹤'追隨者'遊客
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STR_5168 :{SMALLFONT}{BLACK}會將追隨者用戶名的遊客開啟追蹤資訊
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STR_5168 :{SMALLFONT}{BLACK}開啟追隨者用戶名遊客的追蹤資訊
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STR_5169 :以聊天室用戶的名字命名遊客
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STR_5170 :{SMALLFONT}{BLACK}會以Twitch頻道的聊天室用戶的名字命名遊客
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STR_5170 :{SMALLFONT}{BLACK}以Twitch頻道的聊天室用戶的名字命名遊客
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STR_5171 :追蹤'聊天室用戶'遊客
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STR_5172 :{SMALLFONT}{BLACK}會將聊天室用戶名的遊客開啟追蹤資訊
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STR_5172 :{SMALLFONT}{BLACK}開啟聊天室用戶名遊客的追蹤資訊
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STR_5173 :將Twitch聊天室的內容推送為新聞
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STR_5174 :{SMALLFONT}{BLACK}會將Twitch聊天室所有標'!news'的內容以最近消息顯示於遊戲內
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STR_5174 :{SMALLFONT}{BLACK}將Twitch聊天室所有標記為'!news'的內容以最近消息顯示於遊戲內
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STR_5175 :請輸入你的Twitch頻道名稱
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STR_5176 :准許Twitch頻道融合於遊戲之中
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STR_5177 :顯示模式:
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@ -3566,7 +3566,7 @@ STR_5224 :拆除遊樂設施對話框
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STR_5225 :解僱員工對話框
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STR_5226 :刪除軌道設計對話框
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STR_5227 :覆蓋存檔對話框
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STR_5228 :{SMALLFONT}{BLACK}主界面
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STR_5228 :{SMALLFONT}{BLACK}主介面
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STR_5229 :{SMALLFONT}{BLACK}樂園
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STR_5230 :{SMALLFONT}{BLACK}工具
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STR_5231 :{SMALLFONT}{BLACK}遊樂設施及遊客
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@ -3607,7 +3607,7 @@ STR_5265 :{SMALLFONT}{BLACK}選擇哪些內容來源的物件為可視
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STR_5266 :{SMALLFONT}{BLACK}顯示
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STR_5267 :{SMALLFONT}{BLACK}語言及單位
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STR_5268 :{SMALLFONT}{BLACK}音效
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STR_5269 :{SMALLFONT}{BLACK}控制及界面
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STR_5269 :{SMALLFONT}{BLACK}控制及介面
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STR_5270 :{SMALLFONT}{BLACK}其他
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STR_5271 :{SMALLFONT}{BLACK}Twitch
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STR_5272 :{SMALLFONT}{BLACK}小型景物
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@ -3815,7 +3815,7 @@ STR_5472 :向右捲動地圖
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STR_5473 :循環日與夜
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STR_5474 :於橫額中顯示全大寫英文
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STR_5475 :{COMMA16}週
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STR_5476 :硬件
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STR_5476 :硬體
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STR_5477 :地圖顯示
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STR_5478 :控制
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STR_5479 :工具列
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@ -3892,7 +3892,7 @@ STR_5549 :年/月/日
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STR_5550 :{POP16}{POP16}第{COMMA16}年, {PUSH16}{PUSH16}{MONTH} {PUSH16}{PUSH16}{STRINGID}
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STR_5551 :年/日/月
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STR_5552 :{POP16}{POP16}第{COMMA16}年, {PUSH16}{PUSH16}{PUSH16}{STRINGID} {MONTH}
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STR_5553 :當Steam overlay開啟時暫停遊戲
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STR_5553 :當Steam內嵌介面開啟時暫停遊戲
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STR_5554 :{SMALLFONT}{BLACK}啟用山丘工具
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STR_5555 :顯示來自其他類型軌道的車輛種類
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STR_5556 :{SMALLFONT}{BLACK}踢除玩家
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@ -3920,13 +3920,13 @@ STR_5577 :南韓園 (₩)
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STR_5578 :俄羅斯盧布 (R)
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STR_5579 :顥示縮放因子:
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STR_5580 :捷克克朗 (Kc)
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STR_5581 :顥示幀數
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STR_5581 :顥示每秒顯示張數
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STR_5582 :限制滑鼠游標於視窗中移動
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STR_5583 :{COMMA1DP16}ms{POWERNEGATIVEONE}
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STR_5584 :SI
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STR_5585 :{SMALLFONT}{BLACK}移除遊樂設施的運行限制, 例如容許鏈條上拉速度高達{VELOCITY}
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STR_5586 :自動開啟商店及攤販
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STR_5587 :{SMALLFONT}{BLACK}當此設定啟用後, 商店及攤販將會於建造後自動開啟
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STR_5587 :{SMALLFONT}{BLACK}商店及攤販將會於建造後自動開啟
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STR_5588 :{SMALLFONT}{BLACK}與其他玩家一起遊玩
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STR_5589 :消息設定
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STR_5590 :樂園獎項
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@ -4035,10 +4035,10 @@ STR_5726 :{SMALLFONT}{BLACK}設定樂園目前的天氣
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STR_5727 :縮放品質
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STR_5728 :需要啟用硬體渲染
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STR_5729 :{SMALLFONT}{BLACK}需要啟用硬體渲染
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STR_5730 :最鄰近
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STR_5730 :最近鄰居
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STR_5731 :線性
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STR_5732 :各向異性
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STR_5733 :以整數比例調整最鄰近式縮放
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STR_5733 :使用最近鄰居法渲染整數縮放因子
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# tooltip for tab in options window
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STR_5734 :{SMALLFONT}{BLACK}渲染
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STR_5735 :網絡狀況
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@ -4121,6 +4121,52 @@ STR_5811 :{SMALLFONT}{BLACK}勾選後, 你可以選擇高達每列車255車
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STR_5812 :顯示多人連線模式的視窗
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STR_5813 :{OPENQUOTES}{STRING}{ENDQUOTES}
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STR_5814 :{WINDOW_COLOUR_1}{OPENQUOTES}{STRING}{ENDQUOTES}
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#tooltips
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STR_5815 :{SMALLFONT}{BLACK}在遊戲中顯示每秒顯示張數數目
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STR_5816 :{SMALLFONT}{BLACK}設置縮放遊戲的比例.{NEWLINE}於高解析度時遊玩非常有用
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STR_5817 :{SMALLFONT}{BLACK}[需先啟用硬體渲染]{NEWLINE}設定介面縮放種類
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STR_5818 :{SMALLFONT}{BLACK}[需先啟用硬體渲染]{NEWLINE}當縮放遊戲的比例設置成為整數(例如1,2,3等){NEWLINE}將會使用最近鄰居法去縮放介面
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STR_5819 :{SMALLFONT}{BLACK}[需先啟用硬體渲染]{NEWLINE}當Steam遊戲內的內嵌介面開啟時{NEWLINE}暫停遊戲
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STR_5820 :{SMALLFONT}{BLACK}當焦點在全螢幕模式{NEWLINE}失去時最小化遊戲
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STR_5821 :{SMALLFONT}{BLACK}改變建造遊樂設施, 道路, 商店, 景物中{NEWLINE}顯示的建造標記的顏色
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STR_5822 :{SMALLFONT}{BLACK}循環日與夜.{NEWLINE}一個完整的循環需時一個遊戲月
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STR_5823 :{SMALLFONT}{BLACK}在橫額中顥示大階英文 (為夢幻遊樂園1((RCT1)的特色)
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STR_5824 :{SMALLFONT}{BLACK}禁用雷暴下的閃電效果
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||||
STR_5825 :{SMALLFONT}{BLACK}限制滑鼠游標於視窗中
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STR_5826 :{SMALLFONT}{BLACK}於額外檢視視窗中使用滑鼠左鍵拖拉
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||||
STR_5827 :{SMALLFONT}{BLACK}設置界面使用的配色主題
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||||
STR_5828 :{SMALLFONT}{BLACK}改變距離及速度的量度單位
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||||
STR_5829 :{SMALLFONT}{BLACK}改變貨幣格式. 貨幣格式皆為裝飾用, 並不包含準確的匯率轉換
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||||
STR_5830 :{SMALLFONT}{BLACK}改變顯示語言
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||||
STR_5831 :{SMALLFONT}{BLACK}改變溫度顯示格式
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||||
STR_5832 :{SMALLFONT}{BLACK}將高度的單位顯示為一個通用單位, 而不使用在"距離及速度"中設置的量度單位
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STR_5833 :{SMALLFONT}{BLACK}改變日期格式
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STR_5834 :{SMALLFONT}{BLACK}選擇OpenRCT2會使用的音效設備
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STR_5835 :{SMALLFONT}{BLACK}當焦點失去時靜音
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STR_5836 :{SMALLFONT}{BLACK}選擇主選單音樂.選擇夢幻遊樂園(RCT1)的主選單音樂{NEWLINE}需要複製夢幻遊樂園(RCT1)文件夾中的'data\css17.dat'到模擬樂園(RCT2)的文件夾, 並重新命名為'data\css50.dat'.
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STR_5837 :{SMALLFONT}{BLACK}建立或管理自訂的介面主題
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||||
STR_5838 :{SMALLFONT}{BLACK}在工具列上顯示單獨的財政按鈕
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||||
STR_5839 :{SMALLFONT}{BLACK}在工具列上顯示單獨的研發按鈕
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STR_5840 :{SMALLFONT}{BLACK}在工具列上顯示單獨的密技按鈕
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STR_5841 :{SMALLFONT}{BLACK}在工具列上顯示單獨的最近消息按鈕 toolbar
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STR_5842 :{SMALLFONT}{BLACK}以難易度(為模擬樂園(RCT2)的特色){NEWLINE}或出處的遊戲劇情(為夢幻遊樂園1((RCT1)的特色)分類劇情
|
||||
STR_5843 :{SMALLFONT}{BLACK}啟用劇情解鎖模式 (為夢幻遊樂園1((RCT1)的特色)
|
||||
STR_5844 :{SMALLFONT}{BLACK}即使有不同步或錯誤發生,{NEWLINE}保持連線到一個多人連線的伺服器
|
||||
STR_5845 :{SMALLFONT}{BLACK}在工具列上新增一個有關除錯工具的按鈕,{NEWLINE}並會啟用開發者命令行的鍵盤快捷鍵
|
||||
STR_5846 :{SMALLFONT}{BLACK}設置OpenRCT2自動儲存的時隔
|
||||
STR_5847 :{SMALLFONT}{BLACK}選擇主選單動畫. 夢幻遊樂園1((RCT1)或模擬樂園(RCT2)需要導入相關的劇情才能使用
|
||||
STR_5848 :{SMALLFONT}{BLACK}建立及管理自訂的主選單動畫
|
||||
STR_5849 :{SMALLFONT}{BLACK}自動放置新僱用的員工
|
||||
STR_5850 :{SMALLFONT}{BLACK}預設新僱用的清潔工人會修剪草皮{NEWLINE}(為夢幻遊樂園1((RCT1)的特色)
|
||||
STR_5851 :{SMALLFONT}{BLACK}設置新建設的遊樂設施{NEWLINE}的預設檢查時隔
|
||||
STR_5852 :{SMALLFONT}{BLACK}設置將會於Twitch整合功能的Twitch.tv頻道名稱
|
||||
STR_5853 :{SMALLFONT}{BLACK}啟用/禁用音效
|
||||
STR_5854 :{SMALLFONT}{BLACK}啟用/禁用音樂
|
||||
STR_5855 :{SMALLFONT}{BLACK}設置全螢幕, 視窗化,{NEWLINE}或無邊框式的全螢幕顯示模式
|
||||
STR_5856 :{SMALLFONT}{BLACK}設置全屏幕模式下的解析度
|
||||
STR_5857 :{SMALLFONT}{BLACK}遊戲選項
|
||||
STR_5858 :{SMALLFONT}{BLACK}使用顯示卡取代中央處理器渲染. 改善與螢幕擷取軟件的兼容性. 可能會輕微影響效能.
|
||||
STR_5859 :{SMALLFONT}{BLACK}啟用影格漸變來令遊戲畫面變得更順滑. {NEWLINE}當禁用時, 遊戲會以40 FPS運行.
|
||||
|
||||
#############
|
||||
# Scenarios #
|
||||
|
@ -4237,6 +4283,333 @@ STR_SCNR :Mega Park
|
|||
STR_PARK :Mega Park
|
||||
STR_DTLS :盡情玩吧!
|
||||
|
||||
## Added Attractions
|
||||
<Whispering Cliffs>
|
||||
STR_SCNR :Whispering Cliffs
|
||||
STR_PARK :Whispering Cliffs
|
||||
STR_DTLS :Develop the seaside cliffs into a thriving amusement park
|
||||
|
||||
<Three Monkeys Park>
|
||||
STR_SCNR :Three Monkeys Park
|
||||
STR_PARK :Three Monkeys Park
|
||||
STR_DTLS :Central to this large developing park is a giant triple-track racing/duelling steel coaster
|
||||
|
||||
<Canary Mines>
|
||||
STR_SCNR :Canary Mines
|
||||
STR_PARK :Canary Mines
|
||||
STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters
|
||||
|
||||
<Barony Bridge>
|
||||
STR_SCNR :Barony Bridge
|
||||
STR_PARK :Barony Bridge
|
||||
STR_DTLS :An old redundant bridge is yours to develop into an amusement park
|
||||
|
||||
<Funtopia>
|
||||
STR_SCNR :Funtopia
|
||||
STR_PARK :Funtopia
|
||||
STR_DTLS :Covering land both sides of a highway, this park has several rides already operating
|
||||
|
||||
<Haunted Harbor>
|
||||
STR_SCNR :Haunted Harbor
|
||||
STR_PARK :Haunted Harbor
|
||||
STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved
|
||||
|
||||
<Fun Fortress>
|
||||
STR_SCNR :Fun Fortress
|
||||
STR_PARK :Fun Fortress
|
||||
STR_DTLS :This castle is all yours to turn into a theme park
|
||||
|
||||
<Future World>
|
||||
STR_SCNR :Future World
|
||||
STR_PARK :Future World
|
||||
STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape
|
||||
|
||||
<Gentle Glen>
|
||||
STR_SCNR :Gentle Glen
|
||||
STR_PARK :Gentle Glen
|
||||
STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes
|
||||
|
||||
<Jolly Jungle>
|
||||
STR_SCNR :Jolly Jungle
|
||||
STR_PARK :Jolly Jungle
|
||||
STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park
|
||||
|
||||
<Hydro Hills>
|
||||
STR_SCNR :Hydro Hills
|
||||
STR_PARK :Hydro Hills
|
||||
STR_DTLS :A series of stepped lakes form the basis for this new park
|
||||
|
||||
<Sprightly Park>
|
||||
STR_SCNR :Sprightly Park
|
||||
STR_PARK :Sprightly Park
|
||||
STR_DTLS :This elderly park has many historical rides but is badly in debt
|
||||
|
||||
<Magic Quarters>
|
||||
STR_SCNR :Magic Quarters
|
||||
STR_PARK :Magic Quarters
|
||||
STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park
|
||||
|
||||
<Fruit Farm>
|
||||
STR_SCNR :Fruit Farm
|
||||
STR_PARK :Fruit Farm
|
||||
STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park
|
||||
|
||||
<Butterfly Dam>
|
||||
STR_SCNR :Butterfly Dam
|
||||
STR_PARK :Butterfly Dam
|
||||
STR_DTLS :The area around a dam is available for you to develop into an amusement park
|
||||
|
||||
<Coaster Canyon>
|
||||
STR_SCNR :Coaster Canyon
|
||||
STR_PARK :Coaster Canyon
|
||||
STR_DTLS :A vast canyon is yours to turn into a theme park
|
||||
|
||||
<Thunderstorm Park>
|
||||
STR_SCNR :Thunderstorm Park
|
||||
STR_PARK :Thunderstorm Park
|
||||
STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover
|
||||
|
||||
<Harmonic Hills>
|
||||
STR_SCNR :Harmonic Hills
|
||||
STR_PARK :Harmonic Hills
|
||||
STR_DTLS :The local authority won't allow you to build above tree height in this park
|
||||
|
||||
<Roman Village>
|
||||
STR_SCNR :Roman Village
|
||||
STR_PARK :Roman Village
|
||||
STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters
|
||||
|
||||
<Swamp Cove>
|
||||
STR_SCNR :Swamp Cove
|
||||
STR_PARK :Swamp Cove
|
||||
STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece
|
||||
|
||||
<Adrenaline Heights>
|
||||
STR_SCNR :Adrenaline Heights
|
||||
STR_PARK :Adrenaline Heights
|
||||
STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people
|
||||
|
||||
<Utopia Park>
|
||||
STR_SCNR :Utopia Park
|
||||
STR_PARK :Utopia Park
|
||||
STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park
|
||||
|
||||
<Rotting Heights>
|
||||
STR_SCNR :Rotting Heights
|
||||
STR_PARK :Rotting Heights
|
||||
STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park?
|
||||
|
||||
<Fiasco Forest>
|
||||
STR_SCNR :Fiasco Forest
|
||||
STR_PARK :Fiasco Forest
|
||||
STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around
|
||||
|
||||
<Pickle Park>
|
||||
STR_SCNR :Pickle Park
|
||||
STR_PARK :Pickle Park
|
||||
STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only
|
||||
|
||||
<Giggle Downs>
|
||||
STR_SCNR :Giggle Downs
|
||||
STR_PARK :Giggle Downs
|
||||
STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park
|
||||
|
||||
<Mineral Park>
|
||||
STR_SCNR :Mineral Park
|
||||
STR_PARK :Mineral Park
|
||||
STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists
|
||||
|
||||
<Coaster Crazy>
|
||||
STR_SCNR :Coaster Crazy
|
||||
STR_PARK :Coaster Crazy
|
||||
STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park
|
||||
|
||||
<Urban Park>
|
||||
STR_SCNR :Urban Park
|
||||
STR_PARK :Urban Park
|
||||
STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself
|
||||
|
||||
<Geoffrey Gardens>
|
||||
STR_SCNR :Geoffrey Gardens
|
||||
STR_PARK :Geoffrey Gardens
|
||||
STR_DTLS :A large garden park needs turning into a thriving theme park
|
||||
|
||||
|
||||
## Loopy Landscapes
|
||||
<Iceberg Islands>
|
||||
STR_SCNR :Iceberg Islands
|
||||
STR_PARK :Iceberg Islands
|
||||
STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park
|
||||
|
||||
<Volcania>
|
||||
STR_SCNR :Volcania
|
||||
STR_PARK :Volcania
|
||||
STR_DTLS :A dormant volcano is the setting of this coaster-building challenge
|
||||
|
||||
<Arid Heights>
|
||||
STR_SCNR :Arid Heights
|
||||
STR_PARK :Arid Heights
|
||||
STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy
|
||||
|
||||
<Razor Rocks>
|
||||
STR_SCNR :Razor Rocks
|
||||
STR_PARK :Razor Rocks
|
||||
STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks
|
||||
|
||||
<Crater Lake>
|
||||
STR_SCNR :Crater Lake
|
||||
STR_PARK :Crater Lake
|
||||
STR_DTLS :A large lake in an ancient crater is the setting for this park
|
||||
|
||||
<Vertigo Views>
|
||||
STR_SCNR :Vertigo Views
|
||||
STR_PARK :Vertigo Views
|
||||
STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit
|
||||
|
||||
<Paradise Pier 2>
|
||||
STR_SCNR :Paradise Pier 2
|
||||
STR_PARK :Paradise Pier 2
|
||||
STR_DTLS :Paradise Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space
|
||||
|
||||
<Dragon's Cove>
|
||||
STR_SCNR :Dragon's Cove
|
||||
STR_PARK :Dragon's Cove
|
||||
STR_DTLS :This sea-side cove is the setting for this coaster-building challenge
|
||||
|
||||
<Good Knight Park>
|
||||
STR_SCNR :Good Knight Park
|
||||
STR_PARK :Good Knight Park
|
||||
STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park
|
||||
|
||||
<Wacky Warren>
|
||||
STR_SCNR :Wacky Warren
|
||||
STR_PARK :Wacky Warren
|
||||
STR_DTLS :A park which has much of its footpaths and coasters underground
|
||||
|
||||
<Grand Glacier>
|
||||
STR_SCNR :Grand Glacier
|
||||
STR_PARK :Grand Glacier
|
||||
STR_DTLS :A glacier-filled valley is yours to develop into a theme park
|
||||
|
||||
<Crazy Craters>
|
||||
STR_SCNR :Crazy Craters
|
||||
STR_PARK :Crazy Craters
|
||||
STR_DTLS :In a far-off world where money is not needed, you must build an entertainment centre to keep the people happy
|
||||
|
||||
<Dusty Desert>
|
||||
STR_SCNR :Dusty Desert
|
||||
STR_PARK :Dusty Desert
|
||||
STR_DTLS :Five coasters require completion in this desert park
|
||||
|
||||
<Woodworm Park>
|
||||
STR_SCNR :Woodworm Park
|
||||
STR_PARK :Woodworm Park
|
||||
STR_DTLS :This historical park is only allowed to build older-styled rides
|
||||
|
||||
<Icarus Park>
|
||||
STR_SCNR :Icarus Park
|
||||
STR_PARK :Icarus Park
|
||||
STR_DTLS :Develop this alien park to maximize its profit
|
||||
|
||||
<Sunny Swamps>
|
||||
STR_SCNR :Sunny Swamps
|
||||
STR_PARK :Sunny Swamps
|
||||
STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion
|
||||
|
||||
<Frightmare Hills>
|
||||
STR_SCNR :Frightmare Hills
|
||||
STR_PARK :Frightmare Hills
|
||||
STR_DTLS :A scary park with a giant centrepiece coaster
|
||||
|
||||
<Thunder Rocks>
|
||||
STR_SCNR :Thunder Rocks
|
||||
STR_PARK :Thunder Rocks
|
||||
STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed
|
||||
|
||||
<Octagon Park>
|
||||
STR_SCNR :Octagon Park
|
||||
STR_PARK :Octagon Park
|
||||
STR_DTLS :In this large park you must design and build ten large coasters
|
||||
|
||||
<Pleasure Island>
|
||||
STR_SCNR :Pleasure Island
|
||||
STR_PARK :Pleasure Island
|
||||
STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters
|
||||
|
||||
<Icicle Worlds>
|
||||
STR_SCNR :Icicle Worlds
|
||||
STR_PARK :Icicle Worlds
|
||||
STR_DTLS :一個冰天雪地的地方需要發展成一個主題樂園
|
||||
|
||||
<Southern Sands>
|
||||
STR_SCNR :Southern Sands
|
||||
STR_PARK :Southern Sands
|
||||
STR_DTLS :一個已經有些設計妥善的雲霄飛車現可由你任意擴張
|
||||
|
||||
<Tiny Towers>
|
||||
STR_SCNR :Tiny Towers
|
||||
STR_PARK :Tiny Towers
|
||||
STR_DTLS :你需要在此細小的樂園中完成建設五座雲霄飛車
|
||||
|
||||
<Nevermore Park>
|
||||
STR_SCNR :Nevermore Park
|
||||
STR_PARK :Nevermore Park
|
||||
STR_DTLS :一個已經四周都擁有童話般的運輸系統的大型樂園
|
||||
|
||||
<Pacifica>
|
||||
STR_SCNR :Pacifica
|
||||
STR_PARK :Pacifica
|
||||
STR_DTLS :此大型島嶼現可由你任意發展成一個樂園
|
||||
|
||||
<Urban Jungle>
|
||||
STR_SCNR :Urban Jungle
|
||||
STR_PARK :Urban Jungle
|
||||
STR_DTLS :一座被棄置的摩天大樓是發展主題樂園的難得機會
|
||||
|
||||
<Terror Town>
|
||||
STR_SCNR :Terror Town
|
||||
STR_PARK :Terror Town
|
||||
STR_DTLS :此市區現可由你任意發展成一個樂園
|
||||
|
||||
<Megaworld Park>
|
||||
STR_SCNR :Megaworld Park
|
||||
STR_PARK :Megaworld Park
|
||||
STR_DTLS :一個已經有很多遊樂設施, 但需要改善的大型樂園
|
||||
|
||||
<Venus Ponds>
|
||||
STR_SCNR :Venus Ponds
|
||||
STR_PARK :Venus Ponds
|
||||
STR_DTLS :在一個遙遠的行星上的此地需要發展成一個主題樂園
|
||||
|
||||
<Micro Park>
|
||||
STR_SCNR :Micro Park
|
||||
STR_PARK :Micro Park
|
||||
STR_DTLS :嘗試建立一個世界上最小的利潤性樂園
|
||||
|
||||
## Real Parks from RCT1
|
||||
# None of them had details
|
||||
<Alton Towers>
|
||||
STR_SCNR :奧爾頓塔
|
||||
STR_PARK :奧爾頓塔
|
||||
STR_DTLS :
|
||||
|
||||
<Heide-Park>
|
||||
STR_SCNR :Heide-Park
|
||||
STR_PARK :Heide-Park
|
||||
STR_DTLS :
|
||||
|
||||
<Blackpool Pleasure Beach>
|
||||
STR_SCNR :Blackpool Pleasure Beach
|
||||
STR_PARK :Blackpool Pleasure Beach
|
||||
STR_DTLS :
|
||||
|
||||
## Misc parks from RCT1
|
||||
# Had no details
|
||||
<Fort Anachronism>
|
||||
STR_SCNR :Fort Anachronism
|
||||
STR_PARK :Fort Anachronism
|
||||
STR_DTLS :
|
||||
|
||||
#####################
|
||||
# Rides/attractions #
|
||||
#####################
|
||||
|
|
Loading…
Add table
Reference in a new issue