Ted John
ca47770825
Move rendering to lightfx.c and protect all areas with guard
2016-10-24 13:05:44 +01:00
Ted John
a9908b80c9
Add debug assistance
2016-10-18 13:35:33 +01:00
Ted John
d773d14473
Add light instead of lerp
2016-10-17 23:28:02 +01:00
Ted John
8da6654fc6
Mix lights into hw texture
2016-10-17 22:56:08 +01:00
Ted John
1ddb95874a
Add lightfx_get_palette
2016-10-17 22:54:25 +01:00
Ted John
6d45c5ac5e
Fix footpath lights
2016-10-17 22:51:18 +01:00
Ted John
c4f67e9d95
Use lightfx palette transform
2016-10-17 20:34:53 +01:00
Ted John
55cae4a230
Fix compile errors
2016-10-17 00:03:32 +01:00
Ted John
b64f8861f4
Merge branch 'stout-expanded-rendering-2' into render/night-lights
2016-10-16 23:40:59 +01:00
Ted John
00e907d007
Merge pull request #4414 from Broxzier/extended_tile_inspector
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Extended tile inspector
2016-10-16 21:12:21 +01:00
Ted John
0c20b547f4
Fix #4625 : Guest/peep hover text not rendered on x64 build
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A recent regression where inline string sprites were changed to be treated as intptr rather than uint32.
2016-10-16 20:26:02 +01:00
Ted John
b6a0890d97
Add string format debugging assistance
2016-10-16 20:24:32 +01:00
Ted John
f680f84523
Update openrct2.sln
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VS keeps making this change, we will just have to let it be and not have x64 default platform.
2016-10-16 20:22:46 +01:00
Ted John
5b9f7904ea
Update dependencies for Windows and remove certificates
2016-10-16 16:11:33 +01:00
Ted John
9635fbaa77
Update openrct2.vcxproj.user
2016-10-16 11:07:39 +01:00
Ted John
70c26b470b
Merge pull request #4624 from IntelOrca/build/win32-no-rct2
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Deliver no RCT2 builds for Win32
2016-10-16 00:32:54 +01:00
Ted John
a3df31a533
Enable high DPI for Win32 release builds
2016-10-16 00:08:13 +01:00
Ted John
fb112ce779
Do not distribute openrct2.dll anymore
2016-10-16 00:06:58 +01:00
Ted John
f051430ea3
Make release Win32 builds NO_RCT2 and Win32 sub system
2016-10-15 23:39:50 +01:00
Michał Janiszewski
f87e60dbd4
Merge pull request #4622 from janisozaur/new-jobs
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New Travis-CI jobs
2016-10-16 00:34:04 +02:00
Michał Janiszewski
9e229bcd45
Re-order Travis-CI jobs to improve concurrency
2016-10-16 00:24:12 +02:00
Michał Janiszewski
f76c7d794c
Make DISABLE_RCT2 imply FORCE32
2016-10-16 00:24:12 +02:00
Michał Janiszewski
2e4a5cd441
Fix mingw builds
2016-10-16 00:24:12 +02:00
Michał Janiszewski
17ab7a4879
Build 32 bit builds with mingw
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Mostly because I don't want to update all the libs right now
2016-10-16 00:24:12 +02:00
Michał Janiszewski
8266c08215
Add docker64 entry to travis scripts
2016-10-16 00:24:11 +02:00
Michał Janiszewski
6c8c1a90fe
Update travis jobs to use new default configuration
2016-10-16 00:24:11 +02:00
Michał Janiszewski
53ee6c2e28
Update CMake configuration to produce native, NO_RCT2 builds by default
2016-10-16 00:24:11 +02:00
Ted John
96b796a78c
msbuild: Build x64 by default
2016-10-15 22:44:24 +01:00
Michał Janiszewski
e8e1b702f6
Add 64 bit docker file with Arch Linux in it
2016-10-15 22:41:39 +02:00
Ted John
3b8ca9c480
Merge pull request #4618 from IntelOrca/fix/td4-loading
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Fix TD4 loading / memory violation
2016-10-15 21:38:47 +01:00
Ted John
15b653e233
Fix track place colours for TD4, version 0
2016-10-15 21:25:29 +01:00
Ted John
de341f1d86
Fix td6_reset_trailing_elements
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Only one byte, 0xFF terminates the track elements rather than a track element with a type of 0xFF.
2016-10-15 20:57:29 +01:00
Michał Janiszewski
2c58543928
Fix unintialised variables in testpaint
2016-10-15 21:26:29 +02:00
Ted John
5708b2e749
Fix colours for TD4, version 0 designs
2016-10-15 18:56:51 +01:00
Ted John
e1a5200332
Fix TD4, version 0 river rapids
2016-10-15 18:56:51 +01:00
Ted John
af05688764
Fix TD4 version 0 mazes
2016-10-15 18:56:51 +01:00
Ted John
6316d9eb20
Use RCT1 table method for converting ride type
2016-10-15 18:56:51 +01:00
Ted John
951bfaa081
Fix reading of TD4 / TD6 version
2016-10-15 18:56:51 +01:00
Ted John
4e0298e8de
Fix TD4 to TD6 issues
2016-10-15 18:56:51 +01:00
Ted John
bcd3384f49
Fix TD4 to TD6 issues
2016-10-15 18:56:51 +01:00
Ted John
98c71dcf5b
Fix TD4 loading / memory violation
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Instead of doing these hacks to load bits of TD4 into a TD6, load TD4 data directly into its own struct and then copy field by field to TD6. Simplify TD6 loading.
2016-10-15 18:56:51 +01:00
Ted John
8f8677aa83
Merge pull request #4619 from marijnvdwerf/duncanspumpkin-mini_rail
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Paint miniature railway
2016-10-15 18:39:32 +01:00
Marijn van der Werf
c063c4dccf
Initialize variable for gcc
2016-10-15 19:26:43 +02:00
Marijn van der Werf
40dbb9db1f
Fix typo in filename
2016-10-15 19:23:13 +02:00
Marijn van der Werf
b0c98588a5
Removes unused variables
2016-10-15 14:14:32 +02:00
Marijn van der Werf
d270b2dcb0
Allow unused variables during testing
2016-10-15 13:55:22 +02:00
Marijn van der Werf
0fc10f22a1
Fix right eight to diag
2016-10-15 13:53:10 +02:00
Marijn van der Werf
4687549185
Finish diagonal pieces
2016-10-15 13:37:34 +02:00
Marijn van der Werf
12b931e723
Fix typo
2016-10-15 13:25:59 +02:00
Marijn van der Werf
4877102bf9
Continue diagonal
2016-10-15 13:17:16 +02:00