Ted John
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e666028e02
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Convert track repository to C++
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2016-10-22 22:36:45 +01:00 |
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Ted John
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aeb6d40703
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Change Windows x64 output name to openrct2.exe
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2016-10-20 22:45:22 +01:00 |
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Ted John
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dd3db116f7
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Merge pull request #4606 from IntelOrca/refactor/scenario-sources
Refactor scenario sources and scenario list to C++
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2016-10-16 22:27:34 +01:00 |
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Ted John
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5b9f7904ea
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Update dependencies for Windows and remove certificates
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2016-10-16 16:11:33 +01:00 |
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Ted John
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a3df31a533
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Enable high DPI for Win32 release builds
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2016-10-16 00:08:13 +01:00 |
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Ted John
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f051430ea3
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Make release Win32 builds NO_RCT2 and Win32 sub system
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2016-10-15 23:39:50 +01:00 |
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Ted John
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babf261542
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Refactor scenario list to C++
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2016-10-15 21:50:52 +01:00 |
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Ted John
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b7f7af3123
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Refactor scenario sources to C++
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2016-10-15 21:50:52 +01:00 |
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Marijn van der Werf
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40dbb9db1f
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Fix typo in filename
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2016-10-15 19:23:13 +02:00 |
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Ted John
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33a6c4fce3
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Refactor cursors to C++ and improve isolation
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2016-10-11 18:23:49 +01:00 |
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Ted John
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fd4103d8f5
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Move sub_98197C_rotated and sub_98199C_rotated to helpers source
Because paint.c can't be used by testpaint.
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2016-09-24 11:20:12 +01:00 |
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Ted John
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843d865f01
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Fix passing defines for msbuild proj
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2016-09-21 00:06:24 +01:00 |
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Ted John
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7c05ceb275
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Make x64 fully stand alone without segment loading
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2016-09-17 19:29:39 +01:00 |
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Marijn van der Werf
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d3b7a0cbb9
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Integrate addresses of old paint functions
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2016-09-13 20:25:06 +01:00 |
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Ted John
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fdc0010525
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Remove List.hpp
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2016-09-13 18:29:38 +01:00 |
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Ted John
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774c72e1d1
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Remove usage of List and refactor S4Importer
Extending the collection classes isn't being adopted enough and adds to much maintenance. Use collection utility methods instead.
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2016-09-13 18:14:47 +01:00 |
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Ted John
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967130c004
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Add localisation\user.h to vcxproj
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2016-09-11 22:41:57 +01:00 |
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Ted John
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272ccc36f1
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x64: Fix last warning and reinstate warnings as errors (msvc)
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2016-09-04 00:30:17 +01:00 |
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Ted John
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a346d8a048
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Add NetworkServerAdvertiser class
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2016-08-29 15:35:46 +01:00 |
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Ted John
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5759ab0f9d
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Fix copying of data files
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2016-08-25 20:17:40 +01:00 |
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Ted John
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4a759838ac
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Prepare msbuild project for AppVeyor
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2016-08-25 19:18:45 +01:00 |
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Ted John
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c4f927eb3a
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Add a new msbuild project with a g2 target
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2016-08-22 00:09:45 +01:00 |
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Marijn van der Werf
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72cb30c7c4
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Include topspin vehicle data
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2016-08-19 18:59:23 +01:00 |
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Ted John
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c645eee046
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Enable DPI awareness for Windows x64
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2016-08-18 18:37:51 +01:00 |
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Ted John
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94397784bb
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Let x64 Windows builds use mmap configuration
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2016-08-08 07:25:23 +02:00 |
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Ted John
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7013e05c50
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Update dependencies to version 9
This now includes both an x86 and x64 lib, so make changes accordingly to vcxproj.
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2016-08-08 00:38:03 +01:00 |
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Ted John
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c55d72412c
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Add x64 VS project configurations
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2016-08-07 01:47:18 +01:00 |
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Aaron van Geffen
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8ddef5f889
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Move version information to separate C file.
Note: crash.cpp is still using the constants passed at compile-time.
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2016-07-31 19:01:26 +02:00 |
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Alexander Overvoorde
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360a92e906
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Merge draw image and draw masked image shaders
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2016-07-27 04:01:25 +02:00 |
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Alexander Overvoorde
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e7626064f2
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Change OpenGL renderer to use command buffers
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2016-07-27 04:01:25 +02:00 |
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Marijn van der Werf
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88b8b2387e
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Add file to Visual Studio project
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2016-07-26 23:17:38 +02:00 |
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Ted John
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55ec765811
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Include cmdline_sprite.h in vcxproj
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2016-07-23 22:25:24 +01:00 |
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Ted John
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3a8b0c662f
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import peep sprite data
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2016-07-15 23:56:51 +01:00 |
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Ted John
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440c021951
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create base scenery object for scenery objects
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2016-07-09 19:16:38 +01:00 |
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Ted John
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2f8f10cd11
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improve object loading efficiency
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2016-07-08 22:58:38 +01:00 |
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Ted John
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3bfa747ce4
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implement a proper image list allocation
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2016-07-08 22:58:38 +01:00 |
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Ted John
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7124143b89
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do more cleanup of old object code
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2016-07-08 22:58:38 +01:00 |
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Ted John
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f0844370bb
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create new FileEnumerator class
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2016-07-08 22:58:38 +01:00 |
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Ted John
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25af7d346c
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add water object loading
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2016-07-08 22:58:38 +01:00 |
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Ted John
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6912c537bb
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add scenery group object loading
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2016-07-08 22:58:38 +01:00 |
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Ted John
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a07bbc6bce
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add banner object loading
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2016-07-08 22:58:38 +01:00 |
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Ted John
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54f50c1f20
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add wall object loading
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2016-07-08 22:58:38 +01:00 |
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Ted John
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958dfa6623
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add large scenery object loading
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2016-07-08 22:58:38 +01:00 |
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Ted John
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2c02412f98
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add ride object loading
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2016-07-08 22:58:38 +01:00 |
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Ted John
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daa5a0c506
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add small scenery object
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2016-07-08 22:58:38 +01:00 |
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Ted John
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7e206d1a85
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add path item object
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2016-07-08 22:58:38 +01:00 |
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Ted John
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90923fbb43
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add footpath objects
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2016-07-08 22:58:38 +01:00 |
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Ted John
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78e15b1d56
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start getting object loading working
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2016-07-08 22:58:38 +01:00 |
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Ted John
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2449b7dbf0
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add reading of entrance objects
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2016-07-08 22:58:38 +01:00 |
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Ted John
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c9a1357994
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add new MemoryStream class
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2016-07-08 22:58:38 +01:00 |
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