Commit graph

268 commits

Author SHA1 Message Date
Nahuel Rocchetti
4165f558f4 [WIP] Use a Mesh for neighborhood terrain geometry. 2023-04-05 16:26:36 -03:00
Nahuel Rocchetti
19ef603b90
Merge branch 'master' into terrain 2023-03-02 19:54:50 -03:00
Ammar Askar
1caece4538 Add loading of GMDC static/bone bounding meshes
This only loads the last 2 sections of a GMDC file, where the
bounding meshes are stored as these are the simplest to import.
This lays out the basic framework for GMDC loading and adds a
little test file in the form of the utah teapot so we have a
copyright free asset to test against.
2023-02-28 17:19:14 -05:00
Ammar Askar
9b4dd0eeb0 Add loading of terrain geometry 2023-02-15 19:27:10 -05:00
Ammar Askar
45794fbb6f Add support for deserializing Scenegraph LIFO blocks.
This adds the ability for ScenegraphTextureAsset to start pulling in
data from these LIFO blocks for larger images. ScenegraphTextureAsset
calls the provided ContentProvider to resolve the LIFO asset and then
uses the loaded data.
2023-02-13 22:39:51 -05:00
Ammar Askar
dc9ad7c755 Add deserialization of Scenegraph texture blocks.
This adds a few CC0 textures to the TestAssets folder to help test
the one format unity can't load natively, DXT3. Aside from that,
this is the first Scenegraph-codec and doesn't handle loading the
cLevelInfo/LIFO files that contain higher resolution textures.
2023-02-11 00:02:35 -05:00
LazyDuchess
808150f2df Fix typo (Perist -> Persist) 2023-02-04 18:18:40 -03:00
Nahuel Rocchetti
c78587ee99
Merge pull request #22 from ammaraskar/scenegraph_base
Implement Scenegraph parsing
2023-02-02 22:12:59 -03:00
Ammar Askar
7f3072ce19 Implement Scenegraph parsing 2023-02-02 20:05:02 -05:00
LazyDuchess
3e0abd9f48 Skip over unused fields in OBJD 2023-02-01 19:46:19 -03:00
LazyDuchess
1482af268f Clean up field iteration in OBJCodec. 2023-02-01 15:21:14 -03:00
LazyDuchess
c105d206a9 Fix properties 2023-02-01 15:05:08 -03:00
LazyDuchess
fff60b388b Make uint properties for GUIDs in OBJD. 2023-02-01 14:51:11 -03:00
LazyDuchess
3fc725a53e Make ResourceKey into a struct 2023-02-01 00:22:07 -03:00
berylliumquestion
f38ea4fe1e Removed unused using 2023-01-30 19:39:11 -05:00
berylliumquestion
e73031bccf Changed SortedList to string[] array 2023-01-30 19:29:55 -05:00
berylliumquestion
b093833116 Added the rest of variables as per OBJD specification. Made all of the ushort to make deserialization loop cleaner. 2023-01-30 18:03:30 -05:00
LazyDuchess
d91572c204 Added OpenTS2/Resource Key/From Filename menu item to Editor, to allow browsing for Instance IDs 2023-01-30 17:15:14 -03:00
LazyDuchess
845260b3dd Replace WavUtility with custom solution. 2023-01-27 03:34:11 -03:00
LazyDuchess
ade0f8f124 Workaround WavUtility being unable to parse EP8 splash music. 2023-01-27 01:40:02 -03:00
berylliumquestion
f7d0ff3ffc Removed deprecated and commented out code 2023-01-25 22:49:32 -05:00
berylliumquestion
d04cd31d35 Removed underlying cs file and associated meta file for deprecated StringSetTest scene 2023-01-25 19:04:07 -05:00
berylliumquestion
bb032eac48 Deprecated test removed 2023-01-24 18:46:10 -05:00
LazyDuchess
c5531b9e6e Implement test for saving compressed entries. 2023-01-20 18:45:55 -03:00
LazyDuchess
a0350dbe37 Refactor DBPFFile Changes system. 2023-01-20 18:00:39 -03:00
LazyDuchess
534f5153b2 Test asset editing and deletion. 2022-12-24 13:15:45 -03:00
LazyDuchess
293b1f7003 Don't clear cache for package when writing to file. 2022-12-24 12:21:22 -03:00
LazyDuchess
acacea9daa Refactor content system.
ContentManager -> ContentLoading
ContentProvider is now a Singleton.
2022-12-24 03:07:38 -03:00
LazyDuchess
8ceb48b0ec Test contentmanager. 2022-12-23 11:12:11 -03:00
LazyDuchess
e9170f9041 Remove unnecessary line of code. 2022-12-23 09:45:05 -03:00
LazyDuchess
e0bb4d61e3 Link Global TGIs to Internal TGI 2022-12-22 10:55:50 -03:00
LazyDuchess
1fd5df251c Fix comparison in DBPFFileSaveLoadTest 2022-12-22 10:24:55 -03:00
LazyDuchess
01a0891f75 Rename DBPFFile methods for clarity. 2022-12-22 09:36:22 -03:00
LazyDuchess
9fdaab0297 Add comments to DBPFFileTest 2022-12-22 09:33:45 -03:00
LazyDuchess
c7c04c5aed Clean up filesystem class, fix file changes in DBPFFile, Add DBPFFileTest 2022-12-22 09:16:51 -03:00
LazyDuchess
7af13d86e4 De-partialize AudioAsset. 2022-12-20 21:05:05 -03:00
LazyDuchess
51b9c14245 De-abstract Texture loading. 2022-12-20 21:02:06 -03:00
LazyDuchess
5bdf7ecb3e De-abstract Reia playback 2022-12-20 20:40:37 -03:00
LazyDuchess
ba8766d6dc Remove Logger and Color classes 2022-12-20 20:34:31 -03:00
LazyDuchess
0e66fbca39 Remove Playstation 2 code 2022-12-20 20:03:03 -03:00
LazyDuchess
1e7d10fce1 Remove using UnityEngine from ReiaFrame 2022-12-15 18:19:39 -03:00
LazyDuchess
a9879f8f6d Add a localization test. 2022-12-15 05:30:07 -03:00
LazyDuchess
d4b113f3ab ContentProvider: Comment GetEntry. 2022-12-15 04:32:31 -03:00
LazyDuchess
c359d7e7bc ContentProvider: GetFromResourceMap -> GetEntry 2022-12-15 04:29:04 -03:00
LazyDuchess
c44b8139cf Abstract Unity Reia frame reading. 2022-12-15 04:26:42 -03:00
LazyDuchess
5eba4383cc Make Logger.Assert public static and conditional. 2022-12-14 03:30:13 -03:00
LazyDuchess
25e539ee0b Abstract Debug.Assert to remove UnityEngine dependencies outside of OpenTS2.Engine.
OpenTS2.Engine.Core -> OpenTS2.Engine.
Small code style changes.
2022-12-14 02:59:14 -03:00
Ammar Askar
f8ea146b65 Add unit tests through unity test runner
As per the unity guide, this requires creating an assembly that
depends on the `nunit.framework.dll` reference. In order to
allow this testing assembly to access the code under the OpenTS2
folder, we create a `ScriptsAssembly` assembly that the `Tests`
assembly can depend on.

Unfortunately these tests can only be run through unity or the
Rider IDE but unless we want to do a clean separation of all the
Unity bits from the C# code this will likely be the easiest
option.
2022-12-07 18:20:25 -05:00
LazyDuchess
d0ded7444d Reia: Benchmark, minor optimization, Release build error fix 2022-12-06 03:30:36 -03:00
LazyDuchess
178a91e6b4 Reia: Support non-divisible by 32x32 resolutions. Add non-streamed mode.
DBPF: Fix exception when making changes to a DBPFFile with raw bytes and null Codec.
2022-12-05 23:14:01 -03:00