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When calling bpy.utils.expose_bundled_modules(), these modules are added to sys.path. This provides a solution/workaround to two problems: * Using bpy together with packages like usd-core is problematic. Besides crashing due to C++ symbol conflicts, it's just impossible to import different versions of the same module, or to have distinct environment variables for both. (#127132) * Blender add-ons using these VFX modules do not currently work with the bpy module. This adds about 15MB to the bpy package. Pull Request: https://projects.blender.org/blender/blender/pulls/133082 |
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.. | ||
_bpy_internal | ||
bl_app_override | ||
bl_console_utils | ||
bl_i18n_utils | ||
bl_keymap_utils | ||
bl_previews_utils | ||
bl_rna_utils | ||
bl_text_utils | ||
bl_ui_utils | ||
bpy | ||
bpy_extras | ||
gpu_extras | ||
addon_utils.py | ||
animsys_refactor.py | ||
bl_app_template_utils.py | ||
blend_render_info.py | ||
bpy_restrict_state.py | ||
bpy_types.py | ||
console_python.py | ||
console_shell.py | ||
graphviz_export.py | ||
keyingsets_utils.py | ||
nodeitems_utils.py | ||
rna_info.py | ||
rna_keymap_ui.py | ||
rna_manual_reference.py | ||
rna_prop_ui.py | ||
rna_xml.py |