Merge pull request #101728 from smix8/obstacle_exit

Fix NavigationObstacle3D debug clear regression
This commit is contained in:
Thaddeus Crews 2025-01-20 10:05:41 -06:00
commit 4fb4f05b48
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GPG key ID: 62181B86FE9E5D84
2 changed files with 13 additions and 1 deletions

View file

@ -116,7 +116,7 @@ void NavigationObstacle3D::_notification(int p_what) {
set_physics_process_internal(false);
_update_map(RID());
#ifdef DEBUG_ENABLED
_update_debug();
_clear_debug();
#endif // DEBUG_ENABLED
} break;
@ -710,3 +710,14 @@ void NavigationObstacle3D::_update_static_obstacle_debug() {
}
}
#endif // DEBUG_ENABLED
#ifdef DEBUG_ENABLED
void NavigationObstacle3D::_clear_debug() {
RenderingServer *rs = RenderingServer::get_singleton();
ERR_FAIL_NULL(rs);
rs->mesh_clear(fake_agent_radius_debug_mesh_rid);
rs->mesh_clear(static_obstacle_debug_mesh_rid);
rs->instance_set_scenario(fake_agent_radius_debug_instance_rid, RID());
rs->instance_set_scenario(static_obstacle_debug_instance_rid, RID());
}
#endif // DEBUG_ENABLED

View file

@ -74,6 +74,7 @@ private:
void _update_debug();
void _update_fake_agent_radius_debug();
void _update_static_obstacle_debug();
void _clear_debug();
#endif // DEBUG_ENABLED
protected: