Pāvels Nadtočajevs
88a719f291
[RTL] Fix character effect offset.
2025-01-14 11:56:24 +02:00
Anish Mishra
cb9ee099ac
Android: Implement support for native dialog
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This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows.
2025-01-14 15:03:14 +05:30
Anish Mishra
867ae4d85a
Update Android editor name and add missing icons
2025-01-14 13:46:45 +05:30
Silc Lizard (Tokage) Renew
7b3d14fbcd
Fix shifted joint radius index in SpringBone gizmo/remove unused tips
2025-01-14 16:27:59 +09:00
thimenesup
3d92f406b2
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
2025-01-13 22:43:29 -08:00
Pāvels Nadtočajevs
730495c215
Fix legacy color picker crash.
2025-01-14 08:25:18 +02:00
Lanza
554d419836
Fix theme options in project manager incorrectly using translated text
2025-01-14 10:32:24 +08:00
kobewi
77d18d1ad4
Fix progress dialog steals focus
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Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-01-14 01:37:21 +01:00
Rémi Verschelde
b3a44e8d51
Merge pull request #101511 from QbieShay/qbe/particle_req_proc_doc
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Add documentation to `particles_request_process_time`
2025-01-14 00:22:25 +01:00
Rémi Verschelde
643a6f15f3
Merge pull request #101510 from scgm0/OpenGL3-renderer-supports-transparent-boot-splash
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OpenGL3 renderer supports transparent boot splash
2025-01-14 00:22:21 +01:00
Rémi Verschelde
f8dc6a0afe
Merge pull request #101482 from bruvzg/rtl_expand_control
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[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde
48715ff98b
Merge pull request #101459 from brevven/patch-2
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Docs: Fix typo in `AudioStreamSynchronized`
2025-01-14 00:22:14 +01:00
Rémi Verschelde
2f6a18f7ff
Merge pull request #101409 from TokageItLab/spring-bone
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Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Rémi Verschelde
73f4ef51ff
Merge pull request #101294 from devloglogan/openxr-api-update
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Update `OpenXRAPI` memory management
2025-01-14 00:22:06 +01:00
Rémi Verschelde
2850b7113c
Merge pull request #100860 from larspet/spin-box-focus-exited
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Allow overriding SpinBox value on `focus_exited`
2025-01-14 00:22:03 +01:00
Rémi Verschelde
4a2e20de0a
Merge pull request #100782 from lyuma/add_import_option
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Make `EditorSceneFormatImporter::_get_import_options` match EditorScenePostImportPlugin API
2025-01-14 00:21:58 +01:00
Rémi Verschelde
bee5de61de
Merge pull request #100365 from BlueCube3310/etc-decompress
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Add support for decompressing ETC2
2025-01-14 00:21:55 +01:00
Allen Pestaluky
c5cf73a2e7
Optimize AgX tonemapper's handling of negative values
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This change improves performance of the AgX tonemapper by allowing two matrix multiplications to be combined into one. This comes at the cost of loss of color information that could be correctly interpreted as positive RGB values in the Rec. 2020 color space. Additionally, an insignificant amount of error is intentionally introduced to the input color value to prevent the need for a second max function call before log2. The final negative color clipping has been removed to allow the tonemapper to return negative RGB values, similar to other tonemappers in Godot.
2025-01-13 17:35:35 -05:00
Aaron Franke
01a26c5c8b
GLTF: Don't write unused light properties
2025-01-13 14:33:42 -08:00
devloglogan
c242cef627
Use vectors for OpenXRAPI memory management
2025-01-13 16:10:43 -06:00
scgm0
b331ffa7e9
OpenGL3 renderer supports transparent boot splash
2025-01-14 05:58:59 +08:00
Qbieshay
4e52ba63af
Added documentation to particles_request_process_time
2025-01-13 22:49:55 +01:00
David House
e6daec9cf8
Added indirect drawing functionality to MultiMesh
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Update doc/classes/RenderingServer.xml
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
Lyuma
e4de1f4583
Make EditorSceneFormatImporter::_get_import_options
match EditorScenePostImportPlugin API
2025-01-13 21:45:53 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
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Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs
b983b9d9f4
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-13 21:44:06 +02:00
Rémi Verschelde
d19147e09a
Merge pull request #101503 from devloglogan/openxr-api-action-handle
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Expose OpenXR action handles to GDExtension
2025-01-13 20:22:57 +01:00
Rémi Verschelde
e8981308f2
Merge pull request #101498 from m4gr3d/run_launcher_godot_app_from_editor
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Use implicit launch when running a Godot Android project from the editor
2025-01-13 20:22:52 +01:00
Rémi Verschelde
df0a268472
Merge pull request #101493 from Ivorforce/string-equal-fast
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Optimize `String` `==`, `ends_with` and `begins_with` by using `memcmp`.
2025-01-13 20:22:48 +01:00
Rémi Verschelde
232ab3df8d
Merge pull request #101488 from chocola-mint/fix-11317
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Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde
2c521ea57d
Merge pull request #101481 from bruvzg/rtl_fade
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[RTL] Fix "fade" effect char index calculations.
2025-01-13 20:22:37 +01:00
Rémi Verschelde
68190ce3bc
Merge pull request #101478 from monxa/smaller-vc-min-size
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Allow smaller minimum width of VersionControlEditorPlugin
2025-01-13 20:22:32 +01:00
Rémi Verschelde
b9fd015ed0
Merge pull request #101472 from KoBeWi/remove_entries_real_edition
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Allow removing files in the file search
2025-01-13 20:22:28 +01:00
Rémi Verschelde
aa72d56d50
Merge pull request #101458 from syntaxerror247/fix-back-request
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Fix double emission of `NOTIFICATION_WM_GO_BACK_REQUEST`
2025-01-13 20:22:24 +01:00
Rémi Verschelde
5877f94b65
Merge pull request #101431 from YYF233333/remote_tree_fix
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Use `GetFileAttributesW` for checking file existence on Windows
2025-01-13 20:22:19 +01:00
Rémi Verschelde
06a49a9ad8
Merge pull request #101424 from kiroxas/improveNavigationLink3DGizmoPlugin_redrawPerformance
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Improve `NavigationLink3DGizmoPlugin::redraw` performance
2025-01-13 20:22:16 +01:00
Rémi Verschelde
b7c0a0fbd1
Merge pull request #101387 from picoxr/add-picoos-immersivemode
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Add PICO OS Immersive Mode
2025-01-13 20:22:11 +01:00
Rémi Verschelde
a2971985e5
Merge pull request #101189 from mihe/jolt/defer-static-compound
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Improve performance of changing compound shapes when using Jolt Physics
2025-01-13 20:22:04 +01:00
Rémi Verschelde
9da7e7d89d
Merge pull request #101163 from Synzorasize/implement_11386
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Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Rémi Verschelde
4812856c23
Merge pull request #101116 from m4gr3d/add_run_current_scene_options
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[XR Editor] Allow specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-13 20:21:56 +01:00
Rémi Verschelde
1d3acbdd49
Merge pull request #100851 from stuartcarnie/metal_fixups
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Metal: Fix occasional use-after-free in Metal driver
2025-01-13 20:21:52 +01:00
Rémi Verschelde
20c09d2c94
Merge pull request #100697 from arkology/texture-progress-radial-stretching
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Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
524cbec858
Merge pull request #100309 from Chaosus/vs_prevent_invalid_boolean_varying
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Prevent using boolean varyings in vertex function of visual shaders
2025-01-13 20:21:43 +01:00
Rémi Verschelde
763e8ceb3b
Merge pull request #100227 from clayjohn/particles-texture
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Move texture property back to the top level of the Particles inspector.
2025-01-13 20:21:38 +01:00
Rémi Verschelde
e9b18fcc38
Merge pull request #99741 from a-johnston/reload_scene_compare_relative_path
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Compare localized path against editor scene path when reloading
2025-01-13 20:21:32 +01:00
Rémi Verschelde
133db1fd60
Merge pull request #92089 from QbieShay/qbe/particle_seek
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Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
Rémi Verschelde
737407033f
Merge pull request #85799 from HolonProduction/select-by-word
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Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 20:21:23 +01:00
smix8
a7520fca6a
Add functions to get axis-aligned bounds of navigation regions
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Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
devloglogan
c5e40e11e9
Expose OpenXRAPI methods to get XrAction handles
2025-01-13 13:07:50 -06:00
Fredia Huya-Kouadio
17279cdf45
Use implicit launch when running a Godot Android project from the editor
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This allows developers to override the default launching activity (`com.godot.game.GodotApp`) with a custom one if desired.
Logic is added to fallback to the default launching activity if the implicit launch fails.
2025-01-13 08:52:17 -08:00