Commit graph

71137 commits

Author SHA1 Message Date
Pāvels Nadtočajevs
88a719f291 [RTL] Fix character effect offset. 2025-01-14 11:56:24 +02:00
Anish Mishra
cb9ee099ac Android: Implement support for native dialog
This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows.
2025-01-14 15:03:14 +05:30
Anish Mishra
867ae4d85a Update Android editor name and add missing icons 2025-01-14 13:46:45 +05:30
Silc Lizard (Tokage) Renew
7b3d14fbcd Fix shifted joint radius index in SpringBone gizmo/remove unused tips 2025-01-14 16:27:59 +09:00
thimenesup
3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
Pāvels Nadtočajevs
730495c215 Fix legacy color picker crash. 2025-01-14 08:25:18 +02:00
Lanza
554d419836
Fix theme options in project manager incorrectly using translated text 2025-01-14 10:32:24 +08:00
kobewi
77d18d1ad4 Fix progress dialog steals focus
Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-01-14 01:37:21 +01:00
Rémi Verschelde
b3a44e8d51 Merge pull request #101511 from QbieShay/qbe/particle_req_proc_doc
Add documentation to `particles_request_process_time`
2025-01-14 00:22:25 +01:00
Rémi Verschelde
643a6f15f3 Merge pull request #101510 from scgm0/OpenGL3-renderer-supports-transparent-boot-splash
OpenGL3 renderer supports transparent boot splash
2025-01-14 00:22:21 +01:00
Rémi Verschelde
f8dc6a0afe Merge pull request #101482 from bruvzg/rtl_expand_control
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde
48715ff98b Merge pull request #101459 from brevven/patch-2
Docs: Fix typo in `AudioStreamSynchronized`
2025-01-14 00:22:14 +01:00
Rémi Verschelde
2f6a18f7ff Merge pull request #101409 from TokageItLab/spring-bone
Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Rémi Verschelde
73f4ef51ff Merge pull request #101294 from devloglogan/openxr-api-update
Update `OpenXRAPI` memory management
2025-01-14 00:22:06 +01:00
Rémi Verschelde
2850b7113c Merge pull request #100860 from larspet/spin-box-focus-exited
Allow overriding SpinBox value on `focus_exited`
2025-01-14 00:22:03 +01:00
Rémi Verschelde
4a2e20de0a Merge pull request #100782 from lyuma/add_import_option
Make `EditorSceneFormatImporter::_get_import_options` match EditorScenePostImportPlugin API
2025-01-14 00:21:58 +01:00
Rémi Verschelde
bee5de61de Merge pull request #100365 from BlueCube3310/etc-decompress
Add support for decompressing ETC2
2025-01-14 00:21:55 +01:00
Allen Pestaluky
c5cf73a2e7 Optimize AgX tonemapper's handling of negative values
This change improves performance of the AgX tonemapper by allowing two matrix multiplications to be combined into one. This comes at the cost of loss of color information that could be correctly interpreted as positive RGB values in the Rec. 2020 color space. Additionally, an insignificant amount of error is intentionally introduced to the input color value to prevent the need for a second max function call before log2. The final negative color clipping has been removed to allow the tonemapper to return negative RGB values, similar to other tonemappers in Godot.
2025-01-13 17:35:35 -05:00
Aaron Franke
01a26c5c8b
GLTF: Don't write unused light properties 2025-01-13 14:33:42 -08:00
devloglogan
c242cef627 Use vectors for OpenXRAPI memory management 2025-01-13 16:10:43 -06:00
scgm0
b331ffa7e9 OpenGL3 renderer supports transparent boot splash 2025-01-14 05:58:59 +08:00
Qbieshay
4e52ba63af Added documentation to particles_request_process_time 2025-01-13 22:49:55 +01:00
David House
e6daec9cf8 Added indirect drawing functionality to MultiMesh
Update doc/classes/RenderingServer.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
Lyuma
e4de1f4583 Make EditorSceneFormatImporter::_get_import_options match EditorScenePostImportPlugin API 2025-01-13 21:45:53 +01:00
Silc Lizard (Tokage) Renew
5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs
b983b9d9f4 [RTL] Add cell option to control if cell is shrinked to its contents width. 2025-01-13 21:44:06 +02:00
Rémi Verschelde
d19147e09a Merge pull request #101503 from devloglogan/openxr-api-action-handle
Expose OpenXR action handles to GDExtension
2025-01-13 20:22:57 +01:00
Rémi Verschelde
e8981308f2 Merge pull request #101498 from m4gr3d/run_launcher_godot_app_from_editor
Use implicit launch when running a Godot Android project from the editor
2025-01-13 20:22:52 +01:00
Rémi Verschelde
df0a268472 Merge pull request #101493 from Ivorforce/string-equal-fast
Optimize `String` `==`, `ends_with` and `begins_with` by using `memcmp`.
2025-01-13 20:22:48 +01:00
Rémi Verschelde
232ab3df8d Merge pull request #101488 from chocola-mint/fix-11317
Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde
2c521ea57d Merge pull request #101481 from bruvzg/rtl_fade
[RTL] Fix "fade" effect char index calculations.
2025-01-13 20:22:37 +01:00
Rémi Verschelde
68190ce3bc Merge pull request #101478 from monxa/smaller-vc-min-size
Allow smaller minimum width of VersionControlEditorPlugin
2025-01-13 20:22:32 +01:00
Rémi Verschelde
b9fd015ed0 Merge pull request #101472 from KoBeWi/remove_entries_real_edition
Allow removing files in the file search
2025-01-13 20:22:28 +01:00
Rémi Verschelde
aa72d56d50 Merge pull request #101458 from syntaxerror247/fix-back-request
Fix double emission of `NOTIFICATION_WM_GO_BACK_REQUEST`
2025-01-13 20:22:24 +01:00
Rémi Verschelde
5877f94b65 Merge pull request #101431 from YYF233333/remote_tree_fix
Use `GetFileAttributesW` for checking file existence on Windows
2025-01-13 20:22:19 +01:00
Rémi Verschelde
06a49a9ad8 Merge pull request #101424 from kiroxas/improveNavigationLink3DGizmoPlugin_redrawPerformance
Improve `NavigationLink3DGizmoPlugin::redraw` performance
2025-01-13 20:22:16 +01:00
Rémi Verschelde
b7c0a0fbd1 Merge pull request #101387 from picoxr/add-picoos-immersivemode
Add PICO OS Immersive Mode
2025-01-13 20:22:11 +01:00
Rémi Verschelde
a2971985e5 Merge pull request #101189 from mihe/jolt/defer-static-compound
Improve performance of changing compound shapes when using Jolt Physics
2025-01-13 20:22:04 +01:00
Rémi Verschelde
9da7e7d89d Merge pull request #101163 from Synzorasize/implement_11386
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Rémi Verschelde
4812856c23 Merge pull request #101116 from m4gr3d/add_run_current_scene_options
[XR Editor] Allow specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-13 20:21:56 +01:00
Rémi Verschelde
1d3acbdd49 Merge pull request #100851 from stuartcarnie/metal_fixups
Metal: Fix occasional use-after-free in Metal driver
2025-01-13 20:21:52 +01:00
Rémi Verschelde
20c09d2c94 Merge pull request #100697 from arkology/texture-progress-radial-stretching
Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
524cbec858 Merge pull request #100309 from Chaosus/vs_prevent_invalid_boolean_varying
Prevent using boolean varyings in vertex function of visual shaders
2025-01-13 20:21:43 +01:00
Rémi Verschelde
763e8ceb3b Merge pull request #100227 from clayjohn/particles-texture
Move texture property back to the top level of the Particles inspector.
2025-01-13 20:21:38 +01:00
Rémi Verschelde
e9b18fcc38 Merge pull request #99741 from a-johnston/reload_scene_compare_relative_path
Compare localized path against editor scene path when reloading
2025-01-13 20:21:32 +01:00
Rémi Verschelde
133db1fd60 Merge pull request #92089 from QbieShay/qbe/particle_seek
Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
Rémi Verschelde
737407033f Merge pull request #85799 from HolonProduction/select-by-word
Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 20:21:23 +01:00
smix8
a7520fca6a Add functions to get axis-aligned bounds of navigation regions
Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
devloglogan
c5e40e11e9 Expose OpenXRAPI methods to get XrAction handles 2025-01-13 13:07:50 -06:00
Fredia Huya-Kouadio
17279cdf45 Use implicit launch when running a Godot Android project from the editor
This allows developers to override the default launching activity (`com.godot.game.GodotApp`) with a custom one if desired.
Logic is added to fallback to the default launching activity if the implicit launch fails.
2025-01-13 08:52:17 -08:00