Silc Lizard (Tokage) Renew
912c86a2e8
Changed SpringBone to return the prev rotation instead of init
2025-01-17 07:10:02 +09:00
Silc Lizard (Tokage) Renew
8eb5443d0a
Clarify SpringBone's gravity unit and improve documentation
2025-01-17 07:02:54 +09:00
Fredia Huya-Kouadio
b4f25b1863
Clean up the XR editor logic
...
- Coalesce common logic into the `main` flavor to avoid duplication
- Code cleanup
2025-01-16 09:40:30 -08:00
Pāvels Nadtočajevs
05ce2fb0c8
Fix crash in Particles3DEmissionShapeGizmoPlugin
.
2025-01-16 15:15:21 +02:00
Rémi Verschelde
d33da79d3f
Merge pull request #101614 from stuartcarnie/metalfx_ios
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iOS: Weak-link MetalFX
2025-01-16 12:54:59 +01:00
Pāvels Nadtočajevs
576892863c
Fix GDScript editor crash on invalid tween_property
arguments.
2025-01-16 10:40:13 +02:00
Pāvels Nadtočajevs
7c54ad34ba
[TextEdit] Fix viewport_to_caret
using start of IME text instead of IME caret/selection.
2025-01-16 10:26:04 +02:00
ialex32x
6b225ebe24
Fix index check in MethodBind::get_argument_type
2025-01-16 15:47:50 +08:00
Pāvels Nadtočajevs
43bc44e3b0
[TextServer] Fix text buffer not processing strings added after shape
.
2025-01-16 08:57:27 +02:00
Tom Schultz
220cf87730
Clarifying the impact of "Normal Map (RG Channels)" on texture imports.
2025-01-15 20:57:04 -05:00
Yelloween
6f920772ba
Update documentation for modifier key behaviour
2025-01-16 04:11:30 +03:00
Rémi Verschelde
0726d3c7d5
Merge pull request #101595 from adamscott/fix-with-String--num_64
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Replace some problematic uses of `String::num` to `String::num_int64`
2025-01-16 01:49:19 +01:00
Rémi Verschelde
5718845d99
Merge pull request #101576 from bruvzg/pm_size_fix
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Fix project manager window size when `EDSCALE` is not 1.0.
2025-01-16 01:49:15 +01:00
Rémi Verschelde
a79e30af53
Merge pull request #101572 from mateuseap/fix/open_selected_projects_check_recovery_mode
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Fix crashes when pressing enter on project manager screen
2025-01-16 01:49:12 +01:00
Stuart Carnie
0cd0f889cf
iOS: Weak-link MetalFX
2025-01-16 11:23:46 +11:00
Lukas Tenbrink
dbf189e28f
Lock the StringName::mutex
after hashing the string, to spend less time hoarding it unnecessarily.
2025-01-15 21:20:48 +01:00
Adam Scott
33e16435f5
Replace some problematic uses of String::num
to String::num_int64
2025-01-15 12:51:51 -05:00
BlueCube3310
271067eb2b
Fix certain channel masks for Texture previewer
2025-01-15 18:40:53 +01:00
Mateus Elias
0158efc153
Fix ProjectManager::_open_selected_projects_check_recovery_mode()
method
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Check if at least one project is selected.
2025-01-15 10:18:31 -03:00
Pāvels Nadtočajevs
934668a69a
Fix project manager window size when EDSCALE is not 1.0.
2025-01-15 12:39:02 +02:00
Rie
d17ce4c37e
Fix "res://" being replaced by resource packs in the editor and on Android
2025-01-15 11:20:46 +01:00
Pāvels Nadtočajevs
e127093fe8
Fix conversion plugin search showing errors on TextFile
and OtherFile
.
2025-01-15 11:36:46 +02:00
Silc Lizard (Tokage) Renew
48e74af421
Add validation for rotation axis to SpringBoneSimulator3D
2025-01-15 18:29:30 +09:00
Mateus Elias
11e111bca4
Add a note to DisplayServer.get_display_safe_area()
method documentation
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Add a note to clarify that the DisplayServer.get_display_safe_area() method is currently only implemented on Android and iOS, and that it returns screen_get_usable_rect(SCREEN_OF_MAIN_WINDOW) as a fallback on other platforms.
2025-01-14 22:29:54 -03:00
Travis Lange
d713a22f2e
fix wayland can set mode exclusive full screen
2025-01-14 20:21:52 -05:00
laspencer91
ba411e95f8
Added shortcut for Lookup Symbol action
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Co-authored-by: laspencer91 <laspencer@live.com>
2025-01-14 18:42:07 -05:00
Matias N. Goldberg
7b2f1e1d09
Fix union order to simplify empty initializers
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This is a followup to PR #101344 (commit
0e06eb80bc
).
Some of them were not an issue because Godot was initializing all
members, but they were "fixed" just in case since it could become a
problem in the future.
Valgrind was specifically complaining about HashMapData &
GlobalPipelineData.
2025-01-14 19:05:01 -03:00
Hugo Locurcio
e668188c64
Document WorldBoundaryShape3D having a finite size when using Jolt Physics
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This also mentions Jolt Physics in the ProjectSettings 3D physics engine
documentation.
2025-01-14 22:21:11 +01:00
BT
0b06df10e9
Make the empty_list_actions HBoxContainer into a FlowContainer.
2025-01-15 07:04:09 +10:30
Rémi Verschelde
210e9d733f
Vulkan: Force disable broken VK_LAYER_bandicam_helper
layer in editor
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Fixes #101480 .
2025-01-14 21:28:21 +01:00
MaidOpi
4a8f63cf84
Correct visibility_notifier_create
's documentation.
2025-01-15 03:44:09 +08:00
Rémi Verschelde
4ce466d7fa
Merge pull request #101552 from akien-mga/4.4-beta-feature-freeze
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Bump version to 4.4-beta
2025-01-14 19:31:18 +01:00
Rémi Verschelde
6d3e66badf
Bump version to 4.4-beta
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The feature freeze for 4.4 is now active.
From here on we'll focus only on fixing bugs to stabilize the development
branch and release 4.4-stable within a few weeks.
2025-01-14 19:03:19 +01:00
Rémi Verschelde
efbcfb9379
Merge pull request #101541 from YeldhamDev/tab_width_fix
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Always pick widest style as min width between unselected and hovered in `TabBar`
2025-01-14 18:29:50 +01:00
Rémi Verschelde
f8724e41a0
Merge pull request #101538 from bruvzg/wdrag_ftr
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[DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers.
2025-01-14 18:29:47 +01:00
Rémi Verschelde
ddd4527747
Merge pull request #101537 from paddy-exe/fix-emission-shape-signal-regression
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Fix regression from already disconnected emission shape changed signal
2025-01-14 18:29:43 +01:00
Rémi Verschelde
67f54bd993
Merge pull request #101531 from akien-mga/scene-import-remove-unused-_get_import_flags
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Remove unused `EditorSceneFormatImporter::_get_import_flags`
2025-01-14 18:29:40 +01:00
Rémi Verschelde
19bb441a3b
Merge pull request #100803 from larspet/uid-tooltip
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Show tooltips for `res://` and `uid://` strings in ScriptEditor
2025-01-14 18:29:37 +01:00
Rémi Verschelde
e67e8b8680
Merge pull request #100524 from BlueCube3310/ktx-etc
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KTX: Add support for loading most ETC-compressed formats
2025-01-14 18:29:34 +01:00
Rémi Verschelde
33949889da
Merge pull request #100276 from Arnklit/spriteframes-show-in-filesystem
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Add Show in FileSystem right click option to SpriteFrames
2025-01-14 18:29:30 +01:00
Rémi Verschelde
9d2798d4aa
Merge pull request #100116 from allenwp/prevent-wasapi-error-spam
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Prevent WASAPI error spam when device cannot be initialized.
2025-01-14 18:29:25 +01:00
Rémi Verschelde
1e1f54e954
Merge pull request #100050 from YeldhamDev/sub_emitter_at_start
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Add "At Start" mode for sub-emitter particles
2025-01-14 18:29:20 +01:00
Rémi Verschelde
21fcb56547
Remove unused EditorSceneFormatImporter::_get_import_flags
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This has never been used since Godot was open sourced.
Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Kasper Arnklit Frandsen
ebf9681668
Add Show in FileSystem right click option to SpriteFrames
2025-01-14 16:55:14 +01:00
Michael Alexsander
e33a95f6ab
Always pick widest style as min width between unselected and hovered in TabBar
2025-01-14 12:16:44 -03:00
Lars Pettersson
e813d3021b
Show tooltips for res:// and uid:// strings in ScriptEditor
2025-01-14 15:29:41 +01:00
Rémi Verschelde
a69ccee151
Merge pull request #101505 from smix8/region_bounds
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Add functions to get axis-aligned bounds of navigation regions
2025-01-14 15:06:06 +01:00
Rémi Verschelde
4d1cfc1784
Merge pull request #101061 from syntaxerror247/first-pr-2025
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Android: Implement support for `native dialog`
2025-01-14 15:05:59 +01:00
Rémi Verschelde
488ee4f010
Merge pull request #100950 from HolonProduction/this-time-we-are-spec-compliant-i-think
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JSONRPC: Convert ids to int if they are int by value
2025-01-14 15:05:51 +01:00
Rémi Verschelde
85b066aa78
Merge pull request #99455 from Bonkahe/IndirectMultimeshImplementation
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Add indirect draw functionality to `MultiMesh`
2025-01-14 15:05:42 +01:00