Rémi Verschelde
b9fd015ed0
Merge pull request #101472 from KoBeWi/remove_entries_real_edition
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Allow removing files in the file search
2025-01-13 20:22:28 +01:00
Rémi Verschelde
aa72d56d50
Merge pull request #101458 from syntaxerror247/fix-back-request
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Fix double emission of `NOTIFICATION_WM_GO_BACK_REQUEST`
2025-01-13 20:22:24 +01:00
Rémi Verschelde
5877f94b65
Merge pull request #101431 from YYF233333/remote_tree_fix
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Use `GetFileAttributesW` for checking file existence on Windows
2025-01-13 20:22:19 +01:00
Rémi Verschelde
06a49a9ad8
Merge pull request #101424 from kiroxas/improveNavigationLink3DGizmoPlugin_redrawPerformance
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Improve `NavigationLink3DGizmoPlugin::redraw` performance
2025-01-13 20:22:16 +01:00
Rémi Verschelde
b7c0a0fbd1
Merge pull request #101387 from picoxr/add-picoos-immersivemode
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Add PICO OS Immersive Mode
2025-01-13 20:22:11 +01:00
Rémi Verschelde
a2971985e5
Merge pull request #101189 from mihe/jolt/defer-static-compound
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Improve performance of changing compound shapes when using Jolt Physics
2025-01-13 20:22:04 +01:00
Rémi Verschelde
9da7e7d89d
Merge pull request #101163 from Synzorasize/implement_11386
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Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Rémi Verschelde
4812856c23
Merge pull request #101116 from m4gr3d/add_run_current_scene_options
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[XR Editor] Allow specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-13 20:21:56 +01:00
Rémi Verschelde
1d3acbdd49
Merge pull request #100851 from stuartcarnie/metal_fixups
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Metal: Fix occasional use-after-free in Metal driver
2025-01-13 20:21:52 +01:00
Rémi Verschelde
20c09d2c94
Merge pull request #100697 from arkology/texture-progress-radial-stretching
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Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
524cbec858
Merge pull request #100309 from Chaosus/vs_prevent_invalid_boolean_varying
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Prevent using boolean varyings in vertex function of visual shaders
2025-01-13 20:21:43 +01:00
Rémi Verschelde
763e8ceb3b
Merge pull request #100227 from clayjohn/particles-texture
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Move texture property back to the top level of the Particles inspector.
2025-01-13 20:21:38 +01:00
Rémi Verschelde
e9b18fcc38
Merge pull request #99741 from a-johnston/reload_scene_compare_relative_path
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Compare localized path against editor scene path when reloading
2025-01-13 20:21:32 +01:00
Rémi Verschelde
133db1fd60
Merge pull request #92089 from QbieShay/qbe/particle_seek
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Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
Rémi Verschelde
737407033f
Merge pull request #85799 from HolonProduction/select-by-word
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Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 20:21:23 +01:00
smix8
a7520fca6a
Add functions to get axis-aligned bounds of navigation regions
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Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
devloglogan
c5e40e11e9
Expose OpenXRAPI methods to get XrAction handles
2025-01-13 13:07:50 -06:00
Fredia Huya-Kouadio
17279cdf45
Use implicit launch when running a Godot Android project from the editor
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This allows developers to override the default launching activity (`com.godot.game.GodotApp`) with a custom one if desired.
Logic is added to fallback to the default launching activity if the implicit launch fails.
2025-01-13 08:52:17 -08:00
ygz-bd
a2bfb7cff2
Enable XR Preview Mode for PICO OS
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Supported features in the immersive preview mode
- Passthrough
- Hand tracking
Notes:
- Multi-window is only available for internal apps on PICO OS, therefore launching adjacent windows is not possible currently.
- Passthrough splash screen is not supported on PICO OS
2025-01-13 16:34:22 +00:00
MJacred
f355382ef5
Updating the index after the first mapping record of p_guid requires a second loop
2025-01-13 16:55:26 +01:00
Synzorasize
9d00a773f8
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 09:38:07 -06:00
MJacred
e98f3a6bf0
Apply feedback
2025-01-13 16:23:55 +01:00
Lukas Tenbrink
2e600789dd
Optimize String
==
, ends_with
and begins_with
by using memcmp
.
2025-01-13 15:23:08 +01:00
chocola-mint
f434c75dbf
Add has_custom_data() to TileData
2025-01-13 21:25:49 +09:00
MJacred
f7c6a8659a
Apply feedback + Remove unused variable uid
in parse_mapping()
2025-01-13 11:43:25 +01:00
HolonProduction
617e3456fd
Allow dragging selection when selecting whole words in RichTextLabel
2025-01-13 09:56:09 +01:00
Pāvels Nadtočajevs
c5dc6e1c6d
[RTL] Fix "fade" effect char index calculations.
2025-01-13 08:11:59 +02:00
Fredia Huya-Kouadio
4bc8918c19
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
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The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Anish Mishra
c327b5797e
Fix double emission of NOTIFICATION_WM_GO_BACK_REQUEST
2025-01-13 09:09:22 +05:30
Alexander Montag
fe5612fb5d
Allow smaller horizontal size of VersionControlEditorPlugin
2025-01-13 03:32:29 +01:00
kobewi
03b60027ee
Allow removing files in the file search
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Co-authored-by: Stronkkey <Ail45000@proton.me>
2025-01-12 23:24:15 +01:00
Kiro
d36a9ab591
improve NavigationLink3DGizmoPlugin::redraw
performance
2025-01-12 19:48:12 +01:00
arkology
c46c3ddf37
Tweak TextureProgressBar
NOTIFICATION_DRAW
to support 9-patch stretch in radial modes
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1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
BlueCube3310
c4fd9f9733
Add etcpak decompression functions
2025-01-12 18:48:03 +01:00
Rémi Verschelde
d79ff848fa
Merge pull request #101451 from TokageItLab/reset-retarget-in-the-child
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Force update RetargetModifier3D's child skeletons on save
2025-01-12 18:07:37 +01:00
Rémi Verschelde
bb8001c83a
Merge pull request #101450 from TokageItLab/reset-anim-skeleton
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Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 18:07:32 +01:00
Rémi Verschelde
23e05b7c2f
Merge pull request #101449 from dsnopek/gdextension-virtual-method-compat-merged-hash
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Use `MethodInfo::get_compatibility_hash()` to generate the hash for `MethodBind::get_hash()` and other GDExtension hash clean up
2025-01-12 18:07:28 +01:00
Rémi Verschelde
c5a62c36f5
Merge pull request #101448 from TokageItLab/save-retarget
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Add missing `TOOLS_ENABLED` block to `RetargetModifier3D`
2025-01-12 18:07:25 +01:00
Rémi Verschelde
6a57a1e63b
Merge pull request #101445 from KoBeWi/they_are_back
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Add `Copy Script UID` option to Script Editor
2025-01-12 18:07:20 +01:00
Rémi Verschelde
957097738f
Merge pull request #101235 from Repiteo/style/editorconfig
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Style: Unify `.editorconfig` logic
2025-01-12 18:07:16 +01:00
Rémi Verschelde
89f233aca3
Merge pull request #101217 from BlueCube3310/gl-uncomp-formats
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Compatibility: Improve gl texture format detection
2025-01-12 18:07:12 +01:00
Rémi Verschelde
194894d937
Merge pull request #100597 from Zshandi/position-follow-editor-default-float-step
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Node2D/3D: Make position follow default float step
2025-01-12 18:07:07 +01:00
Rémi Verschelde
adab1518a5
Merge pull request #99451 from Mickeon/doc-help-copy-to-clipboard
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Show editor toaster when copying `[codeblock]` in class reference
2025-01-12 18:07:02 +01:00
Rémi Verschelde
aeffdd5d51
Merge pull request #94196 from HolonProduction/local-var-icon
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Add icon for local variable completion options
2025-01-12 18:06:56 +01:00
Rémi Verschelde
632c77e10b
Merge pull request #84264 from HolonProduction/autocompletion-78003
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Try to guess method return type even if subscript base has no value
2025-01-12 18:06:52 +01:00
Thaddeus Crews
9d0c41a489
Style: Unify .editorconfig
logic
2025-01-12 08:49:01 -06:00
smix8
0ed2cb0439
Make nodes handle their respective navigation source geometry
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Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
brevven
cf414f777f
Fix typo in AudioStreamSynchronized.xml
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Fix a typo ("being" -> "begin")
Context:
>The streams begin at exactly the same time when play is pressed
2025-01-12 02:44:01 -08:00
Hugo Locurcio
80b8d6dbe6
Make GridMap editor Preview Size setting take effect immediately after change
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Previously, you had to interact with the zoom widget after changing
the editor setting for the preview size to update.
This also adds property hints for the GridMap editor settings.
2025-01-12 02:01:30 +01:00
Marc Gilleron
c7a9d64eaf
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00