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physics
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
animated_sprite_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
animated_sprite_2d.h
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audio_listener_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
audio_listener_2d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
audio_stream_player_2d.compat.inc
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audio_stream_player_2d.cpp
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Add volume_linear property and methods for audio-related classes
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2024-12-18 12:41:57 -08:00 |
audio_stream_player_2d.h
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Add volume_linear property and methods for audio-related classes
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2024-12-18 12:41:57 -08:00 |
back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
camera_2d.h
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canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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cpu_particles_2d.compat.inc
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
cpu_particles_2d.cpp
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Fixed cpuparticles randomness regression caused by #92089
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2025-01-21 13:23:55 +01:00 |
cpu_particles_2d.h
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Fixed cpuparticles randomness regression caused by #92089
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2025-01-21 13:23:55 +01:00 |
gpu_particles_2d.compat.inc
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
gpu_particles_2d.cpp
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Merge pull request #100227 from clayjohn/particles-texture
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2025-01-13 20:21:38 +01:00 |
gpu_particles_2d.h
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
light_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
light_2d.h
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light_occluder_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
light_occluder_2d.h
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line_2d.cpp
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Speed up Line2D._edit_get_rect()
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2025-01-03 20:32:08 +03:00 |
line_2d.h
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line_builder.cpp
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line_builder.h
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marker_2d.cpp
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marker_2d.h
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mesh_instance_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
mesh_instance_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
multimesh_instance_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
multimesh_instance_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
navigation_agent_2d.cpp
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Despaghettify NavigationServer path queries
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2024-12-11 22:29:48 +01:00 |
navigation_agent_2d.h
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navigation_link_2d.cpp
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Add NavigationLink debug direction indicator
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2025-01-02 01:07:26 +01:00 |
navigation_link_2d.h
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navigation_obstacle_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
navigation_obstacle_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
navigation_region_2d.cpp
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Add functions to get axis-aligned bounds of navigation regions
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2025-01-13 20:18:33 +01:00 |
navigation_region_2d.h
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Add functions to get axis-aligned bounds of navigation regions
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2025-01-13 20:18:33 +01:00 |
node_2d.cpp
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Node2D/3D: Make position follow default float step
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2024-12-19 00:11:39 -08:00 |
node_2d.h
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parallax_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
parallax_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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path_2d.cpp
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Draw fewer fishbones to improve Path gizmo readability and performance
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2025-01-09 16:08:29 +01:00 |
path_2d.h
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polygon_2d.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
polygon_2d.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
remote_transform_2d.cpp
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remote_transform_2d.h
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SCsub
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skeleton_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
skeleton_2d.h
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sprite_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
sprite_2d.h
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tile_map.compat.inc
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tile_map.cpp
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
tile_map.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
tile_map_layer.cpp
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Merge pull request #100882 from smix8/node_navmesh_geo_parsers
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2025-01-16 17:18:01 -06:00 |
tile_map_layer.h
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Make nodes handle their respective navigation source geometry
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2025-01-12 13:14:46 +01:00 |
touch_screen_button.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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visible_on_screen_notifier_2d.h
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