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physics
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Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension
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2024-12-30 08:58:41 -06:00 |
animated_sprite_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
animated_sprite_2d.h
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
audio_listener_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
audio_listener_2d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
audio_stream_player_2d.compat.inc
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audio_stream_player_2d.cpp
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Add volume_linear property and methods for audio-related classes
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2024-12-18 12:41:57 -08:00 |
audio_stream_player_2d.h
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Add volume_linear property and methods for audio-related classes
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2024-12-18 12:41:57 -08:00 |
back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
camera_2d.h
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canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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cpu_particles_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
cpu_particles_2d.h
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gpu_particles_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
gpu_particles_2d.h
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light_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
light_2d.h
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light_occluder_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
light_occluder_2d.h
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line_2d.cpp
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line_2d.h
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line_builder.cpp
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Fix various typos and code style issues
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2024-11-28 17:40:42 +01:00 |
line_builder.h
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marker_2d.cpp
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marker_2d.h
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mesh_instance_2d.cpp
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Ensure primitive meshes are created before connected to changed signal.
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2024-11-26 20:51:08 -07:00 |
mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
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Despaghettify NavigationServer path queries
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2024-12-11 22:29:48 +01:00 |
navigation_agent_2d.h
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navigation_link_2d.cpp
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Add NavigationLink debug direction indicator
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2025-01-02 01:07:26 +01:00 |
navigation_link_2d.h
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navigation_obstacle_2d.cpp
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Merge pull request #100708 from smix8/navobstacle2d_debug
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2024-12-23 11:15:06 -06:00 |
navigation_obstacle_2d.h
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Improve NavigationObstacle2D debug visuals
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2024-12-21 19:53:17 +01:00 |
navigation_region_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
navigation_region_2d.h
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Hide NavigationRegion2D debug instance instead of free it, and hide it when navigation_polygon is set to null.
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2024-12-04 17:58:12 +08:00 |
node_2d.cpp
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node_2d.h
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parallax_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
parallax_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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path_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
path_2d.h
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polygon_2d.cpp
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polygon_2d.h
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remote_transform_2d.cpp
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remote_transform_2d.h
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SCsub
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skeleton_2d.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
skeleton_2d.h
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sprite_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
sprite_2d.h
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tile_map.compat.inc
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tile_map.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
tile_map.h
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tile_map_layer.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
tile_map_layer.h
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touch_screen_button.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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visible_on_screen_notifier_2d.h
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