godot/scene/2d
smix8 8dd0579bcd Add NavigationLink debug direction indicator
Adds direction indicator arrows to the NavigationLink debug depending on if a link is onewyay or bidirectional.
2025-01-02 01:07:26 +01:00
..
physics Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension 2024-12-30 08:58:41 -06:00
animated_sprite_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
animated_sprite_2d.h Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
audio_listener_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
audio_listener_2d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
audio_stream_player_2d.compat.inc
audio_stream_player_2d.cpp Add volume_linear property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
audio_stream_player_2d.h Add volume_linear property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
cpu_particles_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
cpu_particles_2d.h
gpu_particles_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
gpu_particles_2d.h
light_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
light_2d.h
light_occluder_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
light_occluder_2d.h
line_2d.cpp
line_2d.h
line_builder.cpp Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
line_builder.h
marker_2d.cpp
marker_2d.h
mesh_instance_2d.cpp Ensure primitive meshes are created before connected to changed signal. 2024-11-26 20:51:08 -07:00
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp Despaghettify NavigationServer path queries 2024-12-11 22:29:48 +01:00
navigation_agent_2d.h
navigation_link_2d.cpp Add NavigationLink debug direction indicator 2025-01-02 01:07:26 +01:00
navigation_link_2d.h
navigation_obstacle_2d.cpp Merge pull request #100708 from smix8/navobstacle2d_debug 2024-12-23 11:15:06 -06:00
navigation_obstacle_2d.h Improve NavigationObstacle2D debug visuals 2024-12-21 19:53:17 +01:00
navigation_region_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
navigation_region_2d.h Hide NavigationRegion2D debug instance instead of free it, and hide it when navigation_polygon is set to null. 2024-12-04 17:58:12 +08:00
node_2d.cpp
node_2d.h
parallax_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
parallax_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
path_2d.h
polygon_2d.cpp
polygon_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
skeleton_2d.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
skeleton_2d.h
sprite_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
sprite_2d.h
tile_map.compat.inc
tile_map.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
tile_map.h
tile_map_layer.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
tile_map_layer.h
touch_screen_button.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
touch_screen_button.h
visible_on_screen_notifier_2d.cpp
visible_on_screen_notifier_2d.h