mirror of
https://github.com/godotengine/godot.git
synced 2025-01-24 03:24:32 -05:00
2bd714e34e
Defaults to "Auto", which detects the casing based on the preference of the currently selected language (C# for example prefers PascalCase whereas GDScript prefers snake_case). |
||
---|---|---|
.. | ||
config | ||
crypto | ||
debugger | ||
error | ||
extension | ||
input | ||
io | ||
math | ||
object | ||
os | ||
string | ||
templates | ||
variant | ||
core_bind.cpp | ||
core_bind.h | ||
core_builders.py | ||
core_constants.cpp | ||
core_constants.h | ||
core_globals.cpp | ||
core_globals.h | ||
core_string_names.cpp | ||
core_string_names.h | ||
doc_data.cpp | ||
doc_data.h | ||
register_core_types.cpp | ||
register_core_types.h | ||
SCsub | ||
typedefs.h | ||
version.h |