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2d
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Add property guards to shape 2D's
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2025-01-18 13:37:46 +02:00 |
3d
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Fix various typos
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2025-01-08 14:47:42 +02:00 |
animated_texture.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
animated_texture.h
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animation.compat.inc
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animation.cpp
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Replace Animation::_clear() with explicit .clear() calls.
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2025-01-09 16:43:57 +01:00 |
animation.h
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Replace Animation::_clear() with explicit .clear() calls.
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2025-01-09 16:43:57 +01:00 |
animation_library.cpp
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
animation_library.h
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Add RetargetModifier3D for realtime retarget to keep original rest
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2024-11-18 22:44:55 +09:00 |
atlas_texture.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
atlas_texture.h
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audio_stream_polyphonic.compat.inc
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audio_stream_polyphonic.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
audio_stream_polyphonic.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
audio_stream_wav.cpp
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Add AudioStreamMP3 load_from_file /load_from_buffer and harmonize other audio streams
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2025-01-09 15:46:04 +01:00 |
audio_stream_wav.h
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Add AudioStreamMP3 load_from_file /load_from_buffer and harmonize other audio streams
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2025-01-09 15:46:04 +01:00 |
bit_map.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
bit_map.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
bone_map.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
bone_map.h
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camera_attributes.cpp
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
camera_attributes.h
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Style: Apply new clang-format changes
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2024-09-20 08:09:48 -05:00 |
camera_texture.cpp
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Add linux camera support
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2024-09-25 12:08:06 +02:00 |
camera_texture.h
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Add linux camera support
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2024-09-25 12:08:06 +02:00 |
canvas_item_material.cpp
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Fix deadlock possibility in threaded load of materials
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2024-12-13 12:49:10 +01:00 |
canvas_item_material.h
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color_palette.cpp
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Save color palette as resources to reuse later
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2024-12-06 20:16:06 +07:00 |
color_palette.h
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Save color palette as resources to reuse later
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2024-12-06 20:16:06 +07:00 |
compositor.cpp
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CompositorEffect should use GDVIRTUAL_CALL() so it works with GDExtension
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2024-12-03 12:57:56 -06:00 |
compositor.h
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CompositorEffect should use GDVIRTUAL_CALL() so it works with GDExtension
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2024-12-03 12:57:56 -06:00 |
compressed_texture.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
compressed_texture.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
curve.cpp
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Use LocalVector for Curve and Gradient
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2025-01-09 14:25:21 +02:00 |
curve.h
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Use LocalVector for Curve and Gradient
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2025-01-09 14:25:21 +02:00 |
curve_texture.cpp
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curve_texture.h
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environment.cpp
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Add AgX tonemapper option to Environment
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2025-01-08 17:01:16 +01:00 |
environment.h
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Add AgX tonemapper option to Environment
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2025-01-08 17:01:16 +01:00 |
external_texture.cpp
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ExternalTexture: Avoid error when destroyed without having been used
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2024-10-23 10:04:38 +02:00 |
external_texture.h
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ExternalTexture: Avoid error when destroyed without having been used
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2024-10-23 10:04:38 +02:00 |
font.compat.inc
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font.cpp
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Fix various typos
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2025-01-08 14:47:42 +02:00 |
font.h
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Fix various typos
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2025-01-08 14:47:42 +02:00 |
gradient.cpp
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Use LocalVector for Curve and Gradient
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2025-01-09 14:25:21 +02:00 |
gradient.h
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Use LocalVector for Curve and Gradient
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2025-01-09 14:25:21 +02:00 |
gradient_texture.cpp
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Fix pink GradientTexture2D
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2024-09-26 09:50:55 -03:00 |
gradient_texture.h
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Fix pink GradientTexture2D
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2024-09-26 09:50:55 -03:00 |
image_texture.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
image_texture.h
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immediate_mesh.cpp
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Fix immediate mesh modifications that don't call set_mesh
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2024-10-03 18:08:49 -06:00 |
immediate_mesh.h
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label_settings.cpp
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[Label] Handle text as multiple independent paragraphs.
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2024-11-14 11:29:46 +02:00 |
label_settings.h
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[Label] Handle text as multiple independent paragraphs.
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2024-11-14 11:29:46 +02:00 |
material.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
material.h
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Restore dirty list for BaseMaterial3D but don't use it on resource loader.
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2024-11-27 10:37:19 -03:00 |
mesh.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
mesh.h
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Add ArrayMesh::surface_remove
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2024-11-27 13:46:15 +01:00 |
mesh_data_tool.compat.inc
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mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_texture.cpp
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mesh_texture.h
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multimesh.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
multimesh.h
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navigation_mesh.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_mesh.h
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packed_scene.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
packed_scene.h
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particle_process_material.cpp
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Merge pull request #100050 from YeldhamDev/sub_emitter_at_start
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2025-01-14 18:29:20 +01:00 |
particle_process_material.h
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Add "At Start" mode for sub-emitter particles
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2024-12-05 11:48:34 -03:00 |
physics_material.cpp
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physics_material.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
placeholder_textures.cpp
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placeholder_textures.h
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portable_compressed_texture.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
portable_compressed_texture.h
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resource_format_text.cpp
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VariantParser: Ensure all parse errors have an explanation
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2025-01-03 17:17:37 +01:00 |
resource_format_text.h
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Universalize UID support in all resource types
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2024-11-11 15:59:56 +01:00 |
SCsub
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Pre-commit: Fix applying ruff to SCsub files
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2024-12-28 10:19:46 +01:00 |
shader.compat.inc
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shader.cpp
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Merge pull request #97205 from tetrapod00/inspect-native-shader-code
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2024-10-21 16:39:13 -05:00 |
shader.h
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Merge pull request #97205 from tetrapod00/inspect-native-shader-code
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2024-10-21 16:39:13 -05:00 |
shader_include.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
shader_include.h
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skeleton_profile.cpp
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Add RetargetModifier3D for realtime retarget to keep original rest
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2024-11-18 22:44:55 +09:00 |
skeleton_profile.h
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Add RetargetModifier3D for realtime retarget to keep original rest
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2024-11-18 22:44:55 +09:00 |
sky.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
sky.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
sprite_frames.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
sprite_frames.h
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style_box.cpp
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style_box.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
style_box_flat.cpp
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Merge pull request #92997 from Calinou/styleboxflat-antialiasing-adjust-for-stretch-scale
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2024-12-19 19:59:48 -06:00 |
style_box_flat.h
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style_box_line.cpp
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style_box_line.h
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style_box_texture.cpp
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style_box_texture.h
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surface_tool.cpp
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Use AHashMap for SurfaceTool
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2025-01-08 02:17:13 +02:00 |
surface_tool.h
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Use AHashMap for SurfaceTool
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2025-01-08 02:17:13 +02:00 |
syntax_highlighter.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
syntax_highlighter.h
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text_file.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
text_file.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
text_line.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
text_line.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
text_paragraph.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
text_paragraph.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
texture.cpp
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texture.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
texture_rd.cpp
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Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY
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2024-11-11 15:31:43 +03:00 |
texture_rd.h
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theme.cpp
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Add additional methods for has_theme_item to check for font and font size
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2025-01-07 16:56:14 +00:00 |
theme.h
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Add additional methods for has_theme_item to check for font and font size
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2025-01-07 16:56:14 +00:00 |
video_stream.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
video_stream.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
visual_shader.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
visual_shader.h
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visual_shader_nodes.compat.inc
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
visual_shader_nodes.cpp
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Merge pull request #94616 from Chaosus/vs_fix_vec4_constant
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2025-01-03 02:01:09 +01:00 |
visual_shader_nodes.h
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Merge pull request #94616 from Chaosus/vs_fix_vec4_constant
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2025-01-03 02:01:09 +01:00 |
visual_shader_particle_nodes.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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world_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
world_2d.h
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