godot/servers/rendering
Thaddeus Crews 0d4696b472
Merge pull request #101515 from allenwp/agx-negative-optimizations
Optimize AgX tonemapper's handling of negative values
2025-01-20 10:05:38 -06:00
..
dummy Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
environment
renderer_rd Merge pull request #101515 from allenwp/agx-negative-optimizations 2025-01-20 10:05:38 -06:00
storage Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
instance_uniforms.cpp
instance_uniforms.h
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h Fix various typos 2025-01-08 14:47:42 +02:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp Fix various typos 2025-01-08 14:47:42 +02:00
renderer_scene_render.h
renderer_viewport.cpp Merge pull request #99407 from devloglogan/rec-resolution 2025-01-10 23:05:46 +01:00
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
rendering_device.cpp Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
rendering_device.h Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
rendering_device_binds.cpp
rendering_device_binds.h Don't toast shader code 2025-01-05 13:19:45 +01:00
rendering_device_commons.cpp
rendering_device_commons.h Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
rendering_device_driver.cpp Fix duplicated spec constant on SPIR-V reflection. 2025-01-09 10:27:38 -03:00
rendering_device_driver.h Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
rendering_device_graph.cpp Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
rendering_device_graph.h Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
rendering_light_culler.cpp Style: Enable clang-format's InsertBraces config 2025-01-09 16:46:51 +01:00
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_constants.h
rendering_server_default.cpp
rendering_server_default.h Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_include_db.cpp
shader_include_db.h
shader_language.cpp
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h