godot/scene
Thaddeus Crews cc59949cfe
Merge pull request #100006 from Daylily-Zeleen/daylily-zeleen/hide_debug_instnce
Hide `NavigationRegion2D`'s debug instance instead of freeing it, and hide it when `navigation_polygon` is set to null.
2024-12-09 14:33:17 -06:00
..
2d Hide NavigationRegion2D debug instance instead of free it, and hide it when navigation_polygon is set to null. 2024-12-04 17:58:12 +08:00
3d Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real 2024-12-02 15:51:38 +01:00
animation Merge pull request #98402 from vaner-org/highlight-node-neighbours 2024-12-02 15:50:22 +01:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger Fix for RuntimeNodeSelect selection_list showing up as an orphaned node when editor is open during runtime 2024-12-04 11:22:12 -05:00
gui Fix Control offset_* property types 2024-12-06 09:06:55 +01:00
main Merge pull request #97328 from AThousandShips/fix_recursive_draw 2024-12-04 11:02:06 -06:00
resources Merge pull request #96346 from DeeJayLSP/qoa-opt 2024-12-05 14:12:15 -06:00
theme Add a focus border on ScrollContainer 2024-11-23 23:54:38 -03:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Restore dirty list for BaseMaterial3D but don't use it on resource loader. 2024-11-27 10:37:19 -03:00
register_scene_types.h
scene_string_names.h Move singleton StringName definitions to header 2024-12-06 13:43:31 +01:00
SCsub