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dummy
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Added indirect drawing functionality to MultiMesh
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2025-01-13 14:51:51 -06:00 |
environment
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renderer_rd
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Merge pull request #101515 from allenwp/agx-negative-optimizations
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2025-01-20 10:05:38 -06:00 |
storage
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Added indirect drawing functionality to MultiMesh
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2025-01-13 14:51:51 -06:00 |
instance_uniforms.cpp
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instance_uniforms.h
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renderer_canvas_cull.cpp
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Add more property hint ranges for project settings
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2024-12-23 18:22:32 +01:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_compositor.cpp
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renderer_compositor.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_scene_cull.cpp
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Fix regression with shadows when light range is 0 or close
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2024-12-28 11:40:54 +01:00 |
renderer_scene_cull.h
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Fix various typos
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2025-01-08 14:47:42 +02:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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Fix various typos
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2025-01-08 14:47:42 +02:00 |
renderer_scene_render.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_viewport.cpp
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Merge pull request #99407 from devloglogan/rec-resolution
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2025-01-10 23:05:46 +01:00 |
renderer_viewport.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_context_driver.cpp
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rendering_context_driver.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_device.compat.inc
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Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
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2025-01-13 22:43:29 -08:00 |
rendering_device.cpp
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Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
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2025-01-13 22:43:29 -08:00 |
rendering_device.h
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Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
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2025-01-13 22:43:29 -08:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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Don't toast shader code
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2025-01-05 13:19:45 +01:00 |
rendering_device_commons.cpp
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rendering_device_commons.h
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Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
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2025-01-13 22:43:29 -08:00 |
rendering_device_driver.cpp
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Fix duplicated spec constant on SPIR-V reflection.
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2025-01-09 10:27:38 -03:00 |
rendering_device_driver.h
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Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
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2025-01-13 22:43:29 -08:00 |
rendering_device_graph.cpp
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Metal: Add MetalFX upscaling support
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2025-01-06 06:03:18 -07:00 |
rendering_device_graph.h
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Metal: Add MetalFX upscaling support
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2025-01-06 06:03:18 -07:00 |
rendering_light_culler.cpp
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Style: Enable clang-format's InsertBraces config
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2025-01-09 16:46:51 +01:00 |
rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_constants.h
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rendering_server_default.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_server_default.h
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Added indirect drawing functionality to MultiMesh
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2025-01-13 14:51:51 -06:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_compiler.h
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shader_include_db.cpp
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shader_include_db.h
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shader_language.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_types.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_types.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_warnings.cpp
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shader_warnings.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |