Completing an empty URL string from the document base URL will just
return the document URL, so any document that had an "<iframe>"
would endlessly load itself in recursive iframes.
Since menu separator items don't have an associated identifier,
make sure we don't falsely report that we've enter item 0.
This fixes an issue where hovering over a separator would behave
as if we'd hovered over the first item in the menu wrt sending
MenuItemEntered.
We now display a description of the currently hovered action in the
text editor application's status bar. This is pretty cool! :^)
This is currentl achieved via the hooks on GUI::Application. Longer
term we'll probably want to find a more flexible abstraction for this,
since not all applications will be as simple as TextEditor.
Each statusbar segment now has an optional "override text" which can
be set, and if non-null will be displayed instead of the regular text.
This allows programs to display contextual information in the statusbar
temporarily without losing whatever text was already on there.
Actions can now have a longer text description, in addition to its
regular UI string. The longer text will soon be used to display
a more detailed description of hovered actions in statusbars.
We now send out MenuItemEntered and MenuItemLeft messages to the client
when the user hovers/unhovers menu items.
On the client side, these become GUI::ActionEvent, with one of two
types: ActionEnter or ActionLeave. They are sent to the Application.
This will allow GUI applications to react to these events.
Calling memcpy with null pointers results in undefined behaviour, even
if count is zero.
This in turns is exploited by GCC. For example, the following code:
memcpy (dst, src, n);
if (!src)
return;
src[0] = 0xcafe;
will be optimized as:
memcpy (dst, src, n);
src[0] = 0xcafe;
IOW the test for NULL is gone.
This is a superset of ascii that adds in the hebrew alphabet.
(Google currently assumes we are running windows due to not
recognizing Serenity as the OS in the user agent, resulting
in this encoding instead of UTF8 in google search results)
This would crash on an undefined match (no match), since the matched
result was assumed to be a string (such as on discord.com). The spec
suggests converting it to a string as well:
https://tc39.es/ecma262/#sec-regexp.prototype-@@replace (14#c)
Since WM operations are moved to a separate endpoint pair, Taskbar now
uses those to perform window management related operations.
Additionally, it now explicitly declares to WindowServer that it is a
window manager.
With this patch the window manager related functionality is split out
onto a new endpoint pair named WindowManagerServer/Client. This allows
window manager functionality to be potentially privilege separated in
the future. To this end, a new client named WMConnectionClient
is used to maintain a window manager connection. When a process
connects to the endpoint and greets the WindowServer as a window manager
(via Window::make_window_manager(int)), they're subscribed to the events
they requested via the WM event mask.
This patch also removes the hardcoding of the Taskbar WindowType to
receive WM events automatically. However, being a window manager still
requires having an active window, at the moment.
This is a very basic implementation that only requests 4096 bytes
of entropy from the host once, but its still high quality entropy
so it should be a good fix for #4490 (boot-time entropy starvation)
for virtualized environments.
Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
This commit includes a lot of small changes and additions needed to
finalize the base implementation of VirtIOQueues and VirtDevices:
* The device specific driver implementation now has to handle setting
up the queues it needs before letting the base device class know it
finised initialization
* Supplying buffers to VirtQueues is now done via ScatterGatherLists
instead of arbitary buffer pointers - this ensures the pointers are
physical and allows us to follow the specification in regards to the
requirement that individual descriptors must point to physically
contiguous buffers. This can be further improved in the future by
implementating support for the Indirect-Descriptors feature (as
defined by the specification) to reduce descriptor usage for very
fragmented buffers.
* When supplying buffers to a VirtQueue the driver must supply a
(temporarily-)unique token (usually the supplied buffer's virtual
address) to ensure the driver can discern which buffer has finished
processing by the device in the case in which the device does not
offer the F_IN_ORDER feature.
* Device drivers now handle queue updates (supplied buffers being
returned from the device) by implementing a single pure virtual
method instead of setting a seperate callback for each queue
* Two new VirtQueue methods were added to allow the device driver
to either discard or get used/returned buffers from the device by
cleanly removing them off the descriptor chain (This also allows
the VirtQueue implementation to reuse those freed descriptors)
This also includes the necessary changes to the VirtIOConsole
implementation to match these interface changes.
Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
This allows converting a single virtual buffer into its non-physically
contiguous parts, this is especially useful for DMA-based devices that
support scatter/gather-like functionality, as it eliminates the need
to clone outgoing buffers into one physically contiguous buffer.
This patch allocates a physical page for each of the virtqueues and
memcpys to it when receiving a buffer to get a physical, aligned
contiguous buffer as required by the virtio specification.
Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
This patch actually enables virtio queues after configuring them
so the device can use them, it also enables interrupt handling in
VirtIODevice so they are not ignored.
Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
Raw pointers were mostly replaced with smart pointers and references
where appropriate based on kling and smartcomputer7's suggestions :)
Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
Based on pull #3236 by tomuta, this is still very much WIP but will
eventually allow us to switch from the considerably slower method of
knocking on port 0xe9 for each character
Co-authored-by: Tom <tomut@yahoo.com>
Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
Based on pull #3236 by tomuta, this adds helper methods for generic
device initialization, and partily-broken virtqueue helper methods
Co-authored-by: Tom <tomut@yahoo.com>
Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
This commit fixes algorithm for computing auto height (CSS 2.2 10.6.7)
by including floating boxes into computation and implements one of the cases
for computing the height of absolutely positioned, non-replaced elements (10.6.4 rule 3)
Use the total bytes transferred count to estimate the time left
for the copy operation to finish. With the estimate label, the
two progress bars were deemed superfluous, so the only remaining
progress bar is the overall copy progress, that is updated more
frequently. (The same progress is also shown in the task bar,
so you can minimize the window and still be informed of the
progress.)
Bring some mid-90s charm and show a file flying animation while copying
files. Icons for both source and destination directories are currently
the default icons, but in the future they could be the respective icons
for the destination directory.
This change fixes two bugs:
1) If you run `serenity.sh` outside of your serenity git clone, the
`get_top_dir()` function won't be able to auto detect the serenity
root dir and we'll error out. By allowing the script to use an
existing $SERENITY_ROOT vlaue if it exists, we can solve
this problem.
2) If tried to run a command which ends up calling `build_toolchain()`
and you were outside of the root of the project, it should just
fail. Fix this by utilizing `$SERENITY_ROOT`.
We had an unusual optimization in AK::StringView where constructing
a StringView from a String would cause it to remember the internal
StringImpl pointer of the String.
This was used to make constructing a String from a StringView fast
and copy-free.
I tried removing this optimization and indeed we started seeing a
ton of allocation traffic. However, all of it was due to a silly
pattern where functions would take a StringView and then go on
to create a String from it.
I've gone through most of the code and updated those functions to
simply take a String directly instead, which now makes this
optimization unnecessary, and indeed a source of bloat instead.
So, let's get rid of it and make StringView a little smaller. :^)