This does a few things:
- The decoder uses a 32- or 64-bit integer as a reservoir of the data
being decoded, rather than one single byte as it was previously.
- `read_bool()` only refills the reservoir (value) when the size drops
below one byte. Previously, it would read out a bit-sized range from
the data to completely refill the 8-bit value, doing much more work
than necessary for each individual read.
- VP9-specific code for reading the marker bit was moved to its own
function in Context.h.
- A debug flag `VPX_DEBUG` was added to optionally enable checking of
the final bits in a VPX ranged arithmetic decode and ensure that it
contains all zeroes. These zeroes are a bitstream requirement for
VP9, and are also present for all our lossy WebP test inputs
currently. This can be useful to test whether all the data present in
the range has been consumed.
A lot of the size of this diff comes from the removal of error handling
from all the range decoder reads in LibVideo/VP9 and LibGfx/WebP (VP8),
since it is now checked only at the end of the range.
In a benchmark decoding `Tests/LibGfx/test-inputs/4.webp`, decode times
are improved by about 22.8%, reducing average runtime from 35.5ms±1.1ms
down to 27.4±1.1ms.
This should cause no behavioral changes.
This fixes an issue where man breaks if you symlink `sh` to a different
shell because:
1: The target of the symlink isn't `unveil`ed.
2: The option `--skip--shellrc` isn't understood by other shells while
at the same time being required for Shell when invoked in POSIX
compatibility mode.
This also restores the shell used by man to the non-POSIX mode as before
beaae6b420.
The specification isn't explicit about it, but the contribution we
compute should be distributed to all columns, not just the first one.
The first reason for it is symmetry, it doesn't make sense for the
increased width of the spanning column to only affect the first column
in the span.
The second reason is the formula for the cell contribution, which is
weighted by the non-spanning width of the cell relative to the total
width of the columns in the same row. This only covers a fraction of the
gap, in order to fully cover it we have to add it to all columns in the
span. For this to be exactly the case when the columns don't all have
the same width, we'd have to add additional weighting based on the width
ratios, but given that the specification doesn't suggest it at all we'll
leave it out for now.
We now check if the WebContent is executable before passing it to
the valgrind wrapper. We can't rely on exec() to fail here, since it
will always succeed even when passing a bad WebContent path to valgrind.
Change the name and return type of
`IPv6Address::to_deprecated_string()` to `IPv6Address::to_string()`
with return type `ErrorOr<String>`.
It will now propagate errors that occur when writing to the
StringBuilder.
There are two users of `to_deprecated_string()` that now use
`to_string()`:
1. `Formatted<IPv6Address>`: it now propagates errors.
2. `inet_ntop`: it now sets errno to ENOMEM and returns.
When comparing an ipv6 address against '::1', then compare against
the value object from `IPv6Address::loopback()`, instead of parsing the
string "::1" to an IPv6Address.
Calculate a "preferred aspect ratio" based on the value of
`aspect-ratio` and the presence of a natural aspect ratio, and use that
in layout.
This is by no means complete or perfect, but we do now apply the given
aspect-ratio to things.
The spec is a bit vague, just saying to calculate sizes for
aspect-ratio'ed boxes the same as you would for replaced elements. My
naive solution here is to find everywhere we were checking for a
ReplacedBox, and then also accept a regular Box with a preferred aspect
ratio. This gets us pretty far. :^)
https://www.w3.org/TR/css-sizing-4/#aspect-ratio-minimum is not at all
implemented.
Having this here instead of in ReplacedBox means we can access it when
figuring out what the "preferred aspect ratio" is.
There's some inconsistency between specs about what this is called, but
they're moving towards referring to this as "natural width/height/
aspect-ratio", so let's copy that terminology.
Anywhere that `<number>` appears in the grammar, `calc()` that resolves
to a number is valid, including inside the `<ratio>` grammar.
Thankfully, a calculation that produces a number cannot rely on any
context information for the calculation, so we can resolve them
straight away and just pretend they were a `<number>` the whole
time. :^)
`foo.is(Token::Type::Delim) && foo.token().delim() == '!'` becomes
`foo.is_delim('!')`, which is a lot less verbose. I really should have
done this ages ago.
These are superseded by headless-browser running these tests in a single
process, and aren't used by CI anymore. It's a bit confusing having them
still around so let's be rid of them.
The implementation of painting for SVG text follows the same pattern
as the implementation of painting for SVG geometries. However, instead
of reusing the existing PaintableWithLines to draw text, a new class
called SVGTextPaintable is introduced. because everything that is
painted inside an SVG is expected to inherit from SVGGraphicsPaintable.
Therefore reusing the text painting from regular text nodes would
require significant refactoring.
These 4 fields were made `Atomic` in
c3f668a758, at which time these were still
accessed unserialized and TOCTOU bugs could happen. Later, in
8ed06ad814, we serialized access to these
fields in a number of helper methods, removing the need for `Atomic`.
The `<style>` element is allowed to be in the SVG namespace, so we now
support this element.
It has the same behaviour as the HTML namespace `<style>` element as
described in the spec.
"The semantics and processing of a ‘style’ and its attributes must be
the same as is defined for the HTML ‘style’ element."
I opened smolkling.webp in Photoshop, added a layer mask with a vertical
gradient, replaced the leftmost column with completely transparent
pixels (because the leftmost column is vertically predicted with the
horizontal filter too), and saved it as webp. That wasn't enough to
get a horizontal filter for the ALPH chunk though, so I also ran
cwebp \
-alpha_filter best \
smolkling.webp \
-o Tests/LibGfx/test-inputs/smolkling-vertical-alpha.webp
That did the trick.
I opened smolkling.webp in Photoshop, added a layer mask, and
scribbled a shape vaguely looking like the letter "C" on it.
I then saved it as a lossy webp and that was enough to end up
with filter method ¯\_(ツ)_/¯
I opened smolkling.webp in Photoshop, added a layer mask with a
horizontal gradient, and saved it as webp. That wasn't enough to
get a horizontal filter for the ALPH chunk though, so I also ran
cwebp \
-alpha_filter best \
smolkling-ps.webp \
-o Tests/LibGfx/test-inputs/smolkling-horizontal-alpha.webp
That did the trick.
(Looks like doing the same with a vertical or diagonal gradient
_also_ produces a webp file with filtering_method 1, i.e. horizontal.)