Makes C-c print "^C" and continue prompting on a new line.
Also fixes a problem where an interrupted get_line() would need more
read()'s than required to update the display.
timegm() is like mktime() in that it converts a struct tm to
a timestamp, but it treats the struct tm as UTC instead of as
local time.
timegm() is nonstandard, but availabe in both Linux and BSD,
and it's a useful function to have.
We need to clip painting to the actual size to prevent corrupting
the area outside of the applet as the backing store is not
guaranteed to be perfectly in sync.
Fixes#3107
Note that there is currently no way to display them as we can't
currently clone nodes.
Adds special case for templates for dumping to console.
Doesn't add it to the DOM inspector as I'm not sure how to do it.
This adds a "settings" option that allows the user to configure the
board size and target tile, and optionally save them to a config file.
Closes#3219.
The constructor with a string argument isn't implemented yet, but
this implements the other variants.
The timestamp constructor doens't handle negative timestamps correctly.
Out-of-bound and invalid arguments aren't handled correctly.
Previously we were putting strings at the bottom of the allocated stack
region, and pointer arrays (argv, env, auxv) at the top. There was no
reason for this other than "it seemed easier to do it that way at the
time I wrote it."
This patch packs the strings and pointer vectors into the same area at
the top of the stack.
This reduces the memory footprint of all programs by 4 KiB. :^)
Previously, the implementation would produce one Vector<u8> which
would contain the whole decompressed data. That can be a lot and
even exhaust memory.
With these changes it is still necessary to store the whole input data
in one piece (I am working on this next,) but the output can be read
block by block. (That's not optimal either because blocks can be
arbitrarily large, but it's good for now.)
This class is similar to BufferStream because it is possible to both
read and write to it. However, it differs in the following ways:
- DuplexMemoryStream keeps a history of 64KiB and discards the rest,
BufferStream always keeps everything around.
- DuplexMemoryStream tracks reading and writing seperately, the
following is valid:
DuplexMemoryStream stream;
stream << 42;
int value;
stream >> value;
For BufferStream it would read:
BufferStream stream;
stream << 42;
int value;
stream.seek(0);
stream >> value;
In the future I would like to replace all usages of BufferStream with
InputMemoryStream, OutputMemoryStream (doesn't exist yet) and
DuplexMemoryStream. For now I just add DuplexMemoryStream though.
Fatal errors can not be handeled and lead to an assertion error when the
stream is destroyed. It makes no sense to delay the assertion failure,
instead of setting m_fatal, an assertion should be done directly.
Two changes were made
1. copy_to() and copy_trimmed_to() now return how many bytes were
copied.
2. The argument was changed to Span<typename RemoveConst<T>::Type>
because the following would not work:
ReadonlyBytes bytes0;
Bytes bytes1;
// Won't work because this calls Span<const u8>::copy_to(Span<u8>)
// but the method was defined as Span<const u8>::copy_to(Span<const u8>)
bytes0.copy_to(bytes1);