2023-08-05 01:58:24 -04:00
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cmake_minimum_required(VERSION 3.16.0)
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project(reminecraftpe-core)
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2023-11-03 14:46:32 +02:00
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if(NOT ANDROID)
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set(INCLUDES . .. ../thirdparty/zlib)
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else()
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set(INCLUDES . ..)
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endif()
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2023-08-05 01:58:24 -04:00
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# Build
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add_library(reminecraftpe-core STATIC
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2023-08-19 10:07:10 +03:00
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common/Random.cpp
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common/Utils.cpp
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common/Matrix.cpp
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common/Mth.cpp
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common/Timer.cpp
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common/CThread.cpp
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common/Util.cpp
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2023-10-22 02:08:59 -05:00
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common/Logger.cpp
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2023-11-02 01:30:46 +02:00
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common/SmoothFloat.cpp
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2023-10-22 02:08:59 -05:00
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client/app/App.cpp
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client/app/AppPlatform.cpp
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client/app/Minecraft.cpp
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client/app/NinecraftApp.cpp
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client/options/Options.cpp
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2023-08-05 01:58:24 -04:00
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client/renderer/LevelRenderer.cpp
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client/renderer/Culler.cpp
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client/renderer/entity/HumanoidMobRenderer.cpp
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client/renderer/entity/TntRenderer.cpp
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client/renderer/entity/MobRenderer.cpp
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client/renderer/entity/FallingTileRenderer.cpp
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client/renderer/entity/EntityRenderer.cpp
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client/renderer/entity/ItemRenderer.cpp
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client/renderer/entity/TripodCameraRenderer.cpp
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client/renderer/entity/ItemSpriteRenderer.cpp
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client/renderer/entity/EntityRenderDispatcher.cpp
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client/renderer/RenderList.cpp
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client/renderer/Chunk.cpp
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client/renderer/RenderChunk.cpp
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client/renderer/Frustum.cpp
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client/renderer/ItemInHandRenderer.cpp
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client/renderer/DynamicTexture.cpp
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client/renderer/GameRenderer.cpp
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client/renderer/Textures.cpp
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client/renderer/FrustumCuller.cpp
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client/renderer/LightUpdate.cpp
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client/renderer/Font.cpp
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client/renderer/WaterSideTexture.cpp
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client/renderer/Tesselator.cpp
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client/renderer/TileRenderer.cpp
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client/renderer/LightLayer.cpp
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client/renderer/WaterTexture.cpp
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2023-08-17 03:20:59 -05:00
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client/renderer/PatchManager.cpp
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client/renderer/LavaTexture.cpp
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client/renderer/LavaSideTexture.cpp
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client/renderer/FireTexture.cpp
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2023-11-05 16:19:41 +00:00
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client/renderer/FoliageColor.cpp
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client/renderer/GrassColor.cpp
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2023-08-05 01:58:24 -04:00
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client/sound/SoundData.cpp
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client/sound/SoundSystem.cpp
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client/sound/SoundRepository.cpp
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client/sound/SoundEngine.cpp
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client/gui/Screen.cpp
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client/gui/screens/OptionsScreen.cpp
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client/gui/screens/StartMenuScreen.cpp
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client/gui/screens/CreateWorldScreen.cpp
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2023-08-06 02:09:06 -07:00
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client/gui/screens/DirectConnectScreen.cpp
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2023-08-05 01:58:24 -04:00
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client/gui/screens/SelectWorldScreen.cpp
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client/gui/screens/SavingWorldScreen.cpp
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client/gui/screens/InvalidLicenseScreen.cpp
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client/gui/screens/ConfirmScreen.cpp
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client/gui/screens/DeleteWorldScreen.cpp
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2023-08-19 06:26:50 -05:00
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client/gui/screens/DeathScreen.cpp
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2023-08-05 01:58:24 -04:00
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client/gui/screens/ChatScreen.cpp
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client/gui/screens/RenameMPLevelScreen.cpp
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client/gui/screens/ProgressScreen.cpp
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client/gui/screens/JoinGameScreen.cpp
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client/gui/screens/IngameBlockSelectionScreen.cpp
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client/gui/screens/PauseScreen.cpp
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2023-08-17 14:26:35 +03:00
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client/gui/screens/DeathScreen.cpp
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2023-08-05 01:58:24 -04:00
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client/gui/components/ScrolledSelectionList.cpp
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client/gui/components/AvailableGamesList.cpp
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client/gui/components/RolledSelectionList.cpp
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client/gui/components/Button.cpp
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client/gui/components/TextInputBox.cpp
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client/gui/components/SmallButton.cpp
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client/gui/components/WorldSelectionList.cpp
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client/gui/Gui.cpp
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client/gui/GuiComponent.cpp
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client/model/PolygonQuad.cpp
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client/model/Model.cpp
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client/model/HumanoidModel.cpp
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client/model/Cube.cpp
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client/player/input/ControllerTurnInput.cpp
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client/player/input/Controller.cpp
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client/player/input/Mouse.cpp
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client/player/input/Keyboard.cpp
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client/player/input/MouseTurnInput.cpp
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client/player/input/KeyboardInput.cpp
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client/player/input/ITurnInput.cpp
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2023-11-01 20:45:24 -04:00
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client/player/input/IBuildInput.cpp
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client/player/input/IncludeExcludeArea.cpp
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client/player/input/MouseHandler.cpp
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client/player/input/PolygonArea.cpp
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client/player/input/RectangleArea.cpp
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client/player/input/MouseDevice.cpp
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client/player/input/Multitouch.cpp
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client/player/input/CustomInputHolder.cpp
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client/player/input/IInputHolder.cpp
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client/player/input/IMoveInput.cpp
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client/player/input/ITouchScreenModel.cpp
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client/player/input/TouchAreaModel.cpp
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client/player/input/TouchInputHolder.cpp
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client/player/input/TouchscreenInput_TestFps.cpp
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client/player/input/UnifiedTurnBuild.cpp
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2023-10-22 02:08:59 -05:00
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client/network/ClientSideNetworkHandler.cpp
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network/packets/UpdateBlockPacket.cpp
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network/packets/RequestChunkPacket.cpp
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network/packets/PlayerEquipmentPacket.cpp
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network/packets/ChunkDataPacket.cpp
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network/packets/LevelDataPacket.cpp
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network/packets/PlaceBlockPacket.cpp
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network/packets/LoginPacket.cpp
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network/packets/StartGamePacket.cpp
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network/packets/RemoveEntityPacket.cpp
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network/packets/AddPlayerPacket.cpp
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network/packets/RemoveBlockPacket.cpp
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network/packets/MovePlayerPacket.cpp
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network/packets/MessagePacket.cpp
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network/ServerSideNetworkHandler.cpp
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network/RakNetInstance.cpp
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network/MinecraftPackets.cpp
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network/NetEventCallback.cpp
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2023-08-19 10:09:49 +03:00
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world/level/levelgen/synth/Synth.cpp
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world/level/levelgen/synth/ImprovedNoise.cpp
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world/level/levelgen/synth/PerlinNoise.cpp
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world/phys/HitResult.cpp
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world/phys/Vec3.cpp
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world/phys/AABB.cpp
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2023-08-05 01:58:24 -04:00
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world/gamemode/SurvivalMode.cpp
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world/gamemode/GameMode.cpp
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world/gamemode/CreativeMode.cpp
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world/entity/Mob.cpp
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world/entity/LocalPlayer.cpp
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world/entity/Player.cpp
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world/entity/PrimedTnt.cpp
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world/entity/Entity.cpp
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world/entity/FallingTile.cpp
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world/entity/TripodCamera.cpp
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world/entity/ItemEntity.cpp
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world/level/Dimension.cpp
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world/level/Material.cpp
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world/level/LevelListener.cpp
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world/level/TickNextTickData.cpp
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world/level/Explosion.cpp
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world/level/storage/LevelStorageSource.cpp
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world/level/storage/MemoryLevelStorageSource.cpp
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world/level/storage/LevelData.cpp
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world/level/storage/ExternalFileLevelStorage.cpp
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world/level/storage/RegionFile.cpp
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world/level/storage/LevelStorage.cpp
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world/level/storage/MemoryLevelStorage.cpp
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world/level/storage/ChunkStorage.cpp
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world/level/storage/LevelSource.cpp
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world/level/storage/MemoryChunkStorage.cpp
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world/level/storage/ExternalFileLevelStorageSource.cpp
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world/level/levelgen/feature/BirchFeature.cpp
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world/level/levelgen/feature/LargeFeature.cpp
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world/level/levelgen/feature/Feature.cpp
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world/level/levelgen/feature/LargeCaveFeature.cpp
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world/level/levelgen/feature/SpringFeature.cpp
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world/level/levelgen/feature/TreeFeature.cpp
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world/level/levelgen/feature/PineFeature.cpp
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world/level/levelgen/feature/ReedsFeature.cpp
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world/level/levelgen/feature/OreFeature.cpp
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world/level/levelgen/feature/ClayFeature.cpp
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world/level/levelgen/feature/FlowerFeature.cpp
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world/level/levelgen/feature/SpruceFeature.cpp
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world/level/levelgen/biome/Biome.cpp
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world/level/levelgen/biome/BiomeSource.cpp
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world/level/levelgen/chunk/RandomLevelSource.cpp
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world/level/levelgen/chunk/LevelChunk.cpp
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world/level/levelgen/chunk/ChunkCache.cpp
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world/level/levelgen/chunk/ChunkSource.cpp
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world/level/levelgen/chunk/PerformanceTestChunkSource.cpp
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world/level/levelgen/chunk/TestChunkSource.cpp
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world/level/Level.cpp
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world/level/Region.cpp
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world/item/TilePlanterItem.cpp
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world/item/CameraItem.cpp
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world/item/TileItem.cpp
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world/item/Inventory.cpp
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world/item/DoorItem.cpp
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world/item/ItemInstance.cpp
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world/item/Item.cpp
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world/particle/RedDustParticle.cpp
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world/particle/TerrainParticle.cpp
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world/particle/BubbleParticle.cpp
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world/particle/ExplodeParticle.cpp
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world/particle/ParticleEngine.cpp
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world/particle/FlameParticle.cpp
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world/particle/SmokeParticle.cpp
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world/particle/Particle.cpp
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world/particle/LavaParticle.cpp
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world/tile/InvisibleTile.cpp
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world/tile/Sapling.cpp
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world/tile/TreeTile.cpp
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world/tile/GrassTile.cpp
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world/tile/HalfTransparentTile.cpp
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world/tile/ClothTile.cpp
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world/tile/TorchTile.cpp
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world/tile/MetalTile.cpp
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world/tile/SpongeTile.cpp
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world/tile/GlassTile.cpp
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world/tile/SandTile.cpp
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world/tile/Tile.cpp
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world/tile/ClayTile.cpp
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world/tile/StoneTile.cpp
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world/tile/LadderTile.cpp
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world/tile/IceTile.cpp
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world/tile/TopSnowTile.cpp
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world/tile/ReedTile.cpp
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world/tile/Bush.cpp
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world/tile/RedStoneOreTile.cpp
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world/tile/DirtTile.cpp
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world/tile/LiquidTileStatic.cpp
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world/tile/BookshelfTile.cpp
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world/tile/TntTile.cpp
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world/tile/OreTile.cpp
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world/tile/StairTile.cpp
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world/tile/SandStoneTile.cpp
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world/tile/FireTile.cpp
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world/tile/StoneSlabTile.cpp
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world/tile/LiquidTile.cpp
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world/tile/GravelTile.cpp
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world/tile/LiquidTileDynamic.cpp
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world/tile/TransparentTile.cpp
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world/tile/LeafTile.cpp
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world/tile/ObsidianTile.cpp
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world/tile/FarmTile.cpp
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world/tile/DoorTile.cpp
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2023-10-22 02:08:59 -05:00
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renderer/GL/GL.cpp
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2023-08-05 01:58:24 -04:00
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)
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2023-11-03 14:46:32 +02:00
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target_include_directories(reminecraftpe-core PUBLIC ${INCLUDES})
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2023-08-05 01:58:24 -04:00
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# RakNet
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add_subdirectory(../thirdparty/raknet raknet)
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target_link_libraries(reminecraftpe-core PUBLIC raknet)
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2023-11-03 14:54:16 +02:00
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# zlib - Android builds with its own version
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# Hack - If we're not building for Android, surely we're building with SDL
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if(USE_SDL)
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2023-11-03 14:46:32 +02:00
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add_subdirectory(../thirdparty/zlib zlib)
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target_link_libraries(reminecraftpe-core PUBLIC zlib)
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2023-11-03 14:54:16 +02:00
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2023-11-03 14:46:32 +02:00
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# SDL
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add_library(SDL INTERFACE)
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if(EMSCRIPTEN)
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set(SDL_FLAG -sUSE_SDL=2)
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target_compile_options(SDL INTERFACE "${SDL_FLAG}")
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target_link_options(SDL INTERFACE "${SDL_FLAG}")
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else()
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find_package(SDL2 REQUIRED)
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target_link_libraries(SDL INTERFACE SDL2::SDL2)
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endif()
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target_link_libraries(reminecraftpe-core PUBLIC SDL)
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# OpenGL
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if(NOT EMSCRIPTEN)
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option(USE_GLES1_COMPATIBILITY_LAYER "Whether To Enable The GLESv1_CM Compatibility Layer" TRUE)
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else()
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set(USE_GLES1_COMPATIBILITY_LAYER TRUE)
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endif()
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if(USE_GLES1_COMPATIBILITY_LAYER)
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set(GLES_COMPATIBILITY_LAYER_USE_SDL TRUE CACHE BOOL "" FORCE)
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set(GLES_COMPATIBILITY_LAYER_DEPENDENCY SDL CACHE STRING "" FORCE)
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add_subdirectory(../thirdparty/gles-compatibility-layer gles-compatibility-layer)
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target_link_libraries(reminecraftpe-core PUBLIC gles-compatibility-layer)
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target_compile_definitions(reminecraftpe-core PUBLIC USE_GLES1_COMPATIBILITY_LAYER)
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if(EMSCRIPTEN)
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target_link_options(reminecraftpe-core PUBLIC -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2)
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endif()
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else()
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find_package(OpenGL REQUIRED)
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target_link_libraries(reminecraftpe-core PUBLIC OpenGL::OpenGL OpenGL::GLU)
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endif()
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elseif(ANDROID)
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# Add Android related stuff here.
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2023-08-05 01:58:24 -04:00
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endif()
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2023-10-10 16:29:42 -04:00
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# Sound Data
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if(NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/../sound_data/sounds.h")
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2023-11-03 14:46:32 +02:00
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if(NOT DEFINED ENV{CI})
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message(WARNING "Missing sound data! Did you run tools/grabsounds.py?")
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endif()
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target_compile_definitions(reminecraftpe-core PRIVATE MISSING_SOUND_DATA)
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2023-10-10 16:29:42 -04:00
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endif()
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