mcpe/compat
Brent 5c1ea03747
Logging cleanup (#69)
* Mac OS X 10.6 & More C++03 Support

* Fix SDL2 options.txt loading for C++03

* Output/Logging Overhaul
* Added StandardOut class
* Renamed LOGX macros to LOG_X
* Removed LogMsg macros in favor of LOG_X
* Added console window for debug Windows builds

* Updated Xcode Project
+ StandardOut.hpp
+ StandardOut.cpp

* StandardOut_windows
* Replaced the Windows #ifdefs in StandardOut with StandardOut_windows

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Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
2023-08-28 10:55:41 +03:00
..
GL.hpp * Move client/common/ and client/network/ into common/ and network/ respectively. 2023-08-19 10:05:48 +03:00
GLExt.cpp Logging cleanup (#69) 2023-08-28 10:55:41 +03:00
KeyCodes.hpp * Also fix support for SDL again... 2023-08-22 18:23:31 +03:00
readme.txt * Initial commit. 2023-07-30 22:22:02 +03:00
SDLKeyCodes.h * Fix linux build 2023-08-23 21:45:20 +03:00

This folder contains compatibility crap since Microsoft never updated from OpenGL V1.2.