Allocate DMA buffer pages for use within the USBD Pipe class, and allow
for the user to specify the size of this buffer, rounding up to the
next page boundary.
This sets up the RPi::Timer to trigger an interurpt every 4ms using one
of the comparators. The actual time is calculated by looking at the main
counter of the RPi::Timer using the Timer::update_time function.
A stub for Scheduler::timer_tick is also added, since the TimeManagement
code now calls the function.
Instead of just having a giant KBuffer that is not resizeable easily, we
use multiple AnonymousVMObjects in one Vector to store them.
The idea is to not have to do giant memcpy or memset each time we need
to allocate or de-allocate memory for TmpFS inodes, but instead, we can
allocate only the desired block range when trying to write to it.
Therefore, it is also possible to have data holes in the inode content
in case of skipping an entire set of one data block or more when writing
to the inode content, thus, making memory usage much more efficient.
To ensure we don't run out of virtual memory range, don't allocate a
Region in advance to each TmpFSInode, but instead try to allocate a
Region on IO operation, and then use that Region to map the VMObjects
in IO loop.
This makes it easier to differentiate between cases where certain
functionality is not implemented vs. cases where a code location
should really be unreachable.
It costs us nothing, and some utilities (such as the known file utility)
rely on the exposed file size (after doing lstat on it), to show
anything useful besides saying the file is "empty".
In a few places we check `!Processor::in_critical()` to validate
that the current processor doesn't hold any kernel spinlocks.
Instead lets provide it a first class name for readability.
I'll also be adding more of these, so I would rather add more
usages of a nice API instead of this implicit/assumed logic.
This change ensures that the scheduler doesn't depend on a platform
specific or arch-specific code when it initializes itself, but rather we
ensure that in compile-time we will generate the appropriate code to
find the correct arch-specific current time methods.
For some odd reason we used to return PhysicalPtr for a page_table_base
result, but when setting it we accepted only a 32 bit value, so we
truncated valid 64 bit addresses into 32 bit addresses by doing that.
With this commit being applied, now PageDirectories can be located
beyond the 4 GiB barrier.
This was found by sin-ack, therefore he should be credited with this fix
appropriately with Co-authored-by sign.
Co-authored-by: sin-ack <sin-ack@users.noreply.github.com>
There is no particular reason why this section should be marked as
`NOBITS` (as it might very well include initialized values), and it
resolves 90% of the mismatches between the input and output sections,
which LLD now warns about when linking.
Doesn't use them in libc headers so that those don't have to pull in
AK/Platform.h.
AK_COMPILER_GCC is set _only_ for gcc, not for clang too. (__GNUC__ is
defined in clang builds as well.) Using AK_COMPILER_GCC simplifies
things some.
AK_COMPILER_CLANG isn't as much of a win, other than that it's
consistent with AK_COMPILER_GCC.
Nobody uses this because the x86 prekernel environment is corrupting the
ramdisk image prior to running the actual kernel. In the future we can
ensure that the prekernel doesn't corrupt the ramdisk if we want to
bring support back. In addition to that, we could just use a RAM based
filesystem to load whatever is needed like in Linux, without the need of
additional filesystem driver.
For the mentioned corruption problem, look at issue #9893.
The BootFramebufferConsole class maps the framebuffer using the
MemoryManager, so to be able to draw the logo, we need to get this
mapped framebuffer. This commit adds a unsafe API for that.
The MemoryManager now works, so we can use the same code as on x86 to
map the framebuffer. Since it uses the MemoryManager, the initialization
of the BootFramebufferConsole has to happen after the MemoryManager is
working.
For the initial page tables we only need to identity map the kernel
image, the rest of the memory will be managed by the MemoryManager. The
linker script is updated to get the kernel image start and end
addresses.
The page table and page directory formats are architecture specific, so
move the headers into the Arch directory. Also move the aarch64 page
table constants from aarch64/MMU.cpp to aarch64/PageDirectory.h.
When an exception happens it is sometimes hard to figure out where
exactly the exception happened, so use the frame pointer of the trap
frame to print a backtrace.