Instead of using the doubleclick_event this uses the current double-
click speed setting to check whether or not the colors of the double-
click icon should be inverted. This allows us to use the current (and
unsaved) setting for comparison instead of having to apply the settings
first.
This fixes not processing any messages read up until a connection
close is detected. We were returning from the function despite having
read some messages.
This enables changing monitor settings for each monitor individually.
In the event that changing a resolution causes screens to overlap we
now try to disperse the screens, although the algorithm currently
implemented may result in some rather unexpected layouts in certain
cases. We can still improve this logic, and eventually we're going to
have a widget where the screens can be arranged as desired.
If a screen layout cannot be applied, instead of failing to start
WindowServer try to fall back to an auto-generated screen layout with
the devices that are detected.
Also, be a bit smarter about changing the current screen layout.
Instead of closing all framebuffers and bringing them back up, keep
what we can and only change resolution on those that we need to change
them on. To make this work we also need to move away from using an
array of structures to hold compositor related per-screen data to
attaching it to the Screen itself, which makes re-using a screen much
simpler.
If a function is strict (has 'use strict' directive) it cannot have
bindings, cannot have duplicated parameter names and cannot have some
reserved keywords and identifiers as parameter names.
The logic partly applies depending on whether we are already in strict
mode or the function contains 'use strict';
ImageViewer used two different logic to resize the display window, which
leads to confusing behaviour for rotate function. Now all the resizing
behaviour goes through the existing resize_window function.
KBufferBuilder is always allowed to expand if it wants to. This
restriction was added a long time ago when it was unsafe to allocate
VM while generating ProcFS contents.
Use a Mutex instead of a SpinLock to protect the per-FileDescription
generated data cache. This allows processes to go to sleep while
waiting their turn.
Also don't try to be clever by reusing existing cache buffers.
Just allocate KBuffers as needed (and make sure to surface failures.)
KBufferBuilder exists for code that wants to build a KBuffer instead
of a String. KBuffer is backed by anonymous VM, while String is backed
by a kernel heap allocation.
Advisory locks don't actually prevent other processes from writing to
the file, but they do prevent other processes looking to acquire and
advisory lock on the file.
This implementation currently only adds non-blocking locks, which are
all I need for now.