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The DebugSession class wraps the usage of Ptrace. It is intended to be used by cli & gui debugger programs. Also, call objdump for disassemly
138 lines
4.4 KiB
C++
138 lines
4.4 KiB
C++
/*
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <AK/MappedFile.h>
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#include <AK/Optional.h>
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#include <AK/OwnPtr.h>
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#include <AK/String.h>
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#include <LibC/sys/arch/i386/regs.h>
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#include <LibELF/Image.h>
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#include <signal.h>
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#include <stdio.h>
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#include <sys/ptrace.h>
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#include <sys/wait.h>
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#include <unistd.h>
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class DebugSession {
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public:
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static OwnPtr<DebugSession> exec_and_attach(const String& command);
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// Has to be public for OwnPtr::make
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DebugSession(int pid);
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~DebugSession();
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int pid() const { return m_debugee_pid; }
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bool poke(u32* address, u32 data);
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Optional<u32> peek(u32* address) const;
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struct BreakPoint {
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void* address;
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u32 original_first_word;
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};
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bool insert_breakpoint(void* address);
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void remove_breakpoint(const BreakPoint&);
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Optional<BreakPoint> get_matching_breakpoint(const PtraceRegisters&) const;
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PtraceRegisters get_registers() const;
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void set_registers(const PtraceRegisters&);
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void continue_debugee();
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template<typename Callback>
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void run(Callback callback);
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VirtualAddress get_entry_point() const;
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enum DebugDecision {
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Continue,
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Detach,
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Kill,
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};
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enum DebugBreakReason {
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Breakpoint,
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Exited,
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};
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private:
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// x86 breakpoint instruction "int3"
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static constexpr u8 BREAKPOINT_INSTRUCTION
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= 0xcc;
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int m_debugee_pid { -1 };
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bool m_is_debugee_dead { false };
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NonnullOwnPtr<MappedFile> m_executable;
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NonnullOwnPtr<ELF::Image> m_elf_image;
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HashMap<void*, BreakPoint> m_breakpoints;
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};
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template<typename Callback>
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void DebugSession::run(Callback callback)
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{
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for (;;) {
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continue_debugee();
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int wstatus = 0;
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if (waitpid(m_debugee_pid, &wstatus, WSTOPPED | WEXITED) != m_debugee_pid) {
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perror("waitpid");
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ASSERT_NOT_REACHED();
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}
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// FIXME: This check actually only checks whether the debugee
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// Is stopped because it hit a breakpoint or not
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if (WSTOPSIG(wstatus) != SIGTRAP) {
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callback(DebugBreakReason::Exited, Optional<PtraceRegisters>());
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m_is_debugee_dead = true;
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break;
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}
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auto regs = get_registers();
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auto current_breakpoint = get_matching_breakpoint(regs);
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if (current_breakpoint.has_value()) {
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// FIXME: The current implementation removes a breakpoint
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// after the first time it has been triggered.
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remove_breakpoint(current_breakpoint.value());
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// We need to re-execute the instruction we patched for the breakpoint,
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// so we rollback the instruction pointer to the breakpoint's address
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regs.eip = reinterpret_cast<u32>(current_breakpoint.value().address);
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set_registers(regs);
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DebugDecision decision = callback(DebugBreakReason::Breakpoint, regs);
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if (decision != DebugDecision::Continue) {
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// FIXME: implement detach & kill
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ASSERT_NOT_REACHED();
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}
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}
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}
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}
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