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| author | Alee14 <Alee14498@gmail.com> | 2017-05-31 15:44:49 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-05-31 15:44:49 -0400 |
| commit | b7deec7786a4923c7a280c26358d67b56f0e162d (patch) | |
| tree | 25eb319a27da30c3c9dde0f8d03e2a85557c1d29 | |
| parent | 711855244ec23e73cd29f060b96fdd7896d1a77e (diff) | |
| download | AleeBot-b7deec7786a4923c7a280c26358d67b56f0e162d.tar.gz AleeBot-b7deec7786a4923c7a280c26358d67b56f0e162d.tar.bz2 AleeBot-b7deec7786a4923c7a280c26358d67b56f0e162d.zip | |
Adding playing with __ on AleeMod
| -rw-r--r-- | aleemod.js | 95 |
1 files changed, 95 insertions, 0 deletions
@@ -8,6 +8,8 @@ const Discord = require('discord.js'); client.on('ready', () => { console.log("AleeMod is now ready!"); + client.setInterval(setGame, 300000); + setGame(); }); client.on('message', message => { @@ -125,6 +127,99 @@ const Discord = require('discord.js'); client.on('guildMemberAdd', usr => { }); + + function setGame() { + var presence = {}; + presence.game = {}; + presence.status = "online"; + presence.afk = false; + + switch (Math.floor(Math.random() * 1000) % 27) { + case 0: + presence.game.name = "Being a moderator"; + break; //SCRUATCHO + case 1: + presence.game.name = "AleeOS"; + break; + case 2: + presence.game.name = "Annoy Alee"; + break; + case 3: + presence.game.name = "with an internal bug"; + break; + case 4: + presence.game.name = "in the woods"; + break; + case 5: + presence.game.name = "bot games"; + break; + case 6: + presence.game.name = "with binary code"; + break; + case 7: + presence.game.name = "being a awesome bot"; + break; + case 8: + presence.game.name = "with supa weapon"; + break; + case 9: + presence.game.name = "solving puzzles"; + break; + case 10: + presence.game.name = "rewinding time"; + break; + case 11: + presence.game.name = "checking archives"; + break; + case 12: + presence.game.name = "being unbreakable"; + break; + case 13: + presence.game.name = "sandwiches"; + break; + case 14: + presence.game.name = "drawing pokemon"; + break; + case 15: + presence.game.name = "obsessing"; + break; + case 16: + presence.game.name = "the waiting game"; + break; + case 17: + presence.game.name = "bending space"; + break; + case 18: + presence.game.name = "with hexagons"; + break; + case 19: + presence.game.name = "with music"; + break; + case 20: + presence.game.name = "being a ninja"; + break; + case 21: + presence.game.name = "if money cant buy happiness then why is it so fabulous"; + break; + case 22: + presence.game.name = "or trying to hack"; + break; + case 23: + presence.game.name = "or licking a fence poll"; + break; + case 24: + presence.game.name = "or coding"; + break; + case 25: + presence.game.name = "harking tiem"; + break; + case 26: + presence.game.name = "trying to DJ"; + break; + } + client.user.setPresence(presence); +} + client.login('token').catch( function() { console.log("[ERROR] Login failed."); |
