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// Created by jtsshieh#6434 in the BonGon project: https://github.com/jtsshieh/BonGon
const YTDL = require('ytdl-core');
module.exports.playYT = async (bot, connection, msg) => {
const EventEmitter = require('events');
class MyEmitter extends EventEmitter {}
bot.musicEmit = new MyEmitter();
const musicvariables = require('./music.js').MusicVariables;
const server = musicvariables(bot, msg.member.guild.id);
server.dispatcher = connection;
connection.playStream(YTDL(server.queue[0].url, {
filter: 'audioonly'
}));
server.nowPlaying = server.queue[0];
server.beforeNowPlaying = server.nowPlaying;
server.queue.shift();
server.nowPlaying.playing = true;
let time = 0;
let counter = setInterval(
function() {
time = time + 1;
server.dispatcher.time = time;
}, 1000);
bot.musicEmit.on('paused', () => {
clearInterval(counter);
});
bot.musicEmit.on('resumed',() =>{
counter = setInterval(
function() {
time = time + 1;
server.dispatcher.time = time;
}, 1000);
});
connection.once('end', function() {
clearInterval(counter);
if (server.queue[0] || server.beforeNowPlaying) {
if (server.repeat) {
server.queue.push(server.beforeNowPlaying);
}
server.nowPlaying = null;
bot.playYT(connection, msg);
}
else {
bot.leaveVoiceChannel(connection.channelID);
bot.servers[msg.member.guild.id] = null;
}
});
};
module.exports.MusicVariables = (bot, guildID) => {
if (!bot.servers[guildID]) {
bot.servers[guildID] = {'queue' : [], 'dispatcher': null, 'repeat': false};
}
return bot.servers[guildID];
};
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