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authorAndrew Lee <alee14498@protonmail.com>2022-12-01 21:56:03 -0500
committerAndrew Lee <alee14498@protonmail.com>2022-12-01 21:56:03 -0500
commit894dd858c380e5ac8bcd882294f044c325ef379e (patch)
treeb275ce664f6cf48272d62835bd3010c0e71bc592 /backend/PlayAudio.js
parent56573af6e6f5a839536483ea51ad1fc163f33458 (diff)
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Modularized audio backend
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+/**************************************************************************
+ *
+ * DLAP Bot: A Discord bot that plays local audio tracks.
+ * (C) Copyright 2022
+ * Programmed by Andrew Lee
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ ***************************************************************************/
+import { createAudioResource } from '@discordjs/voice';
+import { parseFile } from 'music-metadata';
+import { readdirSync, readFileSync, writeFile } from 'node:fs';
+import { EmbedBuilder } from 'discord.js';
+import { player } from './VoiceInitialization.js';
+import { audioState, files } from './AudioControl.js';
+import { integer } from '../commands/play.js';
+const { statusChannel, txtFile } = JSON.parse(readFileSync('./config.json', 'utf-8'));
+
+let fileData;
+export let audio;
+export let duration;
+export let metadataEmpty = false;
+export let audioTitle;
+export let audioArtist;
+export let audioYear;
+export let audioAlbum;
+export let currentTrack;
+
+const inputFiles = readdirSync('music');
+export async function playAudio(bot) {
+ const resource = createAudioResource('music/' + audio);
+ player.play(resource);
+
+ console.log('Now playing: ' + audio);
+
+ audioState(0);
+
+ const audioFile = audio;
+
+ try {
+ const { common, format } = await parseFile('music/' + audio);
+ metadataEmpty = false;
+ if (common.title && common.artist && common.year && common.album) {
+ audioTitle = common.title;
+ audioArtist = common.artist;
+ audioYear = common.year;
+ audioAlbum = common.album;
+ } else {
+ metadataEmpty = true;
+ }
+ const toHHMMSS = (numSecs) => {
+ const secNum = parseInt(numSecs, 10);
+ const hours = Math.floor(secNum / 3600).toString().padStart(2, '0');
+ const minutes = Math.floor((secNum - (hours * 3600)) / 60).toString().padStart(2, '0');
+ const seconds = secNum - (hours * 3600) - (minutes * 60).toString().padStart(2, '0');
+ return `${hours}:${minutes}:${seconds}`;
+ };
+ duration = toHHMMSS(format.duration);
+ } catch (e) {
+ console.error(e);
+ }
+
+ audio = audio.split('.').slice(0, -1).join('.');
+
+ if (txtFile === true) {
+ fileData = 'Now Playing: ' + audio;
+ writeFile('./now-playing.txt', fileData, (err) => {
+ if (err) { console.log(err); }
+ });
+ }
+
+ const statusEmbed = new EmbedBuilder();
+ if (metadataEmpty === true) {
+ statusEmbed.setTitle('Now Playing');
+ statusEmbed.addFields(
+ { name: 'Title', value: audio },
+ { name: 'Duration', value: duration }
+ );
+ statusEmbed.setColor('#0066ff');
+ } else {
+ statusEmbed.setTitle('Now Playing');
+ statusEmbed.addFields(
+ { name: 'Title', value: audioTitle, inline: true },
+ { name: 'Artist', value: audioArtist, inline: true },
+ { name: 'Year', value: `${audioYear}` },
+ { name: 'Duration', value: duration }
+ );
+ statusEmbed.setFooter({ text: `Album: ${audioAlbum}\nFilename: ${audioFile}` });
+ statusEmbed.setColor('#0066ff');
+ }
+ const channel = bot.channels.cache.get(statusChannel);
+ if (!channel) return console.error('The status channel does not exist! Skipping.');
+ return await channel.send({ embeds: [statusEmbed] });
+}
+
+export function updatePlaylist(i) {
+ switch (i) {
+ case 'next':
+ currentTrack++;
+ audio = files[currentTrack];
+ break;
+ case 'back':
+ currentTrack--;
+ audio = files[currentTrack];
+ break;
+ case 'reset':
+ currentTrack = 0;
+ audio = files[currentTrack];
+ break;
+ case 'input':
+ audio = inputFiles[integer];
+ break;
+ case 'stop':
+ audio = 'Not Playing';
+ break;
+ }
+}