aboutsummaryrefslogtreecommitdiff
path: root/backend/Shutdown.js
diff options
context:
space:
mode:
authorAndrew Lee <alee14498@protonmail.com>2022-12-18 22:31:04 -0500
committerAndrew Lee <alee14498@protonmail.com>2022-12-18 22:36:32 -0500
commitc55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db (patch)
tree848c4cdc3e1efb003cc7dacf3f3670ae62562fa0 /backend/Shutdown.js
parent4c25284974a1575b942e3d07bf00afa2614cd376 (diff)
downloadDLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.tar.gz
DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.tar.bz2
DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.zip
Improved list command; Directory name change; Fixed ActivityType
Diffstat (limited to 'backend/Shutdown.js')
-rw-r--r--backend/Shutdown.js60
1 files changed, 0 insertions, 60 deletions
diff --git a/backend/Shutdown.js b/backend/Shutdown.js
deleted file mode 100644
index fb89505..0000000
--- a/backend/Shutdown.js
+++ /dev/null
@@ -1,60 +0,0 @@
-/**************************************************************************
- *
- * DLAP Bot: A Discord bot that plays local audio tracks.
- * (C) Copyright 2022
- * Programmed by Andrew Lee
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- *
- ***************************************************************************/
-import { EmbedBuilder } from 'discord.js';
-import { player } from './VoiceInitialization.js';
-import { updatePlaylist } from './PlayAudio.js';
-import { audioState } from './AudioControl.js';
-import { readFileSync, writeFile } from 'node:fs';
-import { getVoiceConnection, VoiceConnectionStatus } from '@discordjs/voice';
-const { statusChannel, txtFile } = JSON.parse(readFileSync('./config.json', 'utf-8'));
-let fileData;
-
-export async function destroyAudio(interaction) {
- if (txtFile) {
- fileData = 'Now Playing: Nothing';
- writeFile('now-playing.txt', fileData, (err) => {
- if (err) { console.log(err); }
- });
- }
-
- updatePlaylist('stop');
- audioState(2);
-
- const connection = getVoiceConnection(interaction.guild.id);
- if (VoiceConnectionStatus.Ready) {
- player.stop();
- return connection.destroy();
- }
-}
-export async function stopBot(bot, interaction) {
- const statusEmbed = new EmbedBuilder()
- .setAuthor({ name: bot.user.username, iconURL: bot.user.avatarURL() })
- .setDescription(`That's all folks! Powering down ${bot.user.username}...`)
- .setColor('#0066ff');
- const channel = bot.channels.cache.get(statusChannel);
- if (!channel) return console.error('The status channel does not exist! Skipping.');
- await channel.send({ embeds: [statusEmbed] });
-
- console.log(`Powering off ${bot.user.username}...`);
- await destroyAudio(interaction);
- await bot.destroy();
- return process.exit(0);
-}