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| author | Andrew Lee <alee14498@protonmail.com> | 2022-12-18 22:31:04 -0500 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2022-12-18 22:36:32 -0500 |
| commit | c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db (patch) | |
| tree | 848c4cdc3e1efb003cc7dacf3f3670ae62562fa0 /backend/Shutdown.js | |
| parent | 4c25284974a1575b942e3d07bf00afa2614cd376 (diff) | |
| download | DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.tar.gz DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.tar.bz2 DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.zip | |
Improved list command; Directory name change; Fixed ActivityType
Diffstat (limited to 'backend/Shutdown.js')
| -rw-r--r-- | backend/Shutdown.js | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/backend/Shutdown.js b/backend/Shutdown.js deleted file mode 100644 index fb89505..0000000 --- a/backend/Shutdown.js +++ /dev/null @@ -1,60 +0,0 @@ -/************************************************************************** - * - * DLAP Bot: A Discord bot that plays local audio tracks. - * (C) Copyright 2022 - * Programmed by Andrew Lee - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <https://www.gnu.org/licenses/>. - * - ***************************************************************************/ -import { EmbedBuilder } from 'discord.js'; -import { player } from './VoiceInitialization.js'; -import { updatePlaylist } from './PlayAudio.js'; -import { audioState } from './AudioControl.js'; -import { readFileSync, writeFile } from 'node:fs'; -import { getVoiceConnection, VoiceConnectionStatus } from '@discordjs/voice'; -const { statusChannel, txtFile } = JSON.parse(readFileSync('./config.json', 'utf-8')); -let fileData; - -export async function destroyAudio(interaction) { - if (txtFile) { - fileData = 'Now Playing: Nothing'; - writeFile('now-playing.txt', fileData, (err) => { - if (err) { console.log(err); } - }); - } - - updatePlaylist('stop'); - audioState(2); - - const connection = getVoiceConnection(interaction.guild.id); - if (VoiceConnectionStatus.Ready) { - player.stop(); - return connection.destroy(); - } -} -export async function stopBot(bot, interaction) { - const statusEmbed = new EmbedBuilder() - .setAuthor({ name: bot.user.username, iconURL: bot.user.avatarURL() }) - .setDescription(`That's all folks! Powering down ${bot.user.username}...`) - .setColor('#0066ff'); - const channel = bot.channels.cache.get(statusChannel); - if (!channel) return console.error('The status channel does not exist! Skipping.'); - await channel.send({ embeds: [statusEmbed] }); - - console.log(`Powering off ${bot.user.username}...`); - await destroyAudio(interaction); - await bot.destroy(); - return process.exit(0); -} |
