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| author | Andrew Lee <alee14498@protonmail.com> | 2022-07-05 23:08:59 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2022-07-05 23:08:59 -0400 |
| commit | 1e294d91c3eab7e65936010c8f0c81c4c4f73b96 (patch) | |
| tree | 26d3310e2df215bdc621e116ad97ed93ab0dab35 /commands/play.js | |
| parent | 7630b6ca8445cc8f6fc5dfb5284ab23b7c26be46 (diff) | |
| download | DLAP-1e294d91c3eab7e65936010c8f0c81c4c4f73b96.tar.gz DLAP-1e294d91c3eab7e65936010c8f0c81c4c4f73b96.tar.bz2 DLAP-1e294d91c3eab7e65936010c8f0c81c4c4f73b96.zip | |
Removed help; Updated all the new commands; Finally removed final control panel code
Diffstat (limited to 'commands/play.js')
| -rw-r--r-- | commands/play.js | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/commands/play.js b/commands/play.js index a6d3453..2a5a385 100644 --- a/commands/play.js +++ b/commands/play.js @@ -20,7 +20,7 @@ ***************************************************************************/ import { SlashCommandBuilder } from '@discordjs/builders' -import { inputAudio, audio } from '../AudioBackend.js' +import { isAudioStatePaused, inputAudio, audio, audioState, player } from '../AudioBackend.js' import config from '../config.json' assert {type: 'json'} export let integer; @@ -33,10 +33,19 @@ export default { option.setName('int') .setDescription('Input a number for the selection for the audio file.'), ), + async execute(interaction, bot) { - if (![config.botOwner].includes(interaction.user.id)) return await interaction.reply({ content: "You do not have permissions to execute this command.", ephemeral: true }); integer = interaction.options.getInteger('int'); - await inputAudio(bot, integer); - return await interaction.reply({ content: `Now playing: ${audio}`, ephemeral: true }); + if (integer) { + await inputAudio(bot, integer); + return await interaction.reply({ content: `Now playing: ${audio}`, ephemeral: true }); + } + if (isAudioStatePaused === true) { + audioState(); + player.unpause(); + return await interaction.reply({content:'Resuming music', ephemeral:true}); + } else { + return await interaction.reply({content:"Music is already playing", ephemeral:true}) + } }, };
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