diff options
Diffstat (limited to 'backend/VoiceInitialization.js')
| -rw-r--r-- | backend/VoiceInitialization.js | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/backend/VoiceInitialization.js b/backend/VoiceInitialization.js deleted file mode 100644 index a9e1149..0000000 --- a/backend/VoiceInitialization.js +++ /dev/null @@ -1,61 +0,0 @@ -/************************************************************************** - * - * DLAP Bot: A Discord bot that plays local audio tracks. - * (C) Copyright 2022 - * Programmed by Andrew Lee - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <https://www.gnu.org/licenses/>. - * - ***************************************************************************/ -import { readFileSync } from 'node:fs'; -import { createAudioPlayer, joinVoiceChannel, VoiceConnectionStatus } from '@discordjs/voice'; -import { nextAudio } from './AudioControl.js'; -import { shufflePlaylist, orderPlaylist } from './QueueSystem.js'; - -const { voiceChannel, shuffle } = JSON.parse(readFileSync('./config.json', 'utf-8')); -export const player = createAudioPlayer(); -export async function voiceInit(bot) { - bot.channels.fetch(voiceChannel).then(async channel => { - const connection = joinVoiceChannel({ - channelId: channel.id, - guildId: channel.guild.id, - adapterCreator: channel.guild.voiceAdapterCreator - }); - - connection.on(VoiceConnectionStatus.Connecting, () => { - console.log(`Connecting to ${channel.name}...`); - }); - - connection.on(VoiceConnectionStatus.Ready, async() => { - console.log('Ready to blast some beats!'); - return (shuffle) ? await shufflePlaylist(bot) : await orderPlaylist(bot); - }); - - connection.on(VoiceConnectionStatus.Destroyed, () => { - console.log('Destroyed the beats...'); - }); - - player.on('error', error => { - console.error(error); - nextAudio(bot); - }); - - player.on('idle', () => { - console.log('Beat has finished playing, now playing next beat...'); - nextAudio(bot); - }); - - return connection.subscribe(player); - }).catch(e => { console.error(e); }); -} |
