1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
|
/**************************************************************************
*
* DLMP3 Bot: A Discord bot that plays local mp3 audio tracks.
* (C) Copyright 2022
* Programmed by Andrew Lee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
***************************************************************************/
const Discord = require('discord.js');
const fs = require('fs');
const { join } = require('node:path');
const { createAudioPlayer, createAudioResource, joinVoiceChannel, VoiceConnectionStatus, getVoiceConnection } = require('@discordjs/voice');
const bot = new Discord.Client({intents: ['GUILDS', 'GUILD_MESSAGES', 'GUILD_VOICE_STATES']});
const config = require('./config.json');
const player = createAudioPlayer();
let audio;
let fileData;
let txtFile = true;
bot.login(config.token);
function joinChannel() {
bot.channels.fetch(config.voiceChannel).then(channel => {
const connection = joinVoiceChannel({
channelId: channel.id,
guildId: channel.guild.id,
adapterCreator: channel.guild.voiceAdapterCreator
});
connection.on(VoiceConnectionStatus.Ready, () => {
console.log('Ready to blast music!');
});
connection.on(VoiceConnectionStatus.Destroyed, () => {
console.log('Stopping music...');
});
player.on('idle', () => {
console.log("Music has finished playing, shuffling music...")
playAudio();
})
playAudio();
connection.subscribe(player);
})
}
function playAudio() {
let files = fs.readdirSync('./music');
while (true) {
audio = files[Math.floor(Math.random() * files.length)];
console.log('Searching .mp3 file...');
if (audio.endsWith('.mp3')) {
break;
}
}
let resource = createAudioResource(join(__dirname, 'music/' + audio));
player.play(resource);
console.log('Now playing: ' + audio);
if (txtFile === true) {
fileData = "Now Playing: " + audio;
fs.writeFile("now-playing.txt", fileData, (err) => {
if (err)
console.log(err);
});
}
const statusEmbed = new Discord.MessageEmbed()
.addField('Now Playing', `${audio}`)
.setColor('#0066ff')
let statusChannel = bot.channels.cache.get(config.statusChannel);
if (!statusChannel) return console.error('The status channel does not exist! Skipping.');
statusChannel.send({embeds: [statusEmbed]});
}
bot.on('ready', () => {
console.log('Bot is ready!');
console.log(`Logged in as ${bot.user.tag}!`);
console.log(`Running on Discord.JS ${Discord.version}`)
console.log(`Prefix: ${config.prefix}`);
console.log(`Owner ID: ${config.botOwner}`);
console.log(`Voice Channel: ${config.voiceChannel}`);
console.log(`Status Channel: ${config.statusChannel}\n`);
// Set bots' presence
bot.user.setPresence({
activities: [{
name: `Music | ${config.prefix}help`,
type: 'LISTENING'
}],
status: 'online',
});
const activity = bot.presence.activities[0];
console.log(`Updated bot presence to "${activity.name}"`);
// Send bots' status to channel
const readyEmbed = new Discord.MessageEmbed()
.setAuthor({name:bot.user.username, iconURL:bot.user.avatarURL()})
.setDescription('Starting bot...')
.setColor('#0066ff')
let statusChannel = bot.channels.cache.get(config.statusChannel);
if (!statusChannel) return console.error('The status channel does not exist! Skipping.');
statusChannel.send({ embeds: [readyEmbed]});
joinChannel();
});
bot.on('messageCreate', async msg => {
if (msg.author.bot) return;
if (!msg.guild) return;
if (!msg.content.startsWith(config.prefix)) return;
let command = msg.content.split(' ')[0];
command = command.slice(config.prefix.length);
// Public allowed commands
if (command == 'help') {
const helpEmbed = new Discord.MessageEmbed()
.setAuthor({name:`${bot.user.username} Help`, iconURL:bot.user.avatarURL()})
.setDescription(`Currently playing \`${audio}\`.`)
.addField('Public Commands', `${config.prefix}help\n${config.prefix}ping\n${config.prefix}git\n${config.prefix}playing\n${config.prefix}about\n`, true)
.addField('Bot Owner Only', `${config.prefix}join\n${config.prefix}resume\n${config.prefix}pause\n${config.prefix}skip\n${config.prefix}leave\n${config.prefix}stop\n`, true)
.setFooter({text:'© Copyright 2022 Andrew Lee. Licensed with GPL-3.0.'})
.setColor('#0066ff')
msg.channel.send({ embeds: [helpEmbed]});
}
if (command == 'ping') {
msg.reply('Pong!');
}
if (command == 'git') {
msg.reply('This is the source code of this project.\nhttps://github.com/Alee14/DLMP3');
}
if (command == 'playing') {
msg.channel.send('Currently playing `' + audio + '`.');
}
if (command == 'about') {
msg.channel.send('The bot code was created by Andrew Lee (Alee#4277). Written in Discord.JS and licensed with GPL-3.0.');
}
if (![config.botOwner].includes(msg.author.id)) return;
// Bot owner exclusive
if (command == 'join') {
msg.reply('Joining voice channel.');
console.log('Connected to the voice channel.');
joinChannel();
}
if (command == 'resume') {
msg.reply('Resuming music.');
player.unpause();
}
if (command == 'pause') {
msg.reply('Pausing music.');
player.pause();
}
if (command == 'skip') {
msg.reply('Skipping `' + audio + '`...');
player.pause()
playAudio();
}
if (command == 'leave') {
msg.reply('Leaving voice channel.');
console.log('Leaving voice channel.');
fileData = "Now Playing: Nothing";
fs.writeFile("now-playing.txt", fileData, (err) => {
if (err)
console.log(err);
});
audio = "Not Playing";
player.stop();
const connection = getVoiceConnection(msg.guild.id);
connection.destroy();
}
if (command == 'stop') {
await msg.reply('Powering off...');
if (txtFile === true) {
fileData = "Now Playing: Nothing";
await fs.writeFile("now-playing.txt", fileData, (err) => {
if (err)
console.log(err);
});
}
const statusEmbed = new Discord.MessageEmbed()
.setAuthor({name:bot.user.username, iconURL:bot.user.avatarURL()})
.setDescription(`That\'s all folks! Powering down ${bot.user.username}...`)
.setColor('#0066ff')
let statusChannel = bot.channels.cache.get(config.statusChannel);
if (!statusChannel) return console.error('The status channel does not exist! Skipping.');
await statusChannel.send({ embeds: [statusEmbed] });
console.log('Powering off...');
player.stop();
const connection = getVoiceConnection(msg.guild.id);
connection.destroy();
bot.destroy();
process.exit(0);
}
});
|