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/**************************************************************************
*
* DLMP3 Bot: A Discord bot that plays local MP3 audio tracks.
* (C) Copyright 2022
* Programmed by Andrew Lee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
***************************************************************************/
import { SlashCommandBuilder } from '@discordjs/builders'
import { MessageEmbed, MessageActionRow, MessageButton } from 'discord.js'
import { audio, player, playAudio, destroyAudio, voiceInit } from '../AudioBackend.js'
import config from '../config.json' assert {type: 'json'}
export default {
data: new SlashCommandBuilder()
.setName('control')
.setDescription('Controlling the music'),
async execute(interaction, bot) {
if (![config.botOwner].includes(interaction.user.id)) return await interaction.reply({ content: "You do not have permissions to execute this command.", ephemeral: true });
const controlEmbed = new MessageEmbed()
.setAuthor({name: `${bot.user.username} Control Panel`, iconURL: bot.user.avatarURL()})
.addField('State', 'Playing')
.addField('Currently Playing', audio)
//.addField('Next Music', '(a possible feature when queue system is implemented?)')
.setColor('#0066ff')
const controlButtons = new MessageActionRow()
.addComponents(
new MessageButton()
.setStyle('SECONDARY')
.setLabel('Join')
.setCustomId('join'),
new MessageButton()
.setStyle('SUCCESS')
.setLabel('Play')
.setCustomId('play'),
new MessageButton()
.setStyle('PRIMARY')
.setLabel('Pause') //TODO: possibly toggle button instead
.setCustomId('pause'),
new MessageButton()
.setStyle('SECONDARY')
.setLabel('Skip')
.setCustomId('skip'),
new MessageButton()
.setStyle('SECONDARY')
.setLabel('More')
.setCustomId('soon'),
);
const controlButtons2 = new MessageActionRow()
.addComponents(
new MessageButton()
.setStyle('DANGER')
.setLabel('Leave')
.setCustomId('leave'),
new MessageButton()
.setStyle('DANGER')
.setLabel('Power Off')
.setCustomId('stop')
)
const collector = interaction.channel.createMessageComponentCollector();
collector.on('collect', async ctlButton => {
if (ctlButton.customId === 'join') {
await ctlButton.reply({content:'Joining voice channel', ephemeral:true})
voiceInit(bot);
}
if (ctlButton.customId === 'play') {
player.unpause();
await ctlButton.reply({content:'Resuming music', ephemeral:true})
}
if (ctlButton.customId === 'pause') {
player.pause();
await ctlButton.reply({content:'Pausing music', ephemeral:true})
}
if (ctlButton.customId === 'skip') {
player.pause();
await ctlButton.reply({content:`Skipping \`${audio}\`...`, ephemeral:true})
playAudio(bot);
}
if (ctlButton.customId === 'leave') {
await ctlButton.reply({content:'Leaving voice channel.', ephemeral:true})
console.log('Leaving voice channel...');
destroyAudio(interaction);
}
if (ctlButton.customId === 'stop') {
await ctlButton.reply({content:'Powering off...', ephemeral:true})
const statusEmbed = new MessageEmbed()
.setAuthor({name:bot.user.username, iconURL:bot.user.avatarURL()})
.setDescription(`That\'s all folks! Powering down ${bot.user.username}...`)
.setColor('#0066ff')
let statusChannel = bot.channels.cache.get(config.statusChannel);
if (!statusChannel) return console.error('The status channel does not exist! Skipping.');
await statusChannel.send({ embeds: [statusEmbed] });
console.log('Powering off...');
destroyAudio(interaction);
bot.destroy();
process.exit(0);
}
});
return interaction.reply({embeds:[controlEmbed], components:[controlButtons]});
},
};
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