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/**************************************************************************
*
* DLMP3 Bot: A Discord bot that plays local MP3 audio tracks.
* (C) Copyright 2022
* Programmed by Andrew Lee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
***************************************************************************/
import { SlashCommandBuilder } from '@discordjs/builders'
import { MessageEmbed, MessageActionRow, MessageButton } from 'discord.js'
import { audio, player, playAudio, destroyAudio, voiceInit, stopBot } from '../AudioBackend.js'
import config from '../config.json' assert {type: 'json'}
export let controlEmbed
export default {
data: new SlashCommandBuilder()
.setName('control')
.setDescription('Controlling the music'),
async execute(interaction, bot) {
if (![config.botOwner].includes(interaction.user.id)) return await interaction.reply({ content: "You do not have permissions to execute this command.", ephemeral: true });
controlEmbed = new MessageEmbed()
.setAuthor({name: `${bot.user.username} Control Panel`, iconURL: bot.user.avatarURL()})
.addField('State', 'Playing')
.addField('Currently Playing', audio)
//.addField('Next Music', '(a possible feature when queue system is implemented?)')
.setColor('#0066ff')
const controlButtons = new MessageActionRow()
.addComponents(
new MessageButton()
.setStyle('SECONDARY')
.setLabel('Join')
.setCustomId('join'),
new MessageButton()
.setStyle('SUCCESS')
.setLabel('Play')
.setCustomId('play'),
new MessageButton()
.setStyle('PRIMARY')
.setLabel('Pause')
.setCustomId('pause'),
new MessageButton()
.setStyle('DANGER')
.setLabel('Skip')
.setCustomId('skip'),
new MessageButton()
.setStyle('SECONDARY')
.setLabel('>>')
.setCustomId('more'),
);
const controlButtons2 = new MessageActionRow()
.addComponents(
new MessageButton()
.setStyle('SECONDARY')
.setLabel('<<')
.setCustomId('less'),
new MessageButton()
.setStyle('DANGER')
.setLabel('Leave')
.setCustomId('leave'),
new MessageButton()
.setStyle('DANGER')
.setLabel('Power Off')
.setCustomId('stop')
)
const filter = i => i.user.id === config.botOwner;
const collector = interaction.channel.createMessageComponentCollector({filter});
collector.on('collect', async ctlButton => {
if (ctlButton.customId === 'join') {
await ctlButton.reply({content:'Joining voice channel', ephemeral:true})
voiceInit(bot);
}
if (ctlButton.customId === 'play') {
await ctlButton.reply({content:'Resuming music', ephemeral:true})
player.unpause();
}
if (ctlButton.customId === 'pause') {
await ctlButton.reply({content:'Pausing music', ephemeral:true})
player.pause();
}
if (ctlButton.customId === 'skip') {
await ctlButton.reply({content:`Skipping \`${audio}\`...`, ephemeral:true})
player.pause();
playAudio(bot);
}
if (ctlButton.customId === 'more') {
await interaction.editReply({ components: [controlButtons2] });
}
if (ctlButton.customId === 'less') {
await interaction.editReply({ components: [controlButtons] });
}
if (ctlButton.customId === 'leave') {
await ctlButton.reply({content:'Leaving voice channel.', ephemeral:true})
console.log('Leaving voice channel...');
destroyAudio(interaction);
}
if (ctlButton.customId === 'stop') {
await ctlButton.reply({content:'Powering off...', ephemeral:true})
await stopBot(bot, interaction);
}
});
collector.on('end', collected => console.log(`Collected ${collected.size} items`));
return interaction.reply({embeds:[controlEmbed], components:[controlButtons]});
},
};
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