diff options
| author | Andrew Lee <alee14498@protonmail.com> | 2023-06-24 18:02:46 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2023-06-24 23:46:57 -0400 |
| commit | dbb42c99e07320bc20d77cdbe404a8071c0a522e (patch) | |
| tree | 9e3d4094061c800e52897bfaa117a3608c648f2a /assets/audio | |
| parent | 9541a472e0b38369d169ad3f7bb250a8127bc471 (diff) | |
| download | frivolous-run-dbb42c99e07320bc20d77cdbe404a8071c0a522e.tar.gz frivolous-run-dbb42c99e07320bc20d77cdbe404a8071c0a522e.tar.bz2 frivolous-run-dbb42c99e07320bc20d77cdbe404a8071c0a522e.zip | |
Ported game to Godot 4; Major changes
Diffstat (limited to 'assets/audio')
| -rw-r--r-- | assets/audio/Digital Lemonade.mp3.import | 8 | ||||
| -rw-r--r-- | assets/audio/Happy Bee.mp3.import | 8 |
2 files changed, 12 insertions, 4 deletions
diff --git a/assets/audio/Digital Lemonade.mp3.import b/assets/audio/Digital Lemonade.mp3.import index b4ef175..cac520f 100644 --- a/assets/audio/Digital Lemonade.mp3.import +++ b/assets/audio/Digital Lemonade.mp3.import @@ -2,14 +2,18 @@ importer="mp3" type="AudioStreamMP3" -path="res://.import/Digital Lemonade.mp3-117f36e8b4d12c34581035c9cb7975cb.mp3str" +uid="uid://co3cwvlwmgqwm" +path="res://.godot/imported/Digital Lemonade.mp3-117f36e8b4d12c34581035c9cb7975cb.mp3str" [deps] source_file="res://assets/audio/Digital Lemonade.mp3" -dest_files=[ "res://.import/Digital Lemonade.mp3-117f36e8b4d12c34581035c9cb7975cb.mp3str" ] +dest_files=["res://.godot/imported/Digital Lemonade.mp3-117f36e8b4d12c34581035c9cb7975cb.mp3str"] [params] loop=true loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/assets/audio/Happy Bee.mp3.import b/assets/audio/Happy Bee.mp3.import index cde6847..26b944b 100644 --- a/assets/audio/Happy Bee.mp3.import +++ b/assets/audio/Happy Bee.mp3.import @@ -2,14 +2,18 @@ importer="mp3" type="AudioStreamMP3" -path="res://.import/Happy Bee.mp3-52677b3d1b2410253887d0baf6a846fe.mp3str" +uid="uid://dd3roqefpjtjx" +path="res://.godot/imported/Happy Bee.mp3-52677b3d1b2410253887d0baf6a846fe.mp3str" [deps] source_file="res://assets/audio/Happy Bee.mp3" -dest_files=[ "res://.import/Happy Bee.mp3-52677b3d1b2410253887d0baf6a846fe.mp3str" ] +dest_files=["res://.godot/imported/Happy Bee.mp3-52677b3d1b2410253887d0baf6a846fe.mp3str"] [params] loop=true loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 |
