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authorAndrew Lee <alee14498@protonmail.com>2023-06-24 18:02:46 -0400
committerAndrew Lee <alee14498@protonmail.com>2023-06-24 23:46:57 -0400
commitdbb42c99e07320bc20d77cdbe404a8071c0a522e (patch)
tree9e3d4094061c800e52897bfaa117a3608c648f2a /default_env.tres
parent9541a472e0b38369d169ad3f7bb250a8127bc471 (diff)
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Ported game to Godot 4; Major changes
Diffstat (limited to 'default_env.tres')
-rw-r--r--default_env.tres6
1 files changed, 3 insertions, 3 deletions
diff --git a/default_env.tres b/default_env.tres
index 20207a4..a0c527b 100644
--- a/default_env.tres
+++ b/default_env.tres
@@ -1,7 +1,7 @@
-[gd_resource type="Environment" load_steps=2 format=2]
+[gd_resource type="Environment" load_steps=2 format=3 uid="uid://csbqkcfn61x3q"]
-[sub_resource type="ProceduralSky" id=1]
+[sub_resource type="Sky" id="1"]
[resource]
background_mode = 2
-background_sky = SubResource( 1 )
+sky = SubResource("1")