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authorAndrew Lee <alee14498@protonmail.com>2023-06-24 18:02:46 -0400
committerAndrew Lee <alee14498@protonmail.com>2023-06-24 23:46:57 -0400
commitdbb42c99e07320bc20d77cdbe404a8071c0a522e (patch)
tree9e3d4094061c800e52897bfaa117a3608c648f2a /game/FPS.gd
parent9541a472e0b38369d169ad3f7bb250a8127bc471 (diff)
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Ported game to Godot 4; Major changes
Diffstat (limited to 'game/FPS.gd')
-rw-r--r--game/FPS.gd7
1 files changed, 0 insertions, 7 deletions
diff --git a/game/FPS.gd b/game/FPS.gd
deleted file mode 100644
index 688437d..0000000
--- a/game/FPS.gd
+++ /dev/null
@@ -1,7 +0,0 @@
-extends Label
-
-func _ready():
- pass # Replace with function body.
-
-func _process(_delta: float) -> void:
- set_text("FPS " + String(Engine.get_frames_per_second()))